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Topics - Stupot

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1
The voting is over and the winner of MAGS October is:

Moonlight Moggy by Pilchard.

Well done Pilch. You'll be contacted soon about choosing a theme for December.

Thanks to all participants and voters.

Fearaphobia by Slasher
Moonlight Moggy by Pilchard
The Frame on the Wall by Hortencya and Blondbraid
Grizzly Goose of Gosse by Smarty
Just You and Me by Glenjamin

Click on the game title to download.

Voting

Please use the poll above for voting.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: November 15th

__________________________________________________________________________________________

Topic: Room of Fear
This month's guidelines proved by HanaIndiana.

Halloween is my favorite time of year, so I'm excited to be able to pick the October theme!

This month, your game needs to feature one (or more) of your OWN fears.



If you are working as a team, you can choose to include a fear from everyone, or just one, it's up to you.

But wait, there's more :shocked:
As an extra challenge, the game must take place in just ONE ROOM. Title screens, credits and cut scenes don't count towards the "one".

Now don't be scared, you can do it!

Deadline: October 31st

2
The voting is over and the winner of MAGS September is:

The Execution of Anne Boleyn by Riaise.

Well done Riaise. You'll be contacted soon about choosing a theme for November.

Thanks to all participants and voters.

Fred and Barney meet the future by Slasher
The Execution of Anne Boleyn by Riaise
Time Trial by Mandle

Click on the game title to download.

Voting

Please vote using the poll above.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: October 15th

__________________________________________________________________________________________

Topic: Past And Future Collide
This month's guidelines were set by DBoyWheeler



Description and Rules:
Basically, mix a past time period with the future in some way.

For example, something that's like Medieval Europe or pre-Islamic Arabia (i.e. Arabian Nights), or some other past time, but with sci-fi stuff (teleporters, phasers, etc.)  Heck, even the Stargate movie is an example of this (mixing ancient Egypt with futuristic high-tech).

Or maybe the location was futuristic, but a big war or other mega-disaster (natural, man-made, or even supernatural) made them try to start over, salvaging whatever high-tech is possible, and resembles something from a past era as well.  (The best example I could think of is the anime "Monster Rancher".  What is it?  Go forth and look it up on Wikipedia, my friend.)

Just try to mix some past historical setting (even if it's a fantasy-style setting of the medieval or whatever era) with the sci-fi future in some creative way.

Ending: September 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

3
Marvel's MCU shows no signs of slowing down. I'm going to see Spiderman Homecoming tomorrow. On one hand I'm really looking forward to it. I'm not a big comic-book geek and I'm not a snob when it comes to just sitting down and enjoying some pure mindless Hollywood superhero nonsense. But on the other hand, it's almost a chore. Am I going to see Spiderman tomorrow because I want to or because I feel like I'd be missing out on some peice of the jigsaw, if I skip it?

I already don't bother with any of the TV shows (watched Agents of Shield for a bit but something about it - maybe the dialogue - stopped me from continuing).

Now DC have got their own cinematic universe but I haven't even got started on those films and I don't know if I want to.

On top of that we've got the Universal "Dark Universe" coming out (I quite enjoyed The Mummy, but do I really want to get involved if this blows up?) aaand I beleive they're also planning a whole Kaiju universe with Godzilla, Mothra, King Kong and all the big city-destroying monsters.

Is this the future of cinematic storytelling or is it just a fad?

A lot of films have little Easter eggs or touches to indicate that they are set in the same world. Most of Quentin Tarantino's films are connected (I think most people know that Vic Vega (Mr. Blonde) from Reservoir Dogs is supposed to be the brother of Pulp Fiction's Vincent Vega and that's just the start of it). But this is very subtle and really just a game Taratino plays to amuse himself and his eagle-eyed audiences.

Something I saw recently made me think there are still some cool options about 'sharing' a universe. It involves a recent movie starring James McAvoy (but not X-Men). If you know what I'm talking about you can carry on reading:
Add spoiler tag for Hidden:
It's about Split. If you haven't seen it but want to, I recommend not reading further.
Add spoiler tag for Hidden:
So, M. Night Shyamalan has made his best film in several years. His signature twist ending was great because it was kind of a meta-twist in that it really had nothing to do with the plot of the movie itself. But when we see Bruce Willis as his character from Unbreakable and you realise that, at the very least Split and Unbreakable are set in the same universe.

The great thing about what Shyamalan has done was make a good standalone film that introduces essentially a superhero, then wait 15 or 16 years, then make another film that works perfectly well on it's own to introduce a villain. And with the flash of Brucie at the end we realise that we could possibly get a third film which is in fact a direct sequel to two seperate standalone films. I'm not sure if that's ever been done before and I think it's brilliant.

