Thank you Loominous Miguel:
I think you might have worked too much adding texture and detail to your figure before putting him in a context. It may prove hard to make him fit in the picture retroactively. Still great job on the skin texture. Misj:
Cool idea, and the composition is looking promising. I wonder how well the pose will work when it comes to interacting with the other figures; right now it looks a bit stiff, almost like a statue. dactylopus:
Dramatic composition, very cartoonesque. It will be interesting to see the full background. cat:
I see you have started colouring the piece now, and while it is a dramatic perspective, I'm not sure how monster-like this creature will be. At the moment it looks like a baracuda. The problem with not including a human figure in the scene is that you lose the proportions a bit. This could basically be an inch-long kelp eating fish for all we know. loominous:
As always great lighting and masterful drawing. At the moment I'm not getting any monster-vibes at all - he's looking more like a stern uncle, just about to tell his nosy nephew to get the heck out of the library - but that might change. ProgZmax:
Hm, this is a tough scene. Lots of things going on, lots of angles and perspectives to keep track of. This might be a big darling for you to kill, but I would consider scrapping the foreground sniper, and bring the worshipers closer. I think just having them and the monster interact is enough action for one picture. But if you manage to pull it off it would be really cool. waheela:
This one is very original, and the most comical of the bunch. When the monster is centred like this, with very little else going on, it's important to make it interesting to look at. Right now it's a bit too plain dinosaur. This is basically a portrait - work more on an original monster design! nihilyst:
Tons of Giger-vibes here. Which is a good thing. Not much else to say atm mordalles:
(mind the spelling, Loomie
Easily one of the most promising illustrations so far. Great monster, lots of personality, both scary and full of character. Cerno:
Hm, this monster hasn't found a natural pose yet. There's something with his wings and posture not really adding up. I would experiment more with his pose before moving on to shading and texturing. selmiak:
Not scary, but a nice comical touch. SookieSock:
Good start, but I think you have to rearrange some elements in this picture. Both the monster and the horse archer are competing for the foremost percent of the picture. They're also basically - as far as I can see - turned the same way. Maybe move something back, into the picture, just to give them more room. Really nice colours so far. Snarky:
Hard to say what you can make of this at this point. As a b/w drawing it's really nice, but the composition and perspective, along with his featureless face, may prove hard to develop much further. Still full of personality, and quite scary, I should say. Kasander:
Scary indeed, but I'm missing something. This is too much Magic the gathering-portrait. I would like something more to look at. TheeOhFour:
I think you've stressed a bit so far, so I'm really looking forward to seeing what you can come up with given a bit more time.
Alright, here's my latest update.
Someone adviced me to go back to the earlier, less defined monster, so I did that. I even made it more featureless. The only thing I'm worrying about now is that this illustration won't be so much about monster design, but hey
Also went back to a more straight perspective, and started working a bit on the people on the bike. They will take most of the remaining time to finish.