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Messages - Duzz

Pages: [1] 2 3 ... 11
1
Adventure Related Talk & Chat / Re: Broken image links
« on: 08 May 2013, 10:59 »
I checked mine and there's a couple with issues:

I can't edit good santa bad santa for some reason, is that something a mod can fix?
http://www.adventuregamestudio.co.uk/site/games/game/153/

And I fixed the link in bouncy boxing a while back but it's still marked as broken.
http://www.adventuregamestudio.co.uk/site/games/game/468/

2
Completed Game Announcements / Re: THE BUM
« on: 01 May 2013, 13:06 »
Great game! I love the character, and all the animation juicing up the dialog is superb. That attention to detail really pays off!

3
Completed Game Announcements / Re: FutureCity3000
« on: 28 Nov 2012, 07:58 »
Congrats on releasing! I had a lot of fun helping you out on this.

4
I love the idea!  I've seen http://www.pozible.com used to raise funds for events (like the IGDAM bbq) in melbourne.

I wouldn't be able to participate directly, since I work for EA and I'm not technically supposed to work on projects outside work... But I'd totally back it, and come hang out.

5
I was intending to enter this month, but didn't get further than a basic idea and character sprite:


It was going to be a take on the Rapunzel story, but with Rapunzel being a strong female protagonist, rather than the hapless victim. I was imagining her a bit like Marceline from adventure time. It would have ended with her escaping by taking advantage of the prince and leaving him stuck in the tower.

But maybe next month!

6
Oh, thanks Dude! I've fixed it, uploading a new build now...

7
Thanks Guys! I appreciate it!

8
A new version with voices is now up!

Adrian, who did the background art and most of the voices is keen for feedback on his accents, so let us know what you think.  ;D

http://www.bigbluecup.com/games.php?action=detail&id=1471

9
Oh what the hell...

You should totally nominate:

- The Unicated -

Join twins Bo and Mal as they struggle to escape being torn apart by a society that shuns the wicked and innocent alike.  LOL!!





Download here!


A (very) short game, winner of the August MAGS. The theme was "Evil Twin".

Unique gameplay, nice pixely graphics, original music, (newly added) voices, what more do you want?

10
Completed Game Announcements / Re: [MAGS] The Unicated
« on: 18 Oct 2011, 23:31 »
Thanks guys.!  Nice let's play too.  Saw a couple of bugs I must have missed watching that (damn!).   The pacing at the end was a bit off I agree, it all ends really quickly. "what the heck" works for me though  ;D

11
Completed Game Announcements / Re: [MAGS] The Unicated
« on: 04 Sep 2011, 01:45 »
Thanks everyone!

It's been good having some spare time this week after devoting it all to mags for a month, but it's really cool getting something done from start to finish in such a short time. Having a friend doing the backgrounds made it a lot easier, doing my own always took me the longest and I was never happy with the results.  It was fun doing the character art too, haven't done pixel art like that for years.

Also, don't forget to vote!  :=

12
My entry for the August 2011 MAGS:

- The Unicated -

Join twins Bo and Mal as they struggle to escape being torn apart by a society that shuns the wicked and innocent alike.  LOL!!





Download here!

The theme was "Evil Twin". It ended up being similar in a lot of ways to my first AGS game, for MAGS in 2002. Except I've come a long way since then, and had help on this one with background art and music.

Enjoy!

Update: 29/1/2012 - Released a new version with speech and a couple of other minor tweaks.

13
Done!

I present to you :

- The Unicated -

Join twins Bo and Mal as they struggle to escape being torn apart by a society that shuns the wicked and innocent alike.  LOL!!






Download page

I'll post in the completed games forum too...

Others still entering??

14
I'm on track, although it's hard to stay focused when deus ex is there waiting to be played :/

15
Yeah, great!  I'm getting some help with backgrounds and music from a couple of friends, and I have about a third of the game scripted with placeholder graphics, and the rest is pretty much all planned out.  I want to get it fully playable early so I'll have time to record dialog too.

I've been trying to do little programming/game side projects for a while, but I'd forgot how fun it was using AGS and being able to get so much done so quickly.  ;D

So... now OROW is over, you've got 3 weeks left everyone! :P

Edit (13/8):

Just an update. Still coming along nicely, I've got a novel mechanic/interface which suits the theme and characters well and a twist on the theme that I don't want to give it away yet. It's a lot harder making a game while working full time than it was when I was at uni and bumming around home all day, but I've got some help and I'm totally psyched about it.

Here's an early shot of one of the rooms, again, not giving anything away yet, so no characters.  The actual game's in 320x200, with these painted rooms scaled down and dithered; DoTT / monkey island 2 style.


Anyone else entering this month? (Do it!)

16
It's been a long time since I've done anything in AGS, and MAGS should be a good way of getting back in to it. I think I've got a good idea too, so I'M IN.  :=

17
Completed Game Announcements / Re: DuzzQuest2
« on: 25 