So that (in spoiler tags) is a wonderful way to play with the idea of a shared universe. BUT... it's still a gimmick. I worry that it will always be gimmicky and Hollywood will struggle to find new ways to keep us excited about these ever-growing univeses.

4
The voting is over and the winner is.....

10 Ways From Sunday by HanaIndiana

Well done Hana. You'll be contacted soon about coming up with a theme for October's MAGS.

Noah's Quest by Slasher
The Last Supper, A Whodunnit by Mandle
10 Ways From Sunday by HanaIndiana

Click on the game title to download.

Voting

Please vote using the poll above.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: September 14th

__________________________________________________________________________________________

Topic: The Bible
This month's guidelines were set by xBranex and Tycho

Make a game where:
The story relates in some way to the bible parables or characters.

Whether you want to make a game where Jesus needs to teach the aliens that have just invaded the earth or you want to make a sci fi story that flips the parable of the prodigal son or you want to keep to the book and make a point and click of Moses adventure is all up to you.




Theme inspired by Dostoyevsky's The Great Inquisitor, The Idiot, classical music, and the movies and pictures shown above.

I've always been intrigued and I've loved art that's bible inspired. It's probably the most used source in art ever and I feel that there is shortage of pnc games that's using it
too. Let's change that!


What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

5
General Discussion / R.I.P MSPaint :-(
« on: 24 Jul 2017, 15:16 »
It seems that we are soon to say goodbye to a beloved member of this community.
According to the news, Microsoft are to discontinue Paint.

http://www.bbc.co.uk/news/technology-40705466



6

Heavy Metal Nannulf: The Strange Stage


by DBoyWheeler
Disgust
by horusr
That Day
by Cassiebsg

Click on the game title to download.

Voting

Please use the poll at the top of this page.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: August 14th


Topic: I come here often
This month's guidelines were set by LostTrainDude

The inspiration came from TV shows such as Midnight Diner: Tokyo Stories and some of the bar talks in Horace and Pete.



Bring us an adventure where:
  • The character has\wants to visit a specific place 3 times: at the beginning, halfway through and at the end of the game
  • Each visit is key to the plot. Anything can do but an easy example could be: the plot and character introduction, the plot twist and the end
  • At least one visit is revelatory, as in "the character realizes something that was not clear before"

Some ideas:
  • The local pub\diner, where you always meet the usual patrons that provide you with their insights... Or where a new face may have come by, bringing a whole new point of view along
  • At the end of each shift you really need that smoke by the pier before heading back home. You wonder if that old, wise fisherman who seems to always be there and have answers for every question is real or a projection of your unconscious mind

Or something a little different:
  • The subway station that takes you to work and back home every day, where a glitch in ticket barrier suddenly grants you access to parts of the city that were forbidden to you because of your citizen status
  • Who's the person behind the counter at your workplace reception? Why nobody seems to notice that it is not the same person as the day before?

Ends: July 31st



What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


7
The Rumpus Room / The truth is out.
« on: 25 Jun 2017, 08:05 »
While walking around, I found out this interesting fact about a member of our community.


8

Voting has finished and the winner is:

The Robolovers by  Brane and Tycho -  10 votes

Well done Brane and Tycho. You will be contacted soon about choosing a topic for August.

Thanks to all the participants and voters. What a brilliant month. You guys rock!

Rosaura Docelestial: Rescue From Despair
by DBoyWheeler
Hang On
by Pilchard
Terror of the Vampire!
by Scavenger and Eggie
The Rotary Club
by Mandle
The Robolovers
by Brane and Tycho
Bury Me in the Sand
by Funkpanzer
Bustin' the Bastille
by Blondbraid and Creamy
The Forgotten City
by SilverSpook

Click on the game title to download.

Voting

Please use the poll at the top of this page.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: July 16th


This month's Topic: Rescue
This month's guidelines were set by Slasher

This month's MAGS is all about rescue.

It could be rescuing anything from Grandma's secret Apple pie recipe that has accidentally gone out with the trash to saving refugees from a war-torn location. Maybe even rescuing your job or pride...

As long as it's about rescuing it's in.

Let's hope we can get more people to enter, so no restrictions apart from subject.


___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


9
Voting has finished and the results are as follows:

• Magic-8-Ball by Mandle - 2 votes
The Fickle Hands of Fate by LostTrainDude - 8 votes

Well done LTD. You will be contacted soon about choosing a topic for July.
Thanks to all the participants and voters.



