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Messages - Shane 'ProgZmax' Stevens

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1
Wow, I'd love to go but I just can't afford it.  Sounds really rad though, I wish you guys the best!

2
Glad to see this is still going.

3
General Discussion / New Years' Stream!
« on: 01 Jan 2015, 07:12 »
I'm doing a special New Year's Stream where I play some of the old games I've made with commentary plus show a few inside looks at stuff I have (and am currently) working on.  There may be a few New Years' surprises so if you're up, come over and say hi!

twitch.tv/wykstrom

4
If you want the lightning flashes to look better, instead of doing on/off flash effects, have it light up and then quickly darken back to the original.

5
With the size of the sprite you can really use color to show some details.  What I did here was use different shades to highlight things I want to draw attention to.




1.  His brow and cheekbones.  This helps to make the rest of his face look clean for the viewer.

2.  I made the stubble a shade of gray so it stands apart from his face without being so dark that it looks like a beard.

3.  Bent him back a bit so his pose looks a little more dynamic and adjusted his arms.

4.  Shaded the arms and legs a bit more to show shadows and highlights better.


You might hate it or you might like it.  If you like it, great :).

6
Critics' Lounge / Re: weird or not?
« on: 20 Jul 2014, 15:32 »
You rotated him horizontally but you also tilted him vertically, that's why he looks shorter.  Otherwise you'd be able to see the bottom of his feet from the back view.

7
Hope you guys have a blast.

8
Love the animation.

9
Congratulations on finally getting the game out in stores.  It must be quite cathartic after all that time and money spent in development to finally see Quest for Infamy as a real, complete thing :).

10
Joey Mallone is possessing Doc Dammers ^_^

11
General Discussion / Re: Steam Summer Sale 2014
« on: 19 Jun 2014, 23:52 »
Fish, there's NO way you actually even play through 1/4th of the games in  your list.  I've seen it.  You have a game hoarding problem, bud :cheesy:

12
Adventure Related Talk & Chat / Re: GRIM FANGANDO HD!!!
« on: 19 Jun 2014, 23:49 »
Well that's reassuring... (roll)

13
General Discussion / Re: Pixel Trek
« on: 19 Jun 2014, 06:51 »
I wish it had been TOS, I rather despise TNG.  But it's cool either way.  Also, all Starfleet vessels have an Auxiliary Control room (aka Battlebridge in TNG) in the event of catastrophic saucer damage/destruction of main bridge.  Starfleet vessels with primary saucer sections could even separate them (like the D) and it was mentioned in the TOS episode The Apple I believe and actually happened in one of the comics (before next generation came out).  Most of the stuff that we saw in TNG existed but was never used in the original series, like the holodeck (called the rec room in The Animated Series).

14
Adventure Related Talk & Chat / Re: GRIM FANGANDO HD!!!
« on: 19 Jun 2014, 06:36 »
I hope they only improve the visuals and don't change out the voices, etc.  This is the reason why I'll have NOTHING to do with the Gabriel Knight remake; the backgrounds don't even look 'better' than the originals, just 'different'....and the portraits are nowhere near as creative.  And no Tim Curry?  WTF is Jane Jensen thinking?  I can just imagine some weedy, focus-grouped fancy lad saying 'Do you know what Cabrit-Sans-Cor means'....and I want to spit nails.

15
Critics' Lounge / Re: Isometric character advice
« on: 19 Jun 2014, 06:29 »
Looking good.  I like the clean style.

16
When you're dealing with a loose, cartoony style the most important thing is to maintain consistency WITHIN that style, and I think you've done a good job of that.  The bare section along the left of the hill is a distraction, though.  You might consider adding a couple of gravestones or something there (family plots) and showing a line of fencing coming around the back of the house.

17
I like the email notification idea.

18
when you rarely visit the site, all the banners in the world don't matter.

19
Someone on my skype/steam list really should have told me about this.

20
General Discussion / Re: International Amiga Day
« on: 04 Jun 2014, 11:21 »
I'm sure it's far too late, then.  I've had it put away for at least 15 years.

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