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Messages - Bluke4x4

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1
Adventure Related Talk & Chat / Re: Goodbye, LucasArts...
« on: 03 Apr 2013, 20:39 »
Damn. Looks like we're never going to see Sam and Max: Freelance Police. And I was really looking forward to a fifth Monkey Island game. Now it looks like literally none of those things will ever happen.  :sad:

2
General Discussion / Re: The (my) embarrassing past
« on: 22 Jan 2013, 11:10 »
The vast majority of all posts I have made on this site are from between the ages of 9 and 13. It's like some perfect vortex of awful embarrassment. I haven't posted much since then.

One of the very first threads I made (I am certain I was 9 years old) was in General Discussion and had extremely graphic images of spiderbites in this giant, giant resolution. Just the day before my dad had shown me the pictures, to tell me to look out for that kind of spider. The images made me start crying they upset me so much. Naturally I uploaded them the very next day to warn everyone on the internet and my favorite new forum!! Every response was some iteration of "What the fuck?!" and AGA immediately sent me a message telling me to never do that again or I'd be banned. I was horrified and basically felt like I was walking on eggshells forever after that, because I was a dumb child.

Ooh, for instance, I remember someone who had just registered making a post in Adventure-related about how most AGS games were shit, and he had this long apparently nuanced argument because it warranted discussion. And I posted something like "I'm surprised this guy hasn't been banned yet." because I guess I thought people were banned for doing things people dislike. I can't seem to find the thread. CJ quoted my reply and said "Why would we ban him, Bluke?" and I immediately either edited my original post apologizing or made some aimless apology reply just apologizing profusely for saying that. I literally thought I could be banned for suggesting someone could be banned for saying something disagreeable. I think it's kind of funny now, but, man. I don't think I should have been on here, haha. Stressful for a dumb baby kid.

3
You seem to be a big fan of "Top Ten" lists. I've only seen two of your "Top Ten" ideas, Renodox.. but based on what I've seen, I give your ideas Top Ten out of Top Ten Stars.   ;)

4
It's pretty funny the way video games are different from real life! Lots of potential in just this idea.

Here's some I came up with:

* You have more lives than just one.
* Men sometimes shoot at you when this is usually improbable in everyday life.
* It is possible for things to sometimes float in midair!
* Water is a toss-up: it might kill you- it might not!
* Give me an oil and a salchow anyday.
* Days are typically far shorter than 24 hours.
* It is possible to not eat or drink anything for several hundred hours.
* Sometimes you can fly.

5
Al Lowe really stays connected with the fans-  8) But it's good to stay connected in this modern age. Just look at Tim Schafer and his Kickstarter page!  ;)

I don't think I can think of another developer I'd pay money to make a game like I did Schafer here. Maybe Gilbert on his own? But I imagine that most of the industry people whose ears are prickling up at this are the sort who possibly can't find funding for their games for good reason..

6
AGS Games in Production / Re: The Adventuring Men!
« on: 19 Feb 2012, 17:41 »
As creators of these games, we would like to professionally distance ourselves from the comments made by SuperButts.

8
General Discussion / Re: Duke Nukem is back (for Real)
« on: 15 Sep 2010, 03:51 »
I stopped caring about Duke Nukem Forever about 10 years ago or so. *yawn*

I stopped caring about Duke Nukem Forever before I was born *yawn* *drag of cigarette* *ponder existence's futility*


Looking forward to this game whether it's good or not, to be honest.

9
This is going to be good. The remake's graphics are kind of iffy for me, but it's cool that they have the switch option..

Honestly, I see nothing wrong with the new games. Call me an optimist, I guess.

10
Competitions & Activities / Re: The MSPaint game
« on: 16 Apr 2009, 00:01 »
Haven't been here in a while.


Next: Twelve houses with four windows each and ten men standing outside each one and there are seven skies as well

