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Topics - Stupot

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1
Topic: Scarecrows
Suggested by: Slasher and Kastchey
Deadline: November 30th



The challenge for this month is to make a game featuring a scarecrow in any form or role.
Regardless of the above picture, your scarecrow can, but does not have to be spooky! Feel free to pick the setting that best suits your game idea.

Using pre-made assets is fine.
Don't know where to find free assets? Try AGS Trove!


What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

2
Voting is over and the winner is Dr. Chuckles' Miniature World of Madness by Slasher and Mikeg
Congratulations, gents.

Captain Downes and the Pirate Princess by Blondbraid
Captain Carver's Carnival Curios by VampireWombat
Dr. Chuckles' miniature world of madness by Slasher and Mikeg


Topic: "MINIATURE"
Guidelines by The Outer Zone
Deadline October 31

Interpret the theme in any way you want.

Since the dawn of man, we have built small worlds. A dollhouse for the kids, a ship in a bottle, art installations showing us a grand scene inside a box. We have written tales of "the small folk" living in the furniture in the attic, and created small scale models that transform into titans on the big screen.



I place the power of the miniature in your hands! - I look forward to see what you do with it.
...a snowglobe pick-up is also accepted :)

Using any pre-made assets is up to you.



___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

[/quote]

3
While Snarky is away on Mittness, I'm sharing Game Pitch duties. so I hope you're ready.  It's time for another...

Game Pitch Competition – Round 6: "The Pitch-hiker"

The object of the competition is to present the best possible "elevator pitch" for an original adventure game.
So, come up with a cool idea, and explain it very briefly to someone in order to catch their interest and make them excited about it.

We're being strict about the word limits so if you go above the max length, the remaining part will be placed behind a spoiler tag, and voters may choose to ignore that part of the pitch.

Procedure
  • Submit your game pitch via this form.
  • I will post the entries (anonymously) as they come in. Hopefully this will inspire others to join.
  • Submissions close October 1st. I will then open a thread poll for voting.
  • Voting will last 1 week (until October 8th). Discussion and feedback on the entries is encouraged, but make sure to maintain anonymity.
  • After voting is over, the results become public. I will post the list of participants, and we can then work to identify the authors and discuss the entries further.
Rules
  • The pitch should be for some kind of adventure game (under a broad definition of the genre).
  • Try to stick more or less to the word limits: An elevator ride is not that long!
  • You may submit only one entry in the round.
  • The entry should be anonymous. Do not reveal your authorship until voting closes.
  • Do not vote for your own entry. It's not cool.

All clear?
Then start sending in those pitches!


Here are all nine entries:
Add spoiler tag for Hidden:
1.
FALL FLAT

5 people wake up free-falling in the skies, with no memory of how they got there.


No time for chitchat when you're falling to your death.

"Who are those people? do I know them? What is that thing we're falling towards?
What are those devices we carry?
One of the devices is a communication device, and somebody is talking!
It looks broken, though (on purpose?)."

As they try to figure things out, they'll start to experience (playable) flashbacks which will slowly reveal what's going on.

Will they make it in time, or will they.. FALL FLAT?



2.
N00b

A game thriller set where you live: On the Internet!


Kara is the founder and admin of a tight-knit online community, until one day her identity is stolen and she is locked out of her own site. With a new account and a collection of hacker tools, she sets out to rebuild her status, uncover the usurpers and take back control before it’s too late. But how far will she go?

N00b is a simulated alternate reality game with chats, video, images, etc. across multiple social sites and services.



3.
Homo-Sapiens

Find out the secret of the exodus. A true classic point&click adventure.


Half a millennium ago the last remnants of the homo sapient left Earth and settled in a planet to and start a new life.

While cleaning your parents’ attic you find an old metal box, which reveals a 500 year old journal! It account for life on Earth, leaving it and their hopes for the future. What you do not find is the answer you always wanted to know: Why?

Intrigued you decide to embark on a journey to Earth.