Magic-8-Ball by Mandle
The Fickle Hands of Fate by LostTrainDude


Topic: The Fickle Hand Of Fate
This month's guidelines were set by Mandle and Blondbraid



The theme is fully open to interpretation in any way: Fate may play a hand in the game's outcome, the entire game could be on rails driven entirely by Fate, Fate could betray the player, or we could discover that there is "No fate but what we make."

One particularly intriguing idea Blondbraid had was a game where a self-fulfilling prophecy, as in "An Appointment In Samarra" pictured above, could be the core story of the game but, given the interactive nature of games, this could lead to some very interesting situations: Every branch created by the player's actions could still somehow end up delivering them into the hands of inescapable Fate, or they could find ways to avoid or somehow trick Fate along the way.

Hoping for some fateful, fatalisic, or even just plain fatal entries...


Ending:  May 31st

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


10
The contest is over!
Only one entrant this month, so no voting. The spoils go directly to:

One Spy Too Many by Slasher
https://www.adventuregamestudio.co.uk/site/games/game/2142/



Topic: Mistaken Identity
This month's guidelines were set by Riaise.

I've been arrested for a crime I didn't commit. How was I supposed to know the painting I took wasn't the one I'd bought? The owner of the gallery was fine with...what do you mean that wasn't the owner?! And this coffee tastes awful. Wait, this is coffee, right?

Rules: Your game must include a case of mistaken identity, whether of a character, an object or a place. You don't have to use any of the scenarios above, they're just examples, but you can if you want to.



Ending:  April 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

11
Voting has finished and the winner is:

The Smallest Points by Mandle

Well done Mandle. Victory is yours! You will be contacted soon about choosing a topic for May.
Thanks to all the participants and voters.

The Snaplock by Blondbraid
The Smallest Points by Mandle


Click on the game title to download.

Topic: Size Matters
This month's guidelines were set by Selmiak, Emont and Creamy.

Size matters. And where it gets interesting is the difference in size.

So the theme for this months MAGS is:
Have the difference in size be a key element in the game.

No matter if in story or gameplay. From uneven twins to people looking in telescopes and microscopes and discovering or entering different sized worlds, the huge oppressive government against the small group of rebels that also grows in size or just the usual tiny aliens conquering a huge plant, everything goes.



Ending:  March 31st

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

12
General Discussion / Our Ali wins a comedy thing
« on: 26 Feb 2017, 23:57 »
So, I'm browsing the British Comedy Guide website, as I sometimes do, and guess which beautiful red mane I see on the front page?

Clue: not Eddie Redmayne.


https://www.comedy.co.uk/people/news/2470/beckett_king_leicester_win/

Well done, Ali.

13
Voting has finished and the winner is:

'Memories Fade' by Riaise

Well done Riaise. You will be contacted soon about choosing a topic for April.
Thanks to all the participants and voters.



The Adventure of the Hero by Danvzare
Memories Fade by Riaise

Click on the game title to download.

Voting

Please see the poll at the top of this thread.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: March 14th

__________________________________________________________________________________________

Topic: As Time Goes By
This month's guidelines were set by Mandle



The only rule is that the games must feature the same location in at least two distinct time periods.

This theme lends itself to a time-travel story, but it doesn't have to be: The character(s) could be completely different people in each era, or it could be a reincarnation story, or the main character could be an immortal, or...

Well, anyway, lets just see what you good folk come up with...

Ending:  February 28th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


14
Voting has finished and the winner is:

'Black Morph' by Selmiak, Emont and Creamy

Well done team Black Morph. You will be contacted soon about choosing a topic for March.
Thanks to all the participants and voters.

_______________________________________ _

Hyde and Seek by Slasher
Black Morph by Selmiak, Emont, Creamy
Shunday by Mandle

Click on the game title to download.

Voting

We're gonna try poll voting (not pole vaulting) this month and see how it goes. Please see the poll at the top of this page.

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: February 15th

__________________________________________________________________________________________

Topic: Transformation
Set by Riaise.



Description: New year, new you! It is a time to make changes, although some are more dramatic than others. This month your game should focus on someone - or something - undergoing a transformation, whether a handsome prince is turned into a frog, the dowdy geek becomes a pretty prom queen, or that dusty old back room is renovated into a gamer's paradise. Change is coming, for better or for worse!

Rules: Someone or something must go through a visual/physical transformation at some point during the game.

Ending: January 31st


_______________________________________ _______________________________________ _____________________________


What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.

15
An oft-repeated piece of advice for writing is that one should write about what one knows (indeed, this was the theme of FWC in March last year). But what about those of us who want to write but don't know jack squat about anything? Why can't we write about what we don't know?



