This month's guidelines were set by DoorKnobHandle
This month's theme is 'underwater' - but a game with just an underwater setting is too basic. Instead, the theme needs to be weaved into the actual game mechanics somehow. So a point'n'click that just so happens to be underwater (but could really have any other setting in the world) is NOT okay. A game where your air supply is limited (maybe just in certain areas), or where you have additional verbs that have to do with being underwater, is awesome. The player character could be a diver, a shark or just on-board a submarine, everything goes as long as the underwater element is not purely a visual element but something rooted into the puzzles/gameplay.Ending 31st May__________________________________________________________________________________________What is MAGS?
MAGS is a monthly competition for all amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, or provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable
You may get help for the competition, although you must end up doing something yourself. You should however be warned that it proves difficult to organize a big team within thirty days. You are not allowed to use material already created before this competition. Your game must be completely
new! Music and sound is an exception; you can use free material that is available to the public, if you wish. Modules and templates are also allowed. Please do not enter the competition with a rushed entry (a game created last minute). Sure, you can make a game and rush it - but don't do this just to win by default.
Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Third, finally, and most importantly, post your game here, including:
✓ A working download link.
✓ The title of your game.
✓ A suitable screenshot.
At the end of the month, the all-important voting will begin! This period usually lasts fifteen days. Should you win, along with announcing the next month's rules, your name and game will be immortalised in the MAGS Archive
. Yet hopefully, at the end of the month, the accomplishment of finishing a game will be your greatest prize. For more information please visit the Official MAGS website.