4.
Town of nightmares

Save the town of Braden!


In the small town of Braden the townsfolk are plagued by nightmares from which some never wake. As the sheriff of Braden you have to find what's causing it.
Gameplay is divided into two parts, day and night. During the day you're investigating, while on the nights you enter a nightmare where you try and save the townsfolk from a grim monster. Your actions during the day have consequences at night, so remember, the monster is after you too.



5.
Chekhov’s Balance



A short adventure where two friends have to deal with slice-of-life topics (first love, bullying, trying stuff out). They are writing a fantasy novel, the progress of which the player can take part of in dialogues between the two (simplified: “Should we kill this side character?” – “Yes/no!”), but thus also affecting the game world which respectively also reacts to your decisions, forcing you to balance between an interesting and a boring story for the sake of your characters’ well-being.


6.
A Break From Reality

Why is reality starting to break down?!


The plane you are travelling on has to ditch in the ocean near a coastline. Upon exiting the plane you find that it is now too small for you to fit back inside. One wet arrival at the nearby coastal town later and you find reality breaking everywhere. A man disappears/reappears every 17 seconds. Posters of famous people are not them. Outdoor spaces shrink while indoor ones stretch. Combination adventure/survival gameplay.


7.
Happy Scrappy Hero Pup

A little good dog in a big bad world


The dog Scrappy must save his human friend Baby kidnapped by filthy people then moved in an occupied mall! He have to make his way through devasted stores, weird guys and girls who crave something. And find the kidnappers hideout before some very bad happen to Baby! But he can count on his fine nose, his smartness and the power of his happyful smile!


8.
The other paperclip

A kidnapped engineer has to escape a strange city that's an amalgamation of alien tech and various human cultures


An engineer finds himself kidnapped by aliens and sent to their planet. He soon learns that the aliens are using a human workforce to terraform the planet, and in addition to a large native population of humans descended from slaves taken centuries ago, the aliens have in regularly kidnapped various earth scientists in order to expand their knowledge. An elderly german scientist, himself abducted in the 1950's, tells the engineer that this their version of ""Operation Paperclip"".

The engineer has
Add spoiler tag for Hidden:
to pretend to go along with the engineering tasks he's given while devising a way to reverse-engineer the alien technology and find a way back to Earth.

9.
Found Footage

A comedy adventure game that revolves around the found footage craze of the early 2000s. No monsters, just real problems.


It's fall of the year 2000, and you've secured funding to shoot a found footage horror movie on an island in the Atlantic Ocean. You as the director only have a week to overcome a number of challenges related to shooting in an isolated environment. Deal with odd locals, manage a B-movie diva, convince the crotchety widower to let you shoot on his lawn, and engineer props out of the materials on hand. Can you produce a found footage hit?
Screen reader support enabled.


4
Voting is over and we have a tie!
Congrats to Kastchey and Slasher. You'll be contacted soon about choosing a topic for November.
Commiserations VampireWombat.
Thanks to all entrants and voters.

Jason and the Golden Apple by Slasher
Here Be No Sirens by Kastchey
Sweet Mythery by Vampire Wombat

Topic: Mermaids and Sirens
Chosen by Kastchey



A mermaid is a half-human, half-fish. A male version of this creature is called a merman, but its appearance in tales and popular culture is significantly less common. The mermaid steals the spotlight!
A siren is a human-bird hybrid, most commonly depicted as a large bird with a head of a human female. They would lure the sailors to their dwellings with their singing and crash their ships for the rare delicacy that is mariner meat!

Since these two entirely different mythological creatures are often confused with each other, why not use both for a MAGS theme?

For this month's competition, your challenge is to create a game featuring a mermaid, a merman or a siren.
It can, but does not have to feature the actual living creature. It can be a person disguised as one, it can be a painting, it can even be a homonym (e.g., siren as a warning sound device is also acceptable).

Some ideas to get you started:

1. A merman boy sets out to find his dolphin friend who has gone missing, and rumor has it that there are sharks around! Well only one shark who is old, half blind and missing most of his teeth but to a small merman boy he sure looks scary.

