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Editor Development / [Suggestion] Logging into AGS server via the editor.
« on: 12 Apr 2013, 21:00 »
Apologies if this has been discussed before and there are probably any number of reasons why it is a bad idea, but at the time of writing, I think this could work. Then again, I would not likely one of the people who would have to programme it 
Anyway, so AGS users would have the option of logging into the editor using their forum details (or maybe using their AGSer.me or AGSA account). This could potentially provide any number of useful features and benefits, such as:
*being able to save/load games and WIPs directly to/from the AGSA server, from within the editor (of course this might mean giving Peder lots of money for hosting it
)
*being able to upload a game to the games database at the click of a button from within the editor.
*the option to make files/source code public or keep it private (kind of like Google Docs)
*No more "What is a good site to upload my game?" threads
*many more I haven't thought of yet.
Obviously, this would be a massive job, but maybe something to think about for a more distant version?

Anyway, so AGS users would have the option of logging into the editor using their forum details (or maybe using their AGSer.me or AGSA account). This could potentially provide any number of useful features and benefits, such as:
*being able to save/load games and WIPs directly to/from the AGSA server, from within the editor (of course this might mean giving Peder lots of money for hosting it
)*being able to upload a game to the games database at the click of a button from within the editor.
*the option to make files/source code public or keep it private (kind of like Google Docs)
*No more "What is a good site to upload my game?" threads
*many more I haven't thought of yet.
Obviously, this would be a massive job, but maybe something to think about for a more distant version?


I wish I'd realised
See, the smiley says so. How little I've acheived in the nearly 6 years that I've been coming here on almost a daily basis. It would be fine if I actually had some game credits under my belt, or at least got myself proficient enough with AGS to be able to help out in the technical forums, or good enough at drawing to be able to make comments in the critics lounge that might actually be useful.