12
Warning Forever

Dan stood outside the gate. He'd been standing there for quite some time and he'd resigned to the idea of standing there for quite some time. He'd forgotten why he'd stood there, but then he remembered and he laughed out loud. There was a time when it would've made him frustrated and angry but now it was amusing. He gazed back at the mansion with a facial expression not unlike Barbara Bush's, whenever she makes any facial expression, ever.
He remembered that day- the day he entered the mansion- and smiled. Just imagine where he'd be without it! In a desk job, probably. Working for the MAN. Actually, dead, probably. Dead would make more sense. But still! Look at where he ended up! This was much better than anywhere else he could've ended up. No responsibilities, no cares.. Well, one responsibility.
A boy passed by, walking down the street. Dan cleared his voice. "Hey, you!" warned Dan. "You better not be thinking of heading for this here MANSION!" Dan gestured towards the mansion with his fingers, which he often used for gesturing to the mansion. The boy continued walking, now with a confused expression. "There's an EVIL WIZARD who lives in this mansion!" yelled Dan. "And if you bother him, he CURSES YOU!"
The boy used his entire surplus of cognitive strength to ignore the strange man. Dan grinned as the boy disappeared on the horizon. He'd been warned, there was no chance of THAT boy coming to THIS mansion! Dan folded his arms across his strapping young body, and also groped his strapping young groin. He had a definite boner for warning.
There was a time when he hated the whole idea of warning. But that time had passed and as the years went by he came to take his warning duty as a gift rather than what it was. He put more gusto into it. He would alternate between days; Mondays were gloomy warnings, Tuesdays were threatening warnings, Wednesdays were cheerful warnings, etc. He had to come up with a way to make it interesting.
The problem was, he could only warn. In the beginning he'd come out of the mansion and stood by the gate and his girlfriend couldn't carry on a conversation with him. She'd ask him how it was, if there was really a wizard, and all Dan could do was warn her. She'd come by from time to time, but nothing'd changed. She'd plead for him to say something, anything besides a warning not to enter the mansion, and he'd warn her not to enter the mansion.
The immortality definitely came as a blessing.. What fun was warning if people kept on bothering you with things not having to do with warning? He'd warn them, accentuating the "STAY AWAY" bit of his mantra so they'd get the point to get lost. Then, as his friends died off, he stayed and warned.
He found he was awfully good at warning.
He never wanted to stop.

13
This'd have to be my favorite old song, from the '30s: Sittin' Around by Coon-Sanders' Orchestra.

Other than that I agree with pretty much all of what Eggie said, and there's also this group called Dion and the Belmonts that did a lot of great songs back then.

14
Only played the demo.. The humor's okay, but the camera angles and combat system left me unimpressed.
I'm looking forward more to that DeathSpank game.

15
The Rumpus Room / Re: Best ROCK song ever!
« on: 30 Apr 2008, 11:51 »
Either Stevie's Spanking, or Why Does It Hurt When I Pee?, both by Frank Zappa.

:P

I like them there songs, but I wouldn't call either of them the best rock song ever..

16
General Discussion / Re: Coolest game intros ever!
« on: 30 Apr 2008, 00:00 »
Oh, c'mon, I can't believe no one's posted I.M. Meen yet.
Sam & Max and Half-Life's intros were pretty great also.

17
General Discussion / Re: Beneath A Steel Sky
« on: 03 Mar 2007, 01:55 »
Maybe it's just because I played the floppy version first, but I absolutely hated the voices in the talkie version. Well, maybe not all of them, but definitely Overmann's. He just seemed completely monotone throughout.

18
General Discussion / New episode, folks.
« on: 10 Feb 2007, 14:43 »
When Johny garners a very strange addiction and ultimately puts the world in danger, will Nigel be able to save the day? Enjoy the second episode of Accidental Emperor: In With the Old.

In With the Old on Deviantart
In With the Old on Newgrounds

Direction/Storyboards by Alex Scobell(Krazy)
Animations/voices by Alex Whitington(Eggie), Alex Scobell, and William Miracle(me).
Guitar musics and Fetimo shirt by Rob Turner
Kick ass backgrounds by Rune Larsen

19
The front walkcycle looks pretty good, but his hands look kinds weird. I understand you were trying to emulate the hand movement of the side walkcycle, but I'm not sure if it's clear that his arms are swinging back and forth, not grabbing at something.

The side walkcycle looks perfect though. Keep up the good work!

20
Critics' Lounge / Re: Detective Style Man
« on: 02 Dec 2006, 10:43 »
I like the way he moves, it keeps with the whole cartoon style you've got, but it seems he has no real bounce to his step...

Also, his pink hat is kind of awkward, but maybe that was what you wanted, so whatever.

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