2. A crackpot journalist needs to get footage of a real mermaid to pay the bills, but they just wouldn't show up. Out of better options, she decides to fabricate one.

3. A mermaid gets entangled in a fisherman's net. She needs to free herself and get her tail out of there before anyone spots her.

4. A prankster or an activist wants to hijack the emergency siren system to play a custom sound.

5. A brave adventurer has been tasked with obtaining the priceless plume of a siren.


There is no restriction on the use of pre-made assets.
Don't know where to find free assets? Try AGS Trove!

Ending: September 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

* A working download link
* The title of your game
* A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

[/quote]

5
The voting is over and the people have spoken.
The winner of MAGS August, with a whopping 9 points is Mr Outer-the-blue himself, The Outer Zone for Cyborg Seppuku.

Congratulations on the impressive win. You will be contacted by PM soon about choosing a topic for MAGS October.


Cola Skunkette: A Bit of Cleanup by DBoyWheeler
The Campaign Of Daphne White by Slasher
Cyborg Seppuku by The Outer Zone
The Man Who Liked Cats by Mandle
Vacant Bodies by VampireWombat
Fists of Murder by Jack

Vote using the poll at the top of the page.

Topic: Censorship
This month's guidelines were set by Hobo

Feel free to interpret the theme any way you want. As a guidline I suggest pushing a pro- or anti-censorship agenda, creating a world where someone or something is suffering from or forcing a censorship or simply censor some parts of your own game (which is also a good way to excuse any missing assets and unfinished work :))

PS! I totally added an awesome image to inspire and motivate you all, but sadly it was censored :(


Pre-made and public domain assets are allowed.

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

? A working download link
? The title of your game
? A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fourteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

6
Someone on the Facebook group is trying to register on the forums but is having an issue:

“Hi! I have problems On Signing Up On the Forums, It seems I have the Right Answer on Registration Quiz but It always give me an Error Message saying I have one wrong Answer even though my answer is correct. Can you please help me? I wanna join the AGS Community Forum because I have lots of questions when It comes to Scripting and Such.”

Any idea what could be the problem? Other than maybe he is getting one of the Qs wrong

7
General Discussion / Let's Curate a Halloween Watchlist.
« on: 28 Jul 2018, 16:47 »
October is still a little way away but I had the idea of putting together an ultimate horror-themed watchlist by the AGS community.

Obviously, I don't expect anyone would actually watch all 31 films in 31 days but we can all try to watch some of them, perhaps even watching them together and chatting about them in the forum or on Discord and IRC. If at least a few people are watching one of the films on any given day and keeping the thread alive then that would be awesome.


I’ve come up with a preliminary list of ten horror categories with the idea that we could all choose ten films that fit these ten categories and then together we can compile a list of 30 (assuming that number 31 is going to be Halloween). We can discuss any adjustments or changes over the next few days before settling on a final ten, but for now, here is that list:

  • Curses/witchcraft
  • Possession/demonic
  • Undead (zombies/vampires)
  • Ghost stories
  • Slasher flicks
  • Psychological horror
  • Creatures/monsters
  • Comedy/parody
  • Miscellaneous horror
  • Miscellaneous not-necessarily horror.

As you can see, I've included a non-horror option with the idea that we could have a little breather from horror at regular intervals throughout the month. If people think that's a lame idea we can scrap it. There will obviously be some cross-over between the categories, but they are just intended as a guideline to make sure we get a good spread of horror.


Here's how I see things working (it's just a rough outline for now):

Step 1 (3-4 days) Discuss the categories and settle on a final ten.
Step 2 (2-3 weeks) Fill in this Google Form with your ten films*. We can discuss our choices in the thread while this is going on.
Step 3 (2-3 weeks) Compile all the suggestions and choose three from each category to get 30 films. Also discuss where to place each film in the month.
Step 4 (2-3 weeks) Locate, borrow, rent, as many of the films as we can. We can share information on where to stream or buy the films. We may even be able to lend/gift each other some of the films.
Step 5 (October) Watch the films. One film will be assigned to each day. We can watch them individually or try to synchronise so we can chat about them as we watch.

