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Topics - Eggie

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1
I know it's not an adventure game but I know for a fact there's people on this forum who've been following this project and are as excited about it as me


http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg

For those who don't know: It's a tactical RPG set during a zombie outbreak, directed by the writer and quest designer of Vampire: The Masquerade - Bloodlines. It sounds amazing, guys. And it's the perfect antidote for those disappointed that the Walking Dead game wasn't fraught with a bit more peril.

I know this thread's going to have the usual stuff from people who didn't read the page, the "Geeze, Zombies again. I bet they'll be all fast and terrible too. Booo", "Well so long as it's not a cheap first person shooter", "I cannot be interested in this because I see the character portraits do not contain enough blue" etc etc but... just read the thing, look at all the smart and cool features they have. Look at their commitment to ol' fashioned turn based gameplay and deep, multi-layered storytelling. These guys are the real deal. They are our people. Embrace them.

2
AGS Games in Production / The Adventuring Men!
« on: 19 Feb 2012, 16:03 »
From Alex Scobell (Krazy), Alex Whitington (Eggie) and William Miracle (Bluke4x4) the makers of Do Me a Favor And Die, Cherry Insomniac, and House of Chills, here come...


Meet Alex and William, two teenage best friends who are obsessed with adventure games. Obsessive to the point of actually believing their life is an adventure game, much to the confusion (and occasional endangerment) of every "NPC" they encounter. Join them as they solve the everyday problems of the world in the most contrived ways they can imagine in a new series of lavishly animated, fully voiced graphic adventures that's much easier than the one they think they're in:

Episode 1
Design: 99.8% Dialogue: 60% Scripting: 75% Graphics: 90% Music: 0%

Will the boys puzzle-solving abilities win the heart of their teacher Mrs. Williams? Not if their arch-nemeses the RPG Guys have anything to say about it.


How many men can stand in the men's way?

What inventory item will win her over?



Episode 2
Design: 100% Dialogue: 40% Scripting: 90% Graphics: 70% Music: 0%

The boys find themselves facing their toughest quest yet. Throwing a football across a small backyard.


Looks like there's puzzles afoot

Enter the dark and terrifying world of the casual games market




Two short 'n' sweet packets of quest-soaked adventurefuns that, if all goes well, will be done in a few short months and ready for your delectation.

3
Critics' Lounge / My arch-nemesis: The Walk-Cycle
« on: 25 Aug 2011, 19:38 »
Heeeey, I was wondering if I could get some feedback on these walk animations I made in Flash. I'm going to keep tweaking and tweaking forever tomorrow probably starting with her fringe in the front view there but I wanted to put them up here as well, see if any problems leapt out at people.


The idea behind the animation being completely symbol based is that by re-drawing the various symbols I can quickly create spritesets for alternative costumes, pretty smart huh? Pretty smart if I can STOP THE BASE ANIMATION FROM SUCKIIIIING.


CURRENT TO-DO LIST

*Dial down hair movement
*Make front-view hair swing side to side
*Make fringe stop jittering
*Make feet in front view less inward facing

4
I'm following Obi's example and posting up my third year project from my animation course.

Like Obi did, we wanted to buck a few of the trends of student animation and do something with dialogue and jokes and that rather than flashy showreel stuff (though it must be said Anna's character animation is pretty damn lovely). We also made made it seven minutes long, which is a record for our young course. Anyway, here it be:


The group consisted of me, John Bowen and Anna Pabian. And Scavenger was there too to make us feel good about ourselves by laughing at the jokes.

We wrote the story together.
John did all the backgrounds and music (and animated 'You cowards!')
Anna animated the bits that look good.
I animated the bits that look insane.
The voice of Tambourine Man was a local actor, writer and youth theatre organizer called Martyn and he is probably the best discovery since electricity.
I am proud of all of us.

My co-directors don't share my concerns but I'm a bit dismayed by the quality and the 30 seconds of black at the end so we might be uploading a new version next weekend.

Anyway, hope you enjoy. I haven't shared it anywhere else so far!

5
It's a little known fact that I have been making some: http://TastefulComics.tumblr.com

Don't tell anyone about them, though. They're a secret.

6
What? Adjusting compatibility settings made it work?
But that NEVER works.

I feel dumb now. I'm going to fill this post with a picture of a horse:


7
Well, here's the code I used:

struct NewCharacter {
  int health;
  int maxhealth;
  int strength;
  int defense;
  int speed;
  int time;
  String type;
};

NewCharacter shelley;
  shelley.health = 100;
  shelley.maxhealth = 100;
  shelley.strength = 10;
  shelley.defense = 8;
  shelley.speed = 10;
  shelley.time = 1000;
  shelley.type = "Human";



And here's the error I get when I try and build the game:

characters.asc(15): Error (line 15): Parse error: unexpected 'shelley'


Out of curiosity I pasted in the example code from the manual, which goes:

struct Weapon {
  int damage;
  int price;
  String name;
};

Weapon sword;
sword.damage = 10;
sword.price = 50;
sword.name = "Fine sword";



Same thing happened.

Any idea what could be causing this?

9
Sorry about the delay, it didn't occur to me I might have won.

What is a Photoshop Phursday?

Photoshopping isn't drawing a completely new image -- It's editing images to create a new image, such as editing one image or combining several images. The contest usually lasts for a fortnight. Also, you don't have to specifically use Photoshop -- Paint Shop Pro, MSPaint, or any other programs can be used. Please make sure your image doesn't exceed the width of the screen.


