Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Stupot on Mon 20/01/2014 02:33:46

Title: Noughts & Crosses
Post by: Stupot on Mon 20/01/2014 02:33:46
Here's a little something I just cobbled together.

Noughts & Crosses (or Tic Tac Toe, if you prefer).
(http://stupot.agser.me/games/Noughts.png)

It's a 2-player game, so if you have some company, fancy a game of Noughts and Crosses and don't want to waste pen and paper, then you've come to the right place.

Download Here! (http://www.adventuregamestudio.co.uk/site/games/game/1758/)
Title: Re: Noughts & Crosses
Post by: Mandle on Mon 20/01/2014 03:44:05
Nice one! I like the way you've drawn on a whiteboard and photographed it. Looks cool!

An AI opponent would be nice so people could incorporate your code into a minigame inside an adventure game. Trouble with tic-tac-toe AIs though is that, unless you have them make a random mistake now and then, every game ends in a tie or a loss for the human player (laugh).

"A strange game. The only winning move is not to play."

Anyways...congratz on a finished project: No matter how small it always feels great to release something that is actually finished!

Title: Re: Noughts & Crosses
Post by: Stupot on Mon 20/01/2014 10:55:28
Cheers for playing Mandle.

I just whipped it together last night as a little personal coding challenge.  So the obvious next challenge would to include an AI opponent. I'll see what I can do.

I also realised as soon as I uploaded it that I forgot to include some system for when the game ends in a tie. The game just stops. That shouldn't be too hard to fix, though.
[Edit]Just seen Galen's comment to the same effect.  Worry not, I'm working on it :-)


[Update] You can now tie without crashing the game :)
Title: Re: Noughts & Crosses
Post by: Snake on Wed 29/01/2014 01:57:51
Nice little game, Stupot! I love the looks of it :D
Title: Re: Noughts & Crosses
Post by: Ghost on Wed 29/01/2014 07:43:49
Fun indeed, Stupot, well done! Now come up with yet another little game and make a trilogy! I suggest Battleships. (nod)
Title: Re: Noughts & Crosses
Post by: selmiak on Wed 29/01/2014 15:21:50
Very stylish!
If you ever decide to implement some single player opponent AI you can always refer to this xkcd graph (http://xkcd.com/832/). you can also use it to play someone else ;)
Title: Re: Noughts & Crosses
Post by: Stupot on Wed 29/01/2014 19:36:04
Cheers chaps :cheesy:
An AI opponent is in the works.
That xkcd thing is awesome :-) I'll definitely use that for reference.