Adventure Game Studio

AGS Games => Hints & Tips => Topic started by: elentgirl on Sat 30/06/2018 22:04:34

Title: Help with The Clockwork Labyrinth
Post by: elentgirl on Sat 30/06/2018 22:04:34
Quote from: dbuske on Sat 30/06/2018 16:38:51
I am stuck on finding the way to find the ticket

Spoiler
If you look at the ticket machine, you will be told what you need.  If you look around you will find what you need, but you may need to find something else to access it.  Everything is there in that one location.
[close]

Good luck
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Shadow1000 on Sun 01/07/2018 04:44:44
I'm glad you started this thread!

I'm completely stuck right at the beginning
Spoiler
I'm at the fuse box for the elevator. I see a bunch of fuses and a message about the positive connection and negative connection requiring a certain number of red and blue. There is also a tester on the bottom right that will light up a left or right light when of of those items are plugged in. As far as the red and blue, I see some wires that are red and blue and some vertical bars holding fuses that are red and blue. The hint of "including" a red and blue probably refers to one of the above.
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I am not sure what to even ask because I don't see any objective for this puzzle about 45 minutes other than the obvious
Spoiler
complete the circuit
[close]
.

Thank you
Title: Re: Help with The Clockwork Labyrinth
Post by: Sinitrena on Sun 01/07/2018 06:31:19
@Shadow1000

Spoiler
The colour of the cables is irrelavant. You're interested in the vertical bars.
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Spoiler
Tester: Green means it works, red means it doesn't.
[close]

Spoiler
Not all cables lead somewhere useful. Some built a circle.
[close]

Spoiler
Ignore those / Use them to get rid of the fuses that do not work.
[close]

Was that useful? I'm never sure how to give good tips without spoiling the puzzle.


I have a question myself. I'm slightly further, basically in the area following the elevator:

Spoiler
What can I do with the four playing card things? I can open the card slot and circle through the cards but there are a couple of buttons that do not work, no matter what I do. I think I have to do something somewhere else in the labyrinth, but where and what? Maybe I'm just not ready for this puzzle yet.
[close]
Title: Re: Help with The Clockwork Labyrinth
Post by: Shadow1000 on Sun 01/07/2018 06:45:53
Quote from: Sinitrena on Sun 01/07/2018 06:31:19
@Shadow1000

Spoiler
The colour of the cables is irrelavant. You're interested in the vertical bars.
[close]

Spoiler
Tester: Green means it works, red means it doesn't.
[close]

Spoiler
Not all cables lead somewhere useful. Some built a circle.
[close]

Spoiler
Ignore those / Use them to get rid of the fuses that do not work.
[close]

Was that useful? I'm never sure how to give good tips without spoiling the puzzle.

I really appreciate that! I would never have guessed that on my own.
Spoiler
which one is green and which one is red? I cannot tell the difference visually
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Title: Re: Help with The Clockwork Labyrinth
Post by: Sinitrena on Sun 01/07/2018 06:51:21
Quote from: Shadow1000 on Sun 01/07/2018 06:45:53

I really appreciate that! I would never have guessed that on my own.
Spoiler
which one is green and which one is red? I cannot tell the difference visually
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Spoiler
Left is red - doesn't work; Right is green - does work.
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Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Sun 01/07/2018 08:08:01
Re the electric box for the elevator:
Spoiler

To operate the elevator requiress a positive and a negative circuit with active transistors. The first task is to trace the correct circuits. There is only one positive circuit (red wires) that passes through both the Rectifiers (blue tops - left of centre) and the Resistors (red tops - right of centre). There is also only one negative circuit (black and blue wires) that passes twice through the Rectifiers. Once you have traced these two circuits, you need to remove and test each transtor on these cicuits in turn and return it if it is active (green light), or change it for another one if it is dead (red light).
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Regarding the playing card puzzle:
The  Clockwork Labyrinth is generally non-linear in design.  You  can explore the game's environment and tackle the puzzles in any order you wish.  There are a few that must be solved before you can access certain new areas of the game, but generally, seeking a clue to a difficult puzzle elsewhere in the game is more productive than blind perseverance.  Clues to a puzzle in one part of the game can often be found in another location.
Spoiler

This is certainly true of the playing card puzzle, and if you don't eventually figure it out, there is a solution included later in the game!
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Good luck
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Sun 01/07/2018 09:40:03
Uhm... actually Shadow1000 is color blind... we're so used to red=wrong and green=right that we forget about color blind people. :-[ Sorry, my fault here.