* This isn't necessarily a voting process. These are just recommendations. We will discuss which films to include in step 3. Of course films that lots of people chose will get priority but I want to compile a diverse and eclectic spread, so some editorial decisions with be discussed. Also, it would be nice to try and make sure that everybody gets at least one of their suggestions onto the list.


A couple things I want to point out before we start talking and making our choices:

Try to ensure that your 10 contains a mixture of tones and settings.

Try to include a spread of movies from a range of eras. From black and white monster movies through 80s slashers to something released just this year.

Preferably think about how readily available the films are for most people to rent, stream or buy cheaply (and legally if possible). It’s not expected that anyone will actually watch all 31 films over the month but would be nice if as many people as possible had the best chance to watch as many as they can/want.

All that is to say, try not to show off too much by listing a bunch of obscure films that no one else has heard of. It’s not intended as a contest of horror geekery. Of course, a handful of little known gems would be great, so please think of one or two, but I hope to expect some big-hitters in there, too. Feel free to even include one or two titles that you haven't actually seen yet yourself.

Who's in?

8
The voting is over!

Well done to The Shaft by Kastchey, the person with the most difficult to remember consonant cluster in their name.

You will be contacted soon about choosing a topic for September :-)

Thanks everyone who participated.

Stories of the unexpected: 'Until further notice' by Slasher
The Lightning Spell by Buckethead
WELCOME TO NOD RIVER by Mandle
The Shaft by Kastchey
Pizza Calls by VampireWombat

Topic: Shocking
Deadline: July 31st

Topic suggested by fernewelten.

Make a game in which energy or electricity must play an important role. (Might mean power stations, might be in Paris, France (town of the light) or Vegas, USA, might mean cops with tasers chasing thugs, might be a quest for energy in a distopian world...)

Pre-made assets are allowed.


9
I changed my signature the other day and then I noticed that my profile pic/avatar was gone. I definitely didn’t go out of my way to delete that. I’m wondering if there’s a bug in the page that caused the text for the avatar url to be deleted when I saved the new signature.

It could be that I somehow inadvertently did it by clicking on something I shouldn’t have... but I don’t think so.

I’ll test it again later when I’ve got a moment. But for now, any ideas?

10
Competitions & Activities / MAGS June "Ice" (RESULTS)
« on: 01 Jun 2018, 00:47 »
The voting is over and the results have been carefully counted and:

Don't Ice Your Cool by Hobo. You will be contacted soon about choosing a topic for August.

Thanks to everyone who entered.

Groundhog by Slasher
To the Mountains of Madness by Mandle
Ice in the Air by Cassiebsg
Comet Collision by VampireWombat
Don' Ice your Cool by Hobo


Topic : Ice
This Month's guidelines set by: TGames

With the hot summer months finally upon us, we need something to cool us down.




Ice must be incorporated into your game in any form. Perhaps the setting is an icy tundra. Maybe the player is searching for an icy treat. Maybe a character is made out of ice. The topic is open to be interpreted as you wish and the possibilities are endless, as long as ice is somehow in your game.

There is no restriction on art you can use in this competition. Previously made art assets and public art assets can be used.

Ending:  June 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

? A working download link
? The title of your game
? A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


11
First of all, thank you to everyone who took part in this prediction league. It was great fun to host.
Thanks also to Khris, whose contribution to the spreadsheet four years ago still forms the bones of the spreadsheet used this time.
I hope you all enjoyed it, even though Haggis dominated from quite early on, I hope that you enjoyed some of the tussles going on further down the table.
Shortly I will upload the final adjusted table.

Now to the result. Of course.
Well done to HAGGIS. You are the winner of the tournament.
There is a little prize. I hereby present you with the AGS Prediction League World Cup courtesy of your closest rival, ManicMatt. Thanks Matt.




