The beginning of summer has been rainy here, so I've spent a little time on my game.
I was never really happy with the results of vector graphics as a basis. Works well as a backdrop but the characters and the gui became blurred and impersonal. I decided to do a redesign the game and I have pixilated it all as characters and objects. Backdrop is still the same high resolution. This with a very satisfactory result. Easier to make, and everything I have done as vector, are easy transfer over into pixels.
Examples of new graphics. Instead of having two characters that goes as I had before. I did a car, clever!
Has worked on a better star on the story, which will soon be finished.
Much work Left! Now I'm working on remake animations for the main character.