@elentgirl : Maybe do a little game update and add a wrong/right sound to the tester? Or just remove the red color, so if it's wrong it just won't light?
Title: Re: Help with The Clockwork Labyrinth
Post by: dbuske on Sun 01/07/2018 13:20:23
Still stuck trying to find either the key, coins, and ???
Maybe I should try to get into full screen to see something small?
Found the key, never thought to look there.
Title: Re: Help with The Clockwork Labyrinth
Post by: Shadow1000 on Sun 01/07/2018 14:36:54
Quote from: elentgirl on Sun 01/07/2018 08:08:01
Re the electric box for the elevator:
Spoiler

To operate the elevator requiress a positive and a negative circuit with active transistors. The first task is to trace the correct circuits. There is only one positive circuit (red wires) that passes through both the Rectifiers (blue tops - left of centre) and the Resistors (red tops - right of centre). There is also only one negative circuit (black and blue wires) that passes twice through the Rectifiers. Once you have traced these two circuits, you need to remove and test each transtor on these cicuits in turn and return it if it is active (green light), or change it for another one if it is dead (red light).
[close]



I am still completely clued out here.
Spoiler
I don't know what you mean when you say "circuit". Do you mean from positive to negative passing through the vertical bars in middle? Most of the wire paths are difficult or impossible to follow because at some point they just get lost or "buried".
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And before I put more time into this game, are there other puzzles that assume that the player can tell colours apart and know what different colours represent?

Thank you

Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Sun 01/07/2018 21:30:11
Quote from: Shadow1000 on Sun 01/07/2018 14:36:54
I am still completely clued out here.
Spoiler
I don't know what you mean when you say "circuit". Do you mean from positive to negative passing through the vertical bars in middle? Most of the wire paths are difficult or impossible to follow because at some point they just get lost or "buried".
[close]
Spoiler

I agree that tracing the two circuits is more difficult when you remove the colours of the wires.  I am sending you a keyed up screenshot to help you work it out.
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Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Sun 01/07/2018 21:31:06
@eletgirl I have done that already. ;)
Title: Re: Help with The Clockwork Labyrinth
Post by: Shadow1000 on Sun 01/07/2018 21:37:04
Quote from: elentgirl on Sun 01/07/2018 21:30:11
Quote from: Shadow1000 on Sun 01/07/2018 14:36:54
I am still completely clued out here.
Spoiler
I don't know what you mean when you say "circuit". Do you mean from positive to negative passing through the vertical bars in middle? Most of the wire paths are difficult or impossible to follow because at some point they just get lost or "buried".
[close]
Spoiler

I agree that tracing the two circuits is more difficult when you remove the colours of the wires.  I am sending you a keyed up screenshot to help you work it out.
[close]

As Cassie said, she's already sent me a complete solution and I've progressed.

Thank you

Title: Re: Help with The Clockwork Labyrinth
Post by: Sinitrena on Mon 02/07/2018 21:36:09
Okay, I figured the playing card thing out. I'm stupid, had the right idea, misclicked and then thought I had the wrong idea. (roll)

Anyway, I have very little left to do, so I think I'm getting close to the end but I'm stuck now at all of them.

Shangri-La:
Spoiler
I got the right order for the symbols and the character said there was a click or something inside the box. Now I can't do anything with it, but I didn't notice it doing anything for me either. Have I solved this puzzle or not?
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St. George:
Spoiler
He always dies. I assume the right combination of sword and shield let's George win, but I found no hint for what this combination would be.
[close]

Gnome Garden:
Spoiler
Drawing a complete blank.
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Ornate Frames:
Spoiler
Found four (coin, key, ring, bell) and I think I tried activating them in all possible orders. Am I missing something?
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Others:
Spoiler
I also found the entrance to Marisandra's grave but can't open it. I think I'm not supposed to yet. And the second control panel for the revolving door. I don't think I have found the combination yet.
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In my inventory I have:
Spoiler
Three pages from the professor's journal, a teleporting devise, a little bit of money and a lamp. I've used the holy symbols, the star turn crystals, a crystal for the Shangri-La photos, key, bell, coin and diamond ring in the ornate frames, scarabeus and two "wings" and I think that's all I ever had in my inventory. Am I missing something?
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A hint for any one of them would be nice - but preferably not for all of them. I want to figure out as much  as possible on my own.
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Mon 02/07/2018 21:59:27
Hello Sinitrena

You are doing very well, but still have a bit more to do.

