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Topics - Stupot+

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1
General Discussion / R.I.P MSPaint :-(
« on: 24 Jul 2017, 15:16 »
It seems that we are soon to say goodbye to a beloved member of this community.
According to the news, Microsoft are to discontinue Paint.

http://www.bbc.co.uk/news/technology-40705466



2
Topic: I come here often
This month's guidelines were set by LostTrainDude

The inspiration came from TV shows such as Midnight Diner: Tokyo Stories and some of the bar talks in Horace and Pete.



Bring us an adventure where:
  • The character has\wants to visit a specific place 3 times: at the beginning, halfway through and at the end of the game
  • Each visit is key to the plot. Anything can do but an easy example could be: the plot and character introduction, the plot twist and the end
  • At least one visit is revelatory, as in "the character realizes something that was not clear before"

Some ideas:
  • The local pub\diner, where you always meet the usual patrons that provide you with their insights... Or where a new face may have come by, bringing a whole new point of view along
  • At the end of each shift you really need that smoke by the pier before heading back home. You wonder if that old, wise fisherman who seems to always be there and have answers for every question is real or a projection of your unconscious mind

Or something a little different:
  • The subway station that takes you to work and back home every day, where a glitch in ticket barrier suddenly grants you access to parts of the city that were forbidden to you because of your citizen status
  • Who's the person behind the counter at your workplace reception? Why nobody seems to notice that it is not the same person as the day before?

Ends: July 31st



What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


3
The Rumpus Room / The truth is out.
« on: 25 Jun 2017, 08:05 »
While walking around, I found out this interesting fact about a member of our community.


4

Voting has finished and the winner is:

The Robolovers by  Brane and Tycho -  10 votes

Well done Brane and Tycho. You will be contacted soon about choosing a topic for August.

Thanks to all the participants and voters. What a brilliant month. You guys rock!

Rosaura Docelestial: Rescue From Despair
by DBoyWheeler
Hang On
by Pilchard
Terror of the Vampire!
by Scavenger and Eggie
The Rotary Club
by Mandle
The Robolovers
by Brane and Tycho
Bury Me in the Sand
by Funkpanzer
Bustin' the Bastille
by Blondbraid and Creamy
The Forgotten City
by SilverSpook

Click on the game title to download.

Voting

Please use the poll at the top of this page.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: July 16th


This month's Topic: Rescue
This month's guidelines were set by Slasher

This month's MAGS is all about rescue.

It could be rescuing anything from Grandma's secret Apple pie recipe that has accidentally gone out with the trash to saving refugees from a war-torn location. Maybe even rescuing your job or pride...

As long as it's about rescuing it's in.

Let's hope we can get more people to enter, so no restrictions apart from subject.


___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


5
Voting has finished and the results are as follows:

• Magic-8-Ball by Mandle - 2 votes
The Fickle Hands of Fate by LostTrainDude - 8 votes

Well done LTD. You will be contacted soon about choosing a topic for July.
Thanks to all the participants and voters.



Magic-8-Ball by Mandle
The Fickle Hands of Fate by LostTrainDude


Topic: The Fickle Hand Of Fate
This month's guidelines were set by Mandle and Blondbraid



The theme is fully open to interpretation in any way: Fate may play a hand in the game's outcome, the entire game could be on rails driven entirely by Fate, Fate could betray the player, or we could discover that there is "No fate but what we make."

One particularly intriguing idea Blondbraid had was a game where a self-fulfilling prophecy, as in "An Appointment In Samarra" pictured above, could be the core story of the game but, given the interactive nature of games, this could lead to some very interesting situations: Every branch created by the player's actions could still somehow end up delivering them into the hands of inescapable Fate, or they could find ways to avoid or somehow trick Fate along the way.

Hoping for some fateful, fatalisic, or even just plain fatal entries...


Ending:  May 31st

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


6
The contest is over!
Only one entrant this month, so no voting. The spoils go directly to:

One Spy Too Many by Slasher
https://www.adventuregamestudio.co.uk/site/games/game/2142/



Topic: Mistaken Identity
This month's guidelines were set by Riaise.

I've been arrested for a crime I didn't commit. How was I supposed to know the painting I took wasn't the one I'd bought? The owner of the gallery was fine with...what do you mean that wasn't the owner?! And this coffee tastes awful. Wait, this is coffee, right?

Rules: Your game must include a case of mistaken identity, whether of a character, an object or a place. You don't have to use any of the scenarios above, they're just examples, but you can if you want to.



Ending:  April 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

7
Voting has finished and the winner is:

The Smallest Points by Mandle

Well done Mandle. Victory is yours! You will be contacted soon about choosing a topic for May.
Thanks to all the participants and voters.

The Snaplock by Blondbraid
The Smallest Points by Mandle


Click on the game title to download.

Topic: Size Matters
This month's guidelines were set by Selmiak, Emont and Creamy.

Size matters. And where it gets interesting is the difference in size.

So the theme for this months MAGS is:
Have the difference in size be a key element in the game.