The beautiful game!
No, I don’t mean Phantasmagoria.
I mean Soccer.

Football fever is nearly upon us and suddenly we're all armchair experts again.
That can only mean 2018 FIFA World Cup Russia is nearly upon us.

Predict the scores, win points, become a champion.



Make Your Predictions Here!

   

This year, we have a special predictions website. You only need to enter your forum name and predictions. That's also where you'll find all the rules and updates (via a twitter timeline).

I will be maintaining THIS SPREADSHEET and league table on a publicly viewable document. I won't always be able to update things straight away. But rest assured, if you submitted a valid prediction before the deadline, it will count, even if you can't see it reflected in the spreadsheets and updates straight away. It just means I'm probably asleep or at work.  I'm in the Japanese time-zone through this, so please bear with me.

I think that's all for now. Let me know if you have any Queries.

Good Luck and Happy Predicting!   

Rules
Add spoiler tag for Hidden:
Rules

(1a) Offiicially, predictions for the first round of 48 group stages games will be accepted right up until the first game (Russia vs. Saudi Arabia) kicks off at 16:00BST on June 14th.   
(1b) To allow for late comers, the League will remain open to new participants until all teams have played one game (namely 18:00BST on June 19th). Of course, you may not submit a score for any games that have already been played.   

(2a) Scoring will work like this for each game:   
If you predict the correct RESULT you score ONE point (RESULT here means correctly predicting the winning team or correctly predicting a tie/draw).   
If you predict the correct SCORE you score THREE points (SCORE here means correctly predicting the actual scoreline).   
If you FAIL to make a correct prediction you score NIL points   
NOTE: This year, unlike previous years, there are no point deductions for failing to submit a prediction. You simply won't be able to score.   

(3a) During the knockout stages all points are DOUBLED (so TWO points for correct RESULT or SIX points for correct SCORE).   
(3b) For the FINAL, all points will be TRIPLED (THREE for RESULT or NINE for SCORE). I hope this will add some excitement.   
NOTE: This year there are no wildcards predictions.

(4a) Please submit your predictions using the online form provided (ags-prediction-league.000webhostapp.com) and provide your Forum Name. Your predictions will be emailed to a special email address.
(4b) Please submit all the predictions in one go for each stage of the competition. This will mean making all 48 group stage predictions in one sitting. But it will get dramitically easier in the knockout stages.
NOTE: Do not type any personal or private information into the text fields. Your AGS forum name and your predictions are the only things you will need to post. You will never be asked for any other information.

(5a) You may submit predictions for knockout stage games from the moment that all the games of the previous stage are completed (e.g. Once all the group stage games have been played you may submit predictions for the Last 16 round).   
(5b) I will prompt for relevant predictions when the time comes.

(6) Once you have submitted a prediction for a game, it cannot be changed (unless you can convince me there is an extremely good reason for doing so).

(7) Only results after normal time count (90 mins + time added on). Goals scored during extra time or penalties will not be included. So, if you predicted a 1-1 draw and the game goes on to extra tme and finishes 2-1, you will still win the points provided the score at the regular full-time whistle was 1-1.

(8) I will be maintaining the spreadsheet and league table on a publicly viewable document. I will also keep the league table in this first post as updated as possible, though I won't always be able to update things straight away. But rest assured, if you submitted a valid prediction before the deadline, it will count, even if you can't see it reflected in the spreadsheet yet. It just means I'm probably asleep or at work. I'm in the Japanese time-zone through this, so please bear with me.   

Good Luck and Happy Predicting!   

-Stu
                        
                           

12
I tried to send a broken link report but I'm not sure if it was registered because I got the following error message:

Quote
Link reported as broken.
Sending download link broken email failed.: SMTP connect() failed. https://github.com/PHPMailer/PHPMailer/wiki/Troubleshooting

13
Hints & Tips / Captain Disaster
« on: 05 Feb 2018, 06:57 »
In Act II
Add spoiler tag for Hidden:
I’ve got four out of five of the hand things but
Add spoiler tag for Hidden:
how do I get the ring?
Thanks in advance.