Since awards season is coming up, this thread can act as a companion piece to 'for your consideration':

Your mission is to run a smear campaign against a rival AGS game from this year or it's creator, be as brutal as possible. Even if you didn't make a game this year, just act out of the instinctive hatred that boils within us all.

Winner is whoever manages to lose their chosen game the most votes, bonus points for turning the public so against a forum member that they are forced to go into hiding.
Or... I could choose one in seven days based on what makes me laugh the most. We'll see how it works out.

For Inspiration

10
Basically, I have a large scrolling room and the verb coin won't pop up unless I'm clicking right in the top corner.
My first question is: Is there a way to fix this?
My second question is, if it's not practical to re-jig the verb coin code (the inner workings of which I have no idea about) then what would be the easiest way to adapt a game made with the verb coin template to the more traditional cycling through options interface.

11
-censored-

http://www.ifcomp.org/comp08/

-censored-

-also censored-

(The game's called Dracula's Underground Crypt... I think I'm allowed to tell you that)

13
General Discussion / Channel 4 Talent Arcade
« on: 16 Jul 2008, 16:38 »
Might be of interest to some of you... maybe. I don't know:

http://www.channel4.com/4talent/feature.jsp?id=12567

14
Adventure Related Talk & Chat / Insecticide?
« on: 04 Jul 2008, 16:17 »
Has anyone played it yet?
http://www.insecticidethegame.com/

It looks a bit like a Beyond Good & Evil rip-off but it's got some good people working on it and a nice look about it.

15
General Discussion / Some stuff I have up on Ebay.
« on: 27 May 2008, 10:55 »
Selling some of my un-needed possessions before I ship out to university next year.
I have some old games and stuff which might be of interest to people here, or might not be depending on what sort of thing you're interested in:
kuh-lick
I have high hopes for my original copy of Gabriel Knight 1.

And, because it feels a bit douchebaggy to start up an entire thread just to advertise my Ebay crap, if anyone else wants to share something they're seeling online; feel free to do so here.

16
function TableExamination() {
  tableresponse = Random(4);
  if (tableresponse==0){
  cDom.Say("A table is a form of furniture composed of a surface supported by a base, usually four legs. ";
cDom.Say("It is often used to hold objects or food at a convenient or comfortable height when sitting.");
cDom.Say("Generic tables are typically meant for combined use with chairs. Unlike many earlier table designs, today's tables usually do not have drawers.");
cDom.Say("A table specifically intended for working is a desk.");
cDom.Say("Some tables have hinged extensions of the table top called drop leaves, while others can be extended with removable sections called leaves.");
cDom.Say("I'm so glad I looked that up.");
} if (tableresponse==1){
  cDom.Say("Table, Table, Table. I made you out of...");
  cDom.Say("...Wood.");
  } if (tableresponse==2){
    cDom.Say("I see this table uses Orwellian design principles.");
    cDom.Say("Four legs good. Two legs fucking stupid.");
    } if (tableresponse==3){
      cDom.Say("I encounter tables periodically.");   //line 69
      } if (tableresponse==4){
        cDom.Say("It's a table, must be a truth table.");
        cDom.Say("Because...tables don't lie...because...");
        cDom.Say("Okay... William Miracle's not allowed to write any more dialouge for this game.");
        }
}

What's wrong with this script? It's driving me crazy...I've been through it over and over and I just can't see it.

The error is:
GlobalScript.asc(69): Error (line 69): buffer exceeded: you probably have a missing closing bracket on a previous line

17
Adventure Related Talk & Chat / The Shiva
« on: 31 Mar 2007, 23:33 »
Truly will be the greatest game ever!
http://www.wadjeteyegames.com/shiva.html

It has made my March 31st to know that this game will be released and will be available and I will play it in the future because it will exist.

Yes.

18
General Discussion / Pandora Internet Radio
« on: 24 Aug 2006, 12:16 »
I don't think I have ever been this excited about music before: http://www.pandora.com/

This website is the future. I sear to God in a few months everyuone's going to want to get an account here. Children, Senior Citizens, That poor shmoe with the same zip code as the random numbers I submitted in my profile to get past the 'US residents only' rule.

It's just one of those great, simple ideas:
A bunch of guys came up with a way of describing music, then they put it all into a big database so...
You type in the name of a song or band you like, and it picks out random music that sounds similar and builds you a custom made radio station. amnd if it ever comes up with a song you don't like; you can heckle it and banish all music that sounds like it from your account forever! Bwahaha!

It's just genius...It will change the world.

here's my station: http://www.pandora.com/?sc=sh147868813412780842
Now show me yours! tee hee!

19
Tim Schafer did a pretty good job of keeping it all hush-hush. Hre was very careful, very clever to make sure everything was under-wraps.
Unfortunately he was NOT CLEVER ENOUGH! For cautious as he was, dear Mr. Scafer made one fatal mistake!!

Um...in his last blog entry he said he was making a Beetlejuice game...

So how's everyone reacting to this?
I'm hoping it'll combine the sensibilities of the movie with the visual style of the TV show...and...I hope it doesn't star Michael Keaton...

20
We've just had a BABY!!!

Name: Johnny
Weight: 300 lbs

Take a look at him here him here!

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