Quote from: Sinitrena on Mon 02/07/2018 21:36:09
Shangri-La:
Spoiler
I got the right order for the symbols and the character said there was a click or something inside the box. Now I can't do anything with it, but I didn't notice it doing anything for me either. Have I solved this puzzle or not?
[close]
Spoiler
The click you heard was a locking mechanism undoing.
[close]

Quote from: Sinitrena on Mon 02/07/2018 21:36:09
St. George:
Spoiler
He always dies. I assume the right combination of sword and shield let's George win, but I found no hint for what this combination would be.
[close]
Clues to more than one of the puzzles you are stuck on you have almost certainly seen in your exploration of the Metal Maze. You can check...
Spoiler
by looking at the pirate's map.  One of the clues for the St George puzzle you have not yet found.
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Quote from: Sinitrena on Mon 02/07/2018 21:36:09
Gnome Garden:
Spoiler
Drawing a complete blank.
[close]
Spoiler
You are looking for clues to an order for five coloured flowers.
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Quote from: Sinitrena on Mon 02/07/2018 21:36:09
Ornate Frames:
Spoiler
Found four (coin, key, ring, bell) and I think I tried activating them in all possible orders. Am I missing something?
[close]
Yes, you are still missing something.

You still have a few places in the labyrinth to visit and a few more things to find.  If you need any more definite hints, let me know.
Good luck
Elen


Title: Re: Help with The Clockwork Labyrinth
Post by: Sinitrena on Tue 03/07/2018 00:06:47
Shangri-La:
Spoiler
Please tell me what got unlocked - the box or something else? - because I can't do anything else with the box, even though I can still open the close-up of it. I'm confused. It feels like I should be able to open the box but I can't.
[close]

Solved the Garden Gnome :-D
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Tue 03/07/2018 09:55:54
Hello Sinitrena

Quote from: Sinitrena on Tue 03/07/2018 00:06:47
Shangri-La:
Spoiler
Please tell me what got unlocked - the box or something else? - because I can't do anything else with the box, even though I can still open the close-up of it. I'm confused. It feels like I should be able to open the box but I can't.
[close]
I'm sorry you are having trouble with this.  I hope you haven't found an obscure bug! ???
Spoiler
Once you have unlocked the private box, if you click on the lid in close-up view, it should open.  Please let me know if it doesn't and I will investigate.
[close]

Good luck
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Sinitrena on Tue 03/07/2018 10:43:01
Quote from: elentgirl on Tue 03/07/2018 09:55:54

I'm sorry you are having trouble with this.  I hope you haven't found an obscure bug! ???


I have, unfortunately. I loaded an older safe and tried it again. Now it worked. I guess I'll have to redo a couple things. Luckily, I have extensive notes.
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Tue 03/07/2018 12:06:06
Quote from: Sinitrena on Tue 03/07/2018 10:43:01
Quote from: elentgirl on Tue 03/07/2018 09:55:54

I'm sorry you are having trouble with this.  I hope you haven't found an obscure bug! ???


I have, unfortunately. I loaded an older safe and tried it again. Now it worked. I guess I'll have to redo a couple things. Luckily, I have extensive notes.

I'm pleased that you have managed to get past the point where you were stuck, but I'm concerned about why it would not work.  I don't suppose you can identify anything that you did differently on the two occasions, when it worked and when it didn't.  It's not something the testers found and it's never happeend when I've played through the game.  I'd like to idebtify why it happened to you.

Many thanks,
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Uziel on Wed 04/07/2018 10:48:40
Love the game. Solved everything so far in the Metal Maze, except for:
Pipe puzzle - I'm sure it's easy. I've spent so long spinning these around. Can't ever seem to connect the pipes to all the outlets at once... Aaargh. Because I can't do this puzzle, pretty sure I can't enter Caves, Crypt & Museum as there's no pressure.
Card game - 4 of them. Referred to info board to see which "deck" for each one. Tried a number of things... got nada.
Lock - inserted key. Says I need to do one more thing... err?
Title: Re: Help with The Clockwork Labyrinth
Post by: Sinitrena on Wed 04/07/2018 13:41:12
Quote from: Uziel on Wed 04/07/2018 10:48:40
Pipe puzzle - I'm sure it's easy. I've spent so long spinning these around. Can't ever seem to connect the pipes to all the outlets at once... Aaargh. Because I can't do this puzzle, pretty sure I can't enter Caves, Crypt & Museum as there's no pressure.