14
The voting is over and the winner of MAGS October is:

Moonlight Moggy by Pilchard.

Well done Pilch. You'll be contacted soon about choosing a theme for December.

Thanks to all participants and voters.

Fearaphobia by Slasher
Moonlight Moggy by Pilchard
The Frame on the Wall by Hortencya and Blondbraid
Grizzly Goose of Gosse by Smarty
Just You and Me by Glenjamin

Click on the game title to download.

Voting

Please use the poll above for voting.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: November 15th

__________________________________________________________________________________________

Topic: Room of Fear
This month's guidelines proved by HanaIndiana.

Halloween is my favorite time of year, so I'm excited to be able to pick the October theme!

This month, your game needs to feature one (or more) of your OWN fears.



If you are working as a team, you can choose to include a fear from everyone, or just one, it's up to you.

But wait, there's more :shocked:
As an extra challenge, the game must take place in just ONE ROOM. Title screens, credits and cut scenes don't count towards the "one".

Now don't be scared, you can do it!

Deadline: October 31st

15
The voting is over and the winner of MAGS September is:

The Execution of Anne Boleyn by Riaise.

Well done Riaise. You'll be contacted soon about choosing a theme for November.

Thanks to all participants and voters.

Fred and Barney meet the future by Slasher
The Execution of Anne Boleyn by Riaise
Time Trial by Mandle

Click on the game title to download.

Voting

Please vote using the poll above.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: October 15th

__________________________________________________________________________________________

Topic: Past And Future Collide
This month's guidelines were set by DBoyWheeler



Description and Rules:
Basically, mix a past time period with the future in some way.

For example, something that's like Medieval Europe or pre-Islamic Arabia (i.e. Arabian Nights), or some other past time, but with sci-fi stuff (teleporters, phasers, etc.)  Heck, even the Stargate movie is an example of this (mixing ancient Egypt with futuristic high-tech).

Or maybe the location was futuristic, but a big war or other mega-disaster (natural, man-made, or even supernatural) made them try to start over, salvaging whatever high-tech is possible, and resembles something from a past era as well.  (The best example I could think of is the anime "Monster Rancher".  What is it?  Go forth and look it up on Wikipedia, my friend.)

Just try to mix some past historical setting (even if it's a fantasy-style setting of the medieval or whatever era) with the sci-fi future in some creative way.

Ending: September 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

16
Marvel's MCU shows no signs of slowing down. I'm going to see Spiderman Homecoming tomorrow. On one hand I'm really looking forward to it. I'm not a big comic-book geek and I'm not a snob when it comes to just sitting down and enjoying some pure mindless Hollywood superhero nonsense. But on the other hand, it's almost a chore. Am I going to see Spiderman tomorrow because I want to or because I feel like I'd be missing out on some peice of the jigsaw, if I skip it?

I already don't bother with any of the TV shows (watched Agents of Shield for a bit but something about it - maybe the dialogue - stopped me from continuing).

Now DC have got their own cinematic universe but I haven't even got started on those films and I don't know if I want to.

On top of that we've got the Universal "Dark Universe" coming out (I quite enjoyed The Mummy, but do I really want to get involved if this blows up?) aaand I beleive they're also planning a whole Kaiju universe with Godzilla, Mothra, King Kong and all the big city-destroying monsters.

Is this the future of cinematic storytelling or is it just a fad?

A lot of films have little Easter eggs or touches to indicate that they are set in the same world. Most of Quentin Tarantino's films are connected (I think most people know that Vic Vega (Mr. Blonde) from Reservoir Dogs is supposed to be the brother of Pulp Fiction's Vincent Vega and that's just the start of it). But this is very subtle and really just a game Taratino plays to amuse himself and his eagle-eyed audiences.