No matter if in story or gameplay. From uneven twins to people looking in telescopes and microscopes and discovering or entering different sized worlds, the huge oppressive government against the small group of rebels that also grows in size or just the usual tiny aliens conquering a huge plant, everything goes.



Ending:  March 31st

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

8
General Discussion / Our Ali wins a comedy thing
« on: 26 Feb 2017, 23:57 »
So, I'm browsing the British Comedy Guide website, as I sometimes do, and guess which beautiful red mane I see on the front page?

Clue: not Eddie Redmayne.


https://www.comedy.co.uk/people/news/2470/beckett_king_leicester_win/

Well done, Ali.

9
Voting has finished and the winner is:

'Memories Fade' by Riaise

Well done Riaise. You will be contacted soon about choosing a topic for April.
Thanks to all the participants and voters.



The Adventure of the Hero by Danvzare
Memories Fade by Riaise

Click on the game title to download.

Voting

Please see the poll at the top of this thread.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: March 14th

__________________________________________________________________________________________

Topic: As Time Goes By
This month's guidelines were set by Mandle



The only rule is that the games must feature the same location in at least two distinct time periods.

This theme lends itself to a time-travel story, but it doesn't have to be: The character(s) could be completely different people in each era, or it could be a reincarnation story, or the main character could be an immortal, or...

Well, anyway, lets just see what you good folk come up with...

Ending:  February 28th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


10
Voting has finished and the winner is:

'Black Morph' by Selmiak, Emont and Creamy

Well done team Black Morph. You will be contacted soon about choosing a topic for March.
Thanks to all the participants and voters.

_______________________________________ _

Hyde and Seek by Slasher
Black Morph by Selmiak, Emont, Creamy
Shunday by Mandle

Click on the game title to download.

Voting

We're gonna try poll voting (not pole vaulting) this month and see how it goes. Please see the poll at the top of this page.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: February 15th

__________________________________________________________________________________________

Topic: Transformation
Set by Riaise.



Description: New year, new you! It is a time to make changes, although some are more dramatic than others. This month your game should focus on someone - or something - undergoing a transformation, whether a handsome prince is turned into a frog, the dowdy geek becomes a pretty prom queen, or that dusty old back room is renovated into a gamer's paradise. Change is coming, for better or for worse!

Rules: Someone or something must go through a visual/physical transformation at some point during the game.

Ending: January 31st


_______________________________________ _______________________________________ _____________________________


What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

11
An oft-repeated piece of advice for writing is that one should write about what one knows (indeed, this was the theme of FWC in March last year). But what about those of us who want to write but don't know jack squat about anything? Why can't we write about what we don't know?



Think of a subject you know nothing about. It doesn't have to be one you find boring - just something you haven't got around to reading about yet (and be honest - it must be something you really wouldn't last one minute in a conversation about). Then, do a bit of research around that subject and then base your story on your new found knowledge.

There are no other thematic rules or regulations.
Deadline is Jan 14th
After that, votes will be given for setting, character(s), plot, style/word choice and best implementation of newfound knowledge.

12
Site & Forum Reports / Polls
« on: 16 Dec 2016, 00:05 »
How does one start a poll?
Or have they been disabled? I swear it wasn't long ago that I saw a 'create new poll' button somewhere, or was I dreaming?

Anyway, not a problem if they're disabled. I was just toying with the idea of using one for MAGGIES 2016. Last year we did it by PM and not that many people voted, so a poll might make it more accessible.

13
General Discussion / AGS Secret Santa
« on: 07 Dec 2016, 10:46 »


It's December, so you're officially allowed to talk about Christmas without annoying me. And in fact, I'm feeling rather festive, for a change.

I had an idea that we could do a forum-wide 'Secret Santa' (or Secret Seasonal-Gift-Giving-Figurehead-of-Your-Choice).

How exactly this would work is open for discussion. I'm thinking we have an initial show of hands as to who would be interested in taking part. After a given deadline, I would run all the names through a randomiser and privately inform everyone who they need to buy a pressie for.

  • First things first, if you are in say in capitals "I'M IN". If for any reason you change your mind before the deadline (23:59 on December 11th) say "I'M OUT". No one will judge anyone for changing their mind.
  • What sort of gift value do you think is reasonable? I personally don't think it needs to be any more than $5, US.
  • Should we stick to Steam Keys and digital content or would you be up for sending/receiving physical gifts in the post? Of course, not everyone is comfortable giving out their home addresses online. If we were to go physical, you would send addresses to me and I would of course only ever share them with the person who has drawn you for the Secret Santa.
  • Any other suggestions, points, questions?

14
Voting has finished and the results are as follows:

• Night Work by Funkpanzer - 4 votes
Pickpocket RPG by  - 7 votes

Well done Mandle. You will be contacted soon about choosing a topic for February.
Thanks to all the participants and voters.

__________________________________________________________________________________________

Pickpocket RPG by Mandle
Night Work by Funkpanzer

Click on the game title to download.

Voting

CLICK HERE TO SUBMIT YOUR VOTE
Send the title of your favourite game under the subject MAGS DECEMBER

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: Jan 18th

__________________________________________________________________________________________


Topic: Pickpocketing
This month's guidelines were set by Slasher.