Think of a subject you know nothing about. It doesn't have to be one you find boring - just something you haven't got around to reading about yet (and be honest - it must be something you really wouldn't last one minute in a conversation about). Then, do a bit of research around that subject and then base your story on your new found knowledge.

There are no other thematic rules or regulations.
Deadline is Jan 14th
After that, votes will be given for setting, character(s), plot, style/word choice and best implementation of newfound knowledge.

16
Site & Forum Reports / Polls
« on: 16 Dec 2016, 00:05 »
How does one start a poll?
Or have they been disabled? I swear it wasn't long ago that I saw a 'create new poll' button somewhere, or was I dreaming?

Anyway, not a problem if they're disabled. I was just toying with the idea of using one for MAGGIES 2016. Last year we did it by PM and not that many people voted, so a poll might make it more accessible.

17
General Discussion / AGS Secret Santa
« on: 07 Dec 2016, 10:46 »


It's December, so you're officially allowed to talk about Christmas without annoying me. And in fact, I'm feeling rather festive, for a change.

I had an idea that we could do a forum-wide 'Secret Santa' (or Secret Seasonal-Gift-Giving-Figurehead-of-Your-Choice).

How exactly this would work is open for discussion. I'm thinking we have an initial show of hands as to who would be interested in taking part. After a given deadline, I would run all the names through a randomiser and privately inform everyone who they need to buy a pressie for.

  • First things first, if you are in say in capitals "I'M IN". If for any reason you change your mind before the deadline (23:59 on December 11th) say "I'M OUT". No one will judge anyone for changing their mind.
  • What sort of gift value do you think is reasonable? I personally don't think it needs to be any more than $5, US.
  • Should we stick to Steam Keys and digital content or would you be up for sending/receiving physical gifts in the post? Of course, not everyone is comfortable giving out their home addresses online. If we were to go physical, you would send addresses to me and I would of course only ever share them with the person who has drawn you for the Secret Santa.
  • Any other suggestions, points, questions?

18
Voting has finished and the results are as follows:

• Night Work by Funkpanzer - 4 votes
Pickpocket RPG by  - 7 votes

Well done Mandle. You will be contacted soon about choosing a topic for February.
Thanks to all the participants and voters.

__________________________________________________________________________________________

Pickpocket RPG by Mandle
Night Work by Funkpanzer

Click on the game title to download.

Voting

CLICK HERE TO SUBMIT YOUR VOTE
Send the title of your favourite game under the subject MAGS DECEMBER

Remember:
* try all the games before you vote
* vote only once
* vote for your favourite
* don't forget to leave a comment and rating on the AGS games database

Voting Ends: Jan 18th

__________________________________________________________________________________________


Topic: Pickpocketing
This month's guidelines were set by Slasher.

Some people have their pockets picked at least once. It's an awful but real crime that happens. In this game you play as the pickpocketer.

How successful can you be as a pickpocket? Can you use tried and tested skills to carry out pickpocketing successfully or will you get caught and sent to prison?

Must include:
1: A variety of pickpocket objects such as wallet, phone etc.
2: Use whatever is at hand to pickpocket.

Points to be awarded for the most novel pickpocketing ways...



Ending: December 31st


_______________________________________ _______________________________________ _____________________________


What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


19
General Discussion / Trumpmageddon
« on: 09 Nov 2016, 08:21 »
What are your predictions for the next four years?

20
Voting has finished and the results are as follows:

• Three Guys Walk Into Heaven by Mandle - 0 votes
• Fallen Soldier by Blondbraid - 5 votes
Psychopomp by Riaise - 7 votes

Well done Riaise. You will be contacted soon about choosing a topic for January.
Thanks to all the participants and voters.

__________________________________________________________________________________________

Fallen Soldier by Blondbraid
Psychopomp by Riaise
Three Guys Walk Into Heaven by Mandle

Click on the game title to download.

Topic: Afterlife
This month's guidelines were set by CaesarCub

All men must die (some more gruesomely than others) but the real question has always been "What happens next?"
This month in MAGS we explore the Afterlife.
Where do the dead go? Heaven, Hell, Limbo, Valhalla, Sto'Vo'Kor?
Must they bribe their way to reincarnation at the Divine Treasury?
Do they become one with the Force?
Or maybe our former-adventurers find themselves experiencing a never-ending loop of Christmases for the rest of eternity?

It's up to you to tell us!

There are no particular rules, except for the game to happen in the afterlife.



Ending: November 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive. For more information, please visit the Official MAGS website.


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