Spoiler
Three door, three (coloured) pipes to conect. Who needs to conect them all?
[close]

QuoteCard game - 4 of them. Referred to info board to see which "deck" for each one. Tried a number of things... got nada.

You're on the right way.

QuoteLock - inserted key. Says I need to do one more thing... err?

You need something else - somewhere else...



Stuck, again.

Skulls:
Spoiler
I used the second panel of the revolving door, locking me in this part of the labyrinth. The next lock obviously requires a combination from the skulls behind the chalice puzzle (which I solved, and put the chalice in the last ornate frame) but it feels like I tried every halfway logical combination from it. I tried adding them up, subtracting, multiplying, using the lower numbers as positions and the higher ones as the combination, and vice versa - and a lot of other things that seem not logical enough for a puzzle limited to such a small space. After all, there can't be a hint anywhere else - correct? -because I can't go back there. Are there really roman numerals on the skulls or is it something else? Am I supposed to do anything with the skulls except getting a close-up (can't click them)? This feels like it should be easier than I make it.
[close]

Still stuck on St. George.
Spoiler
I can't go back, but I don't think I've seen any new hint for it. I did see the Information tablet for it in the Metal Maze but that's all. Still no idea.
[close]

I know what to do with the ornate frames but before
Spoiler
I solve the skull puzzle, I can't go back.
[close]
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Wed 04/07/2018 14:21:54
Hello Sinitrena
Quote from: Sinitrena on Wed 04/07/2018 13:41:12
Skulls:
Spoiler
The next lock obviously requires a combination from the skulls behind the chalice puzzle. Are there really roman numerals on the skulls or is it something else? Am I supposed to do anything with the skulls except getting a close-up (can't click them)? This feels like it should be easier than I make it.
[close]
Spoiler
They are Roman numerals on the skulls.  If you look carefully, you will see that there is also something else different about each skull, which might remind you of the border pattern around the turning gate control!
[close]

Quote from: Sinitrena on Wed 04/07/2018 13:41:12
Still stuck on St. George.
Spoiler
I did see the Information tablet for it in the Metal Maze but that's all. Still no idea.
[close]
Spoiler
Was there nothing about the figure on the Information panel that might link with one of the sword names? The other clue you need you can only find after you have solved the turning gate skulls puzzle
[close]

You are nearly there now - keep going!
Good luck,
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Thu 05/07/2018 12:37:12
For Uziel;

You don't need to connect all the pipes.
Spoiler
Connect one, then use that system. Once that door is open connect another. You are only trying to plumb steam from the left outlet to the upper systems identified by the colour on the outside of the tank.
[close]

I hope that helps.
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Fri 06/07/2018 05:00:06
I need a spoiler.
Spoiler
I am in the Caves of Confusion in the central room. I have 3 pages of Maximus' notes, and 6 sacred objects. From the notes I know that the feather follows the sun which is probably number 1, and the doll follows the cup with the monkey on it. This leaves the bear teeth either before or after the cup, with the possibility of the skull taking any of the 6 positions available (from the notes). I swear I have tried every possible combination to no avail.
[close]

Please help!
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Fri 06/07/2018 09:10:51
Quote from: Wiggy on Fri 06/07/2018 05:00:06
I need a spoiler.
Spoiler
I am in the Caves of Confusion in the central room. I have 3 pages of Maximus' notes, and 6 sacred objects. From the notes I know that the feather follows the sun which is probably number 1, and the doll follows the cup with the monkey on it. This leaves the bear teeth either before or after the cup, with the possibility of the skull taking any of the 6 positions available (from the notes). I swear I have tried every possible combination to no avail.
[close]

Spoiler
There are still two more clues to find that will help you work out the correct sequence.
[close]
Many of the puzzles in the Clockwork Labyrinth cannot easily be solved when you first meet them.  As you explore more, a bigger picture emerges and clues are gathered from various places to give you the solution.  I recommend that you leave this one for now and continue exploring.

Good luck,
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Sat 07/07/2018 04:17:25
Okay, I've left that puzzle. Can anyone help with:
Spoiler
The Egyptian rooms? I've found 3, one each in the metal maze, caves and crypt. I assume that I need the scarab and wings to unlock the museum. In all my wanderings I have not found any heiroglyphs apart from these rooms. There must be a clue somewhere, but I can't see it.
[close]
I'm tearing my hair out over this.

