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Messages - Stupot+

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1
I might consider joining in.  But I'm actually on a good flow with my current project at the moment. We'll see.

2
General Discussion / Re: How do you pronounce .gif?
« on: Today at 13:12 »
if enough people are recorded using a g-sound

So how do you pronounce "g-sound"?

To put it another way, you're aware that the letter "g" is used (among other things) to represent two different sounds in English, right? (Usually called "soft g" and "hard g.")
I thought about typing '/g/' but changed it because not everyone is familiar with IPA.  Note that the latin symbol g is used for the "hard G" in phonetics.
Clearly in the context of this conversation I was using 'g-sound' as opposed to 'j-sound'.  You obviously knew what I meant.

3
Beautiful. Works like a charm.  Thanks Khris :)

4
General Discussion / Re: How do you pronounce .gif?
« on: Today at 10:09 »
As Mods said, unless you're in the business of trading gifs, you're unlikely to say it out loud too often.  And despite the protestations of the inventor, if enough people are recorded using a g-sound, then it has to be an accepted pronunciation. The dictionary-makers are concerned with what people ARE saying (or have said) not with what people should say.

Okay, here's another one then.
I've often heard people pronounce GUI as 'gooey', like a sticky oozey substance.
I prefer to just say the letters: gee-you-eye
(or jee-you-eye, as the case may be)

5
For a puzzle in my game I am using 'Best Before' dates on crisp packets. The crisps have to still be in date by an arbitrary number of days. Let's say three days.
I thought it would be a cool touch to actually use the player's system date, so that if he is playing the game today (23/05/2013), the crisps in the game would have a best before date of 26/05/2013, three days from today.

This is simple enough, I have just added "+ 3" to the DayOfMonth label:

Code: Adventure Game Studio
  1. function iCrisp_Look()
  2. {
  3.   cEgo.Say("Emtpy packet of Salt and Vinegar.");
  4.   DateTime *dt = DateTime.Now;
  5.   cEgo.Say("Best Before: %02d/%02d/%04d", dt.DayOfMonth + 3, dt.Month, dt.Year);
  6. }

The problem lies in that if the player were to be playing the game on May 31st, the result would be a crisp packet with a Best Before date of 34/05/2013, rather than the desired 03/06/2013.

Is there a way to manipulate this so that adding days will affect the month (and the year, if you happened to be playing at the end of December) instead of just adding impossible numbers of days onto the current month?

Thanks :-)

6
General Discussion / How do you pronounce .gif?
« on: Today at 01:58 »
GIF - I personally pronounce it the way it's written.  I remember once hearing someone on YouTube call it a Jif, but I thought he was just wrong and I felt superior for a few minutes.  But it turns out there is quite some debate, and a lot of people say it that way, including the guy who invented it the 'Jraphics Interchange Format'.  That's almost like spelling your child's name 'Fred' and insisting it be pronounced 'Wilma' :-/

7
Congrats on the release Slasher :)

8
Great screens.  Can't wait to play this :)

9
Completed Game Announcements / Re: THE BUM
« on: Yesterday at 00:01 »
Just finished.  Very enjoyable little game. And certainly not a walk in the park, difficulty-wise.
I loved the post-credits twist at the end.  Very Marvel. Can't wait for the next game.
I was expecting some little wiring puzzles from those electrical boxes.  Did you originally plan to have them?

One minor thing (if no one else has mentioned it yet), quite often, a character says "(sight)", instead of "(sigh)".

10
Hints & Tips / Re: The Bum
« on: 21 May 2013, 23:28 »
Was Piperhcombs' issue ever resolved?  I think I might have an idea.
Sometimes using the 'eye' to look at something is not enough, you have to 'right-click' on the object instead.
I can't recall if this was the case with the shoe/string, but I just had a similar issue getting the credit card out of the shirt pocket.

11
I'm in. But I doubt it'll be a poem this time.

12
Competitions & Activities / Re: Monster Workshop - Week 2
« on: 19 May 2013, 21:41 »
There's some amazing stuff coming out of this thread (and the thread before it). I am in awe

13
The Rumpus Room / Re: Can you solve this riddle?
« on: 19 May 2013, 11:26 »
1.
Night (mare)?
2.
The outside.
3.
A candle?

14
Thanks Ponch. Maybe I'll do my next entry in haiku form... actually, no.

15
The Rumpus Room / Re: Friday Night...
« on: 18 May 2013, 09:47 »
I stayed in and had doner kebabs with my sister and her other half (we were sober and the kebabs were delivered! None of this leaving the house malarkey).
Then I went to bed, read some of James Herbert's final book, Ash which is terrible, and I'm convinced he didn't actually write it.  Then was asleep by midnight.  Rock and Roll.

16
I should get a prize for correctly guessing the top three entries :P

Well done to Chef! and co.
I wish I hadn't pre-hyped my limerick now :/

17
The Rumpus Room / Re: Can you solve this riddle?
« on: 18 May 2013, 09:12 »
@Renodox.  That would be cheating 8-0
but okay
noise
@mkennedy.
Spongebob Squarepants?

18
The Rumpus Room / Re: Can you solve this riddle?
« on: 17 May 2013, 11:13 »
Here's a riddle that I've given a slight alteration so it's slightly more of a challenge.

"The more he dries, the wetter he gets"
A towel, or cloth?

[Edit]
I just Googled the answer to the wagon one, and it is terrible.

20
The Rumpus Room / Re: AGS Doctor
« on: 16 May 2013, 21:12 »
I have read posts where people have been unwell and thought...

lol I thought it is about help with game-making and such :).
Me too, haha. I feel like such a party pooper.

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