Some people have their pockets picked at least once. It's an awful but real crime that happens. In this game you play as the pickpocketer.

How successful can you be as a pickpocket? Can you use tried and tested skills to carry out pickpocketing successfully or will you get caught and sent to prison?

Must include:
1: A variety of pickpocket objects such as wallet, phone etc.
2: Use whatever is at hand to pickpocket.

Points to be awarded for the most novel pickpocketing ways...



Ending: December 31st


_______________________________________ _______________________________________ _____________________________


What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


15
General Discussion / Trumpmageddon
« on: 09 Nov 2016, 08:21 »
What are your predictions for the next four years?

16
Voting has finished and the results are as follows:

• Three Guys Walk Into Heaven by Mandle - 0 votes
• Fallen Soldier by Blondbraid - 5 votes
Psychopomp by Riaise - 7 votes

Well done Riaise. You will be contacted soon about choosing a topic for January.
Thanks to all the participants and voters.

__________________________________________________________________________________________

Fallen Soldier by Blondbraid
Psychopomp by Riaise
Three Guys Walk Into Heaven by Mandle

Click on the game title to download.

Topic: Afterlife
This month's guidelines were set by CaesarCub

All men must die (some more gruesomely than others) but the real question has always been "What happens next?"
This month in MAGS we explore the Afterlife.
Where do the dead go? Heaven, Hell, Limbo, Valhalla, Sto'Vo'Kor?
Must they bribe their way to reincarnation at the Divine Treasury?
Do they become one with the Force?
Or maybe our former-adventurers find themselves experiencing a never-ending loop of Christmases for the rest of eternity?

It's up to you to tell us!

There are no particular rules, except for the game to happen in the afterlife.



Ending: November 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


17
General Discussion / Has anyone here used Tor?
« on: 10 Oct 2016, 11:03 »
Does anyone here use Tor or the deep web in general?

I'm tempted to check it out but don't really know if I need to. Im not a criminal or a whistleblower or a political dissident... Yet.

Is there any use for it for a regular Joe like me other than wanting to be super anonymous when browsing cat pictures?

18
Voting has finished and the results are as follows:

• cheKKen by cat and Raeff - 4 votes
Sonic and Friends in: Club House by Slasher - 6 votes

Well done Slasher. You will be contacted soon about choosing a topic for December.
Thanks to all the participants and voters.

__________________________________________________________________________________________

Sonic and friends in: Club House by Slasher


cheKKen
by Cat and Raeff

Click on the game title to download.

__________________________________________________________________________________________

Topic: Genre Shift
This month's guidelines were set by Crystal Shard.

Have you noticed how big companies take an existing concept and use it everywhere? For example, there's Pac-Man the Boardgame. Super Mario has starred in anything from racing games to party games to a full-fledged RPG. World of Warcraft is a MMORPG that started as a strategy game and now has everything from a trading card game to collectible figurines to a movie. But why should big companies have all the fun? We can do that too!
The goal for this month is to take an existing game (of any age) and remake or demake it in a different genre. For example, you could take a first-person shooter like Doom and remake it as a point-and-click adventure... or you could take Monkey Island and remake it as a platform game! It's fine to make it a parody or change the names, as long as you make clear which game you were inspired by. No further restrictions.



Ending:  October 31st

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


19
General Discussion / I'm a married man :-)
« on: 24 Sep 2016, 03:34 »
Yesterday, I officially signed on the dotted line with my girlfriend of four years :-)
I'm pretty happy about it and just wanted to share the news. (nod)

20
Voting has finished and the results are as follows:

• Sprouts of Evil by Slasher - 0 votes
• The Starry Sky Above Me by xBRANEx - 0 votes
• MINDBOGGLER by Ibispi and Babar - 1 votes
• Club of Evil by Dog Rat - 2 votes
Graveyard by CaesarCub - 9 votes

Well done CaesarCub. You will be contacted soon about choosing a topic for November.
Thanks to all the participants and voters.
__________________________________________________________________________________________

Sprouts of Evil by Slasher
Graveyard by CaesarCub
Club of Evil by Dog Rat
The Starry Sky Above Me by xBRANEx
MINDBOGGLER by Ibispi and Babar

Click on the game title to download.

Voting

CLICK HERE TO SUBMIT YOUR VOTE
Send the title of your favourite game under the subject MAGS SEPTEMBER

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: October 16th

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Topic: Pure Evil
This month's guidelines were set by WHAM

It has been discovered (by someone or something) that EVIL is, in fact, a physical substance (liquid, slime, pills, pellets etc) that can be extracted from persons or inserted into persons (or animals, maybe? Plants? Machines? Bricks?) somehow. How much evil can there be in a brick, I wonder. Or a cat?

Rules:
> The game must be built around the premise described above
> The game must show or describe at least one sequence where EVIL is either extracted or inserted to/from someone/something
> Contestants are free to expand the theme at will (maybe something else can also be extracted / inserted? Good? Happiness? Love? Sorrow? Liberosis? Adronitis?)



Ending:  September 30th

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What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.



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