EDIT: Solved! I've got to be more observant.
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Sun 08/07/2018 06:43:04
Great progress has been made, but I am stumped, bamboozled and stuck on this:
Spoiler

I kind of get the impression that I have to fix the projector to solve Shangri-La, which will open the tomb, which will lead to other progress. I have nothing in my inventory to use. (Items I have are the 4 notebook pages, torch and teleport device.) The pirate's map shows I've picked up all treasures from the Metal Maze. I cannot get further into the Cryptic Crypt, and I've solved the Caves of Confusion. I've gone all over the game board back to the elevator, finding nothing new.
[close]
Any ideas anyone?
Love the game!
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Sun 08/07/2018 08:59:56
Actually I found that item quite by accident even before I knew I needed it... (roll)
Spoiler

There's a puzzle in the metal maze, with the horoscope/zodiac drawn in the back. (maybe the one with the fortune teller?).
If you have found it but are still stuck:
Spoiler

You need to get one of the crystals that is encrusted on the wall... just click each until you find one that is lose.
[close]
[close]
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Sun 08/07/2018 09:11:52
Thanks Cassie,

I had a feeling that room was important - I just couldn't find a hotspot. Trying again!
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Sun 08/07/2018 09:44:00
Quote from: Wiggy on Sun 08/07/2018 06:43:04
Spoiler
I kind of get the impression that I have to fix the projector to solve Shangri-La, which will open the tomb, which will lead to other progress. I have nothing in my inventory to use. (Items I have are the 4 notebook pages, torch and teleport device.) The pirate's map shows I've picked up all treasures from the Metal Maze.
[close]
Thank you, Wiggy for your enquiry. 
Spoiler
Cassiebsg has already given you a hint/solution, but you alerted me to the fact that there was an error in the pirate's map - it should have shown a treasure not found.  It turned out to be a mis-placed flag viarable.  I am very sorry for this slip-up. :-[
[close]
Good luck with the rest of the game,
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Sun 08/07/2018 10:57:09
Yeah, I never got to test that map, since by the time I got there I had already found everything... (roll)
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Sun 08/07/2018 19:31:14
Thanks for everything, but even now I can't finish that puzzle. I see the 5 things I need, press the buttons in the order it was presented and - nothing. Tried reverse order, all permutations and still nothing. I'm thinking of restarting and deleting my saved games, I don't believe this puzzle is quite "bug free", and hence the game is not so "non-linear" as you would desire. Fortunately I have over 60 pages of notes (!!!!) so it won't take too long; if that doesn't work I'll just give up. Thanks anyway.
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Sun 08/07/2018 19:41:38
Uhm... this puzzle isn't about going back. (wrong)
Can be solved on the spot as far as I remember. But also took me a long while to get the "right" elemets in the "right" order...
Spoiler

You need to pay good attention to the pictures, and note the order at which element shows up.
Remember, it's 5 images you are searching for, in the order they are shown... It's a bit tricky, yes.

I also at one point thought that maybe there was more to it... but it turned out it was just me miss interpreting an image or two.
To help solve it, I paused the game at each slide (I was playing windowed mode, so I just clicked outside the window). I had drawn the box images... but I think taking a screenshot of it might be more helpful (which I also did)...
[close]
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Sun 08/07/2018 22:24:55
Thanks again Cassiebsg, but it's not working.
I can see all 5 symbols, and the box will not open. I tried the windowed mode, screen print, open in photopaint, enlarge etc.
Imagine the box being 2 lines of 5 symbols:
1   2   3   4   5
6   7   8   9   10
I have entered all 5 symbols as presented, and no-go. Can you give me a spoiler as to which numbers worked for you? Actually it's not a "spoiler", as all enjoyment I've had from this game has evaporated. They talk about the 7 stages of grief from denial to acceptance - well I've discovered the 7 stages of adventure gaming: Amusement, consternation, frustration, annoyance, aggrievance, despair and resignation. I am well into the latter stages.
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Sun 08/07/2018 23:02:19
Quote from: Wiggy on Sun 08/07/2018 22:24:55
Imagine the box being 2 lines of 5 symbols:
1   2   3   4   5
6   7   8   9   10
I have entered all 5 symbols as presented, and no-go.
To open the private box:
Spoiler
Press five buttons in this order: 9,1,3,7,5. You should hear a noise and get a message: "Something clicked inside the box".  If you then click on the box lid, it should open.
[close]
If none of the above happens, return from close-up view, then go into close up again and click on the lid. Do you get a message about the lid being locked? If not, something has gone wrong, which I will try to sort out for you.
Good luck,
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Mon 09/07/2018 07:39:19
Thanks so much Elentgirl - I can now progress, but there is a problem. I'll spoiler tag it:
Spoiler