Something I saw recently made me think there are still some cool options about 'sharing' a universe. It involves a recent movie starring James McAvoy (but not X-Men). If you know what I'm talking about you can carry on reading:
Add spoiler tag for Hidden:
It's about Split. If you haven't seen it but want to, I recommend not reading further.
Add spoiler tag for Hidden:
So, M. Night Shyamalan has made his best film in several years. His signature twist ending was great because it was kind of a meta-twist in that it really had nothing to do with the plot of the movie itself. But when we see Bruce Willis as his character from Unbreakable and you realise that, at the very least Split and Unbreakable are set in the same universe.

The great thing about what Shyamalan has done was make a good standalone film that introduces essentially a superhero, then wait 15 or 16 years, then make another film that works perfectly well on it's own to introduce a villain. And with the flash of Brucie at the end we realise that we could possibly get a third film which is in fact a direct sequel to two seperate standalone films. I'm not sure if that's ever been done before and I think it's brilliant.

So that (in spoiler tags) is a wonderful way to play with the idea of a shared universe. BUT... it's still a gimmick. I worry that it will always be gimmicky and Hollywood will struggle to find new ways to keep us excited about these ever-growing univeses.

17
The voting is over and the winner is.....

10 Ways From Sunday by HanaIndiana

Well done Hana. You'll be contacted soon about coming up with a theme for October's MAGS.

Noah's Quest by Slasher
The Last Supper, A Whodunnit by Mandle
10 Ways From Sunday by HanaIndiana

Click on the game title to download.

Voting

Please vote using the poll above.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: September 14th

__________________________________________________________________________________________

Topic: The Bible
This month's guidelines were set by xBranex and Tycho

Make a game where:
The story relates in some way to the bible parables or characters.

Whether you want to make a game where Jesus needs to teach the aliens that have just invaded the earth or you want to make a sci fi story that flips the parable of the prodigal son or you want to keep to the book and make a point and click of Moses adventure is all up to you.




Theme inspired by Dostoyevsky's The Great Inquisitor, The Idiot, classical music, and the movies and pictures shown above.

I've always been intrigued and I've loved art that's bible inspired. It's probably the most used source in art ever and I feel that there is shortage of pnc games that's using it
too. Let's change that!


What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

18
General Discussion / R.I.P MSPaint :-(
« on: 24 Jul 2017, 15:16 »
It seems that we are soon to say goodbye to a beloved member of this community.
According to the news, Microsoft are to discontinue Paint.

http://www.bbc.co.uk/news/technology-40705466



19

Heavy Metal Nannulf: The Strange Stage


by DBoyWheeler
Disgust
by horusr
That Day
by Cassiebsg

Click on the game title to download.

Voting

Please use the poll at the top of this page.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: August 14th


Topic: I come here often
This month's guidelines were set by LostTrainDude

The inspiration came from TV shows such as Midnight Diner: Tokyo Stories and some of the bar talks in Horace and Pete.



Bring us an adventure where:
  • The character has\wants to visit a specific place 3 times: at the beginning, halfway through and at the end of the game
  • Each visit is key to the plot. Anything can do but an easy example could be: the plot and character introduction, the plot twist and the end
  • At least one visit is revelatory, as in "the character realizes something that was not clear before"

Some ideas:
  • The local pub\diner, where you always meet the usual patrons that provide you with their insights... Or where a new face may have come by, bringing a whole new point of view along
  • At the end of each shift you really need that smoke by the pier before heading back home. You wonder if that old, wise fisherman who seems to always be there and have answers for every question is real or a projection of your unconscious mind

Or something a little different:
  • The subway station that takes you to work and back home every day, where a glitch in ticket barrier suddenly grants you access to parts of the city that were forbidden to you because of your citizen status
  • Who's the person behind the counter at your workplace reception? Why nobody seems to notice that it is not the same person as the day before?

Ends: July 31st



What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


20
The Rumpus Room / The truth is out.
« on: 25 Jun 2017, 08:05 »
While walking around, I found out this interesting fact about a member of our community.


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