I have tried that combination before, and it didn't work so I tried something else. After you gave me the solution (which must work - it didn't. So I tried it again and second time lucky. I did not mis-click, it really took 2 attempts.
[close]
Back loving the game, but I'm sure there's a bug lurking in there. Once I was successful, it all happened just as you said it would.
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Mon 09/07/2018 08:29:55
Hello Wiggy
Quote from: Wiggy on Mon 09/07/2018 07:39:19
Back loving the game, but I'm sure there's a bug lurking in there. Once I was successful, it all happened just as you said it would.
I'm pleased that you have managed to progress.  I think that you might have hit an obscure bug that another player found a few days ago - unfortunately one that slipped past the testers.  If you press all the right buttons but leave the close-up view before clickling on the lid, when you go back into close-up view, it no longer responds to clicks.  This will be fixed in the next version of the game, but if you hit it in the current version, you need to reload before trying the box and make sure you complete the process before you leave close-up view.  I'm sorry for all the confusion and frustration this one little bug has caused!
Good luck,
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: Wiggy on Tue 10/07/2018 05:36:51
Hi Elen,

Finished! I tell you that 2nd to last puzzle (the picture frame) was diabolical!!! Great game, but I don't think you fully comprehend the bug in "Shangri-La", and it is dependant upon when you do it. E.g. I did a "run through" from the beginning and attacked that puzzle ASAP- knowing the answer. It worked like a charm, exactly as you intended. I reloaded my savegame where I had troubles, and Bingo - solution don't work unless you run through it twice. All buttons were clickable, but the puzzle had to be done twice. Would you like me to send you my savegame so you can try it yourself?

Anyway awesome effort, congrats and thanx, Wiggy.
Title: Re: Help with The Clockwork Labyrinth
Post by: dbuske on Sat 18/08/2018 11:52:53
I feel the game goes from one over tough puzzle to another. I feel you went to far in toughness.
For this game a walkthrough is necessary!!!
Title: Re: Help with The Clockwork Labyrinth
Post by: Mandle on Sun 19/08/2018 11:51:26
Quote from: dbuske on Sat 18/08/2018 11:52:53
I feel the game goes from one over tough puzzle to another. I feel you went to far in toughness.
For this game a walkthrough is necessary!!!

I found a few puzzles to be really tough, but never felt that any were unfair except for one I pointed out during playtesting for which a further clue was provided.

Some parts got frustrating but never to the point where I just wanted to give up.

And if you need a walkthrough, then just use one. No shame in that.
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Mon 20/08/2018 21:16:36
Quote from: Mandle on Sun 19/08/2018 11:51:26
And if you need a walkthrough, then just use one. No shame in that.

Unfortunately I am not aware of anyone having written a walkthrough for The Clockwork Labyrinth.  I have been toying with the idea of maybe writing a User Guide, with hints and solutions, rather like the one I made for Adventure Island.  The problem is that the most of the game can be played in any sequence, so a traditional walkthrough would not be suitable.  I did hope that I might have provided sufficent clues for a walkthrough to be unnecessary, and I have included solutions to a few of the harder puzzles in the Museum of Curiosities.

I also try to answer personally any cries for help on individual puzzles.  If you send me a PM I will always answer it.
Title: Re: Help with The Clockwork Labyrinth
Post by: Shadow1000 on Tue 21/08/2018 14:40:54
Quote from: elentgirl on Mon 20/08/2018 21:16:36
  I did hope that I might have provided sufficent clues for a walkthrough to be unnecessary, and I have included solutions to a few of the harder puzzles in the Museum of Curiosities.

I also try to answer personally any cries for help on individual puzzles.  If you send me a PM I will always answer it.

To be honest, after many hours of trying this over the course of a few weeks, I just dropped it. I know that some people found it playable but while I usually complete most games with few to no hints, I found myself asking for help more than actually playing and I gave up. I am not criticizing but I hope this feedback is helpful in future games.

Some positive feedback: the graphics and animation are BEAUTIFUL! Probably the strongest part of the game. Some of the puzzles I completed and enjoyed.

Just to round out my thoughts: in addition to the problem with the puzzles, I found most of my time just wandering the maze finding it very difficult to navigate even using mapping on graph paper. Some sort of story unfolding during the course of a game keeps the player wanting to play. Otherwise, even if the puzzles were solvable then the player's only reward for solving a puzzle is another puzzle to solve. I think that's really why I ran out of motivation to continue.

Good luck in future games!
Title: Re: Help with The Clockwork Labyrinth
Post by: Mandle on Wed 22/08/2018 03:00:28
Quote from: Shadow1000 on Tue 21/08/2018 14:40:54
Some sort of story unfolding during the course of a game keeps the player wanting to play. Otherwise, even if the puzzles were solvable then the player's only reward for solving a puzzle is another puzzle to solve.

I think the game is really aimed at players who love solving puzzles above all else. For this kind of player unlocking a new puzzle is a reward in and of itself.

Not saying that a bit more story progression during the game would go astray at all. But there are only so many hours in the day and this game already must have taken months or years to produce.

Oh and, perhaps the last few comments in this thread could be moved by a mod to the game release thread instead of here in Hints and Tips...
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Fri 24/08/2018 14:40:09
I agree, this is a game for those that love to solve the puzzles and find it rewarding just to solve each puzzle self. I feel this kind of player is a dying (barely breathing) race thought. (wtf)
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Fri 24/08/2018 16:11:01
I have written a User Guide for anyone needing help with The Clockwork Labyrinth.  It contains mainly hints, plus some solutions.
It can be downloaded from my website: www.elenheart.me.uk/page19.html
or directly from here: https://app.box.com/s/ybtx991zcupjb3pkyir6s2258kxidk8x
Title: Re: Help with The Clockwork Labyrinth
Post by: kaarefc on Wed 10/10/2018 16:20:16
That took a while ;)

Thanks for the guide, I probably wouldn't have completed the game without it.

Awesome atmosphere, good puzzles overall. I would have been happy with a little more story, but realise that wasn't the point of this game.

A mixed bundle of observation/feedback:

The gnome-puzzle
Spoiler
I basically cheated and looked up. I had the first part right, but hadn't figured out the second part at all.
[close]

St George
Spoiler
beat the dragon by trial and error - even after seeing the solution, I think I would probably have missed this one
[close]

For the sphinxes
Spoiler
I needed the hint to see the obvious
[close]

Madame Mystic
Spoiler
Without the pirate treasure map, I would certainly have missed this one
[close]

The steam pump
Spoiler
I needed a hint mostly to reassure me, that it was solvable at all for other than blue. I'm still not sure why I can connect the pipes to the bottom outlet, but not the right ones, without leaking
[close]

Figuring out the sun cross
Spoiler
I spent a solid hour trying to turn this into a set of equations Wolfram Alpha would sove for me. Gave up. The spent half an hour eliminating possibilites by hand
[close]

Sacred objects
Spoiler
Placed them all correctly. Then rearranged them frustratedly until I read the hint book and figured out I had to press the hand
[close]

the Museum of Curiosities
Spoiler
This changed the pace of the game a lot. Suddenly lots of hints are available, including lots of stuff that you already firgured out at this point. For instance, I had a decent map of the caves of confusion at this point, and don't see how I could have opened the museum without it, except by stumbling upon the sphinx by mistake. It was a welcome change of pace, however. At this point a had felt stuck grinding through the metal maze for a while, and suddenly having all these new avenues to explore (and the teleportation device) brought my attention back to the game. I feel I could have used the museum of curiousities a little earlier in the game
[close]

Finally a nagging question

Spoiler
The Utility Room contains a locked heart box with controls - is this simply a red herring?
[close]


Thanks for an entertaining game.

Best,
  KÃ¥re
Title: Re: Help with The Clockwork Labyrinth
Post by: elentgirl on Wed 24/10/2018 15:44:44
Hello Kare

I'm glad that you enjoyed palying The Clockwork Labyrinth, and thank you for your comments.  I always welcome feedback from players.

Quote from: kaarefc on Wed 10/10/2018 16:20:16
The steam pump
Spoiler
I'm still not sure why I can connect the pipes to the bottom outlet, but not the right ones, without leaking
[close]
Spoiler
If you step back and look at the pump, you will see that the bottom outlet is a drain tap, which is closed.  The outlets on the right side either link to each other (and don't leak if both are connected) or to the blue door pipe.
[close]

Quote from: kaarefc on Wed 10/10/2018 16:20:16
Finally a nagging question
Spoiler
The Utility Room contains a locked heart box with controls - is this simply a red herring?
[close]

Spoiler
The locked box in the site office is the master switch for the 5 control modules (the 5 frame puzzles) and is detail - not part of the game.  The plan of the Metal Maze in the Museum shows how they all link up.
[close]

Many thanks,
Elen
Title: Re: Help with The Clockwork Labyrinth
Post by: alahuin on Sun 18/11/2018 11:29:50
Re The Sun Cross. I have your solution but there is no reaction to mouse clicks on any of the symbols on the cross even clicking them in the correct order. Am I missing something perhaps? Thanks
Title: Re: Help with The Clockwork Labyrinth
Post by: alahuin on Sun 18/11/2018 13:40:42
Quote from: alahuin on Sun 18/11/2018 11:29:50
Re The Sun Cross. I have your solution but there is no reaction to mouse clicks on any of the symbols on the cross even clicking them in the correct order. Am I missing something perhaps? Thanks

Ok, I wandered off from the Sun Cross and accidentally found the Serpent Shrine. Pressed the buttons in the correct order and the door opened! Still wondering why there was no apparent reaction to mouse clicks on the Sun Cross though..Curious..
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Sun 18/11/2018 18:00:36
hi alahuim

That's because the Sun Cross is just an "information" piece, not an interactive piece. ;)
Title: Re: Help with The Clockwork Labyrinth
Post by: alahuin on Mon 19/11/2018 08:21:24
Ah, thanks Cassiebsg, I will now take my brain out of the dustbin and put it back in my head! A case of wood and trees! Cheers..
Title: Re: Help with The Clockwork Labyrinth
Post by: lanchong on Sun 03/03/2019 01:36:25
I love this game with the beautifully crafted puzzles  :smiley:

I'm stuck at the entrance of the Cryptic Crypt.
Spoiler
I have the five coloured balls but I can't figure out in which order to place them on the star.
[close]
Thanks
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Sun 03/03/2019 10:05:11
Spoiler

As far as I remember it has to do with the placing of where you found each. Hopefully you, when you picked them up, you marked which was where... I didn't at the start of the game, thus only was in doubt with the placing of two, so it didn't took me long to find the correct placing.

Unless I remember wrong. And the placing is elsewhere.
[close]
Title: Re: Help with The Clockwork Labyrinth
Post by: bertolino on Wed 17/07/2019 01:48:07
I TRIED IT ALL READ ALL HINTS STILL CANT GET ELEVATOR RUNNING WITH FUSE BOX PUZZLE HELP ME MORE PLEASE
Title: Re: Help with The Clockwork Labyrinth
Post by: Cassiebsg on Wed 17/07/2019 02:05:40
@bertolino

Here's the solution for the fuse box:
Spoiler

G = where the Green fuses should be placed.  ;)

(https://i.imgur.com/oiWZFBw.png)
[close]
Title: Re: Help with The Clockwork Labyrinth
Post by: sthomannch on Thu 13/05/2021 13:49:41
I downloaded and started this game a few days ago. I agree with Shadow1000's comments. Very polished game, tremendous work, but too much walking and restarting because you forget something at the beginning and have no hint that you should take screenshots and write down what you meet in every place - and what exactly you need to write down. Obvious to the author, but not for the unsuspecting player. The puzzles seem fair, once you have collected the information after re-starting the whole thing (again). Many of them are really good (five stars*****) and I enjoyed them. This kept me playing for a long time because I wanted to see the next. But after having solved one, a lot of walking around in places were I have been several times, to find out I have forgotten yet another thing. I also found out later that there is a walkthrough but it does not give more information than there is in the game for good reasons. You do not want to simply click through such a game. But it does not help to reduce the number of moves in the labyrinths. Perhaps the game is simply too big? What about an option to get quickly to places you have been before by clicking on a map? Does not go well with the caves of confusion, of course. I did it well beyond the metal maze, but now I think I will put it aside, at least for a while. Not your fault, perhaps my impatience. Still hope to see other well crafted games from you.
Title: Re: Help with The Clockwork Labyrinth
Post by: winfrey on Mon 18/07/2022 22:53:48
Any chance that a walkthrough has been done for this game.... the metal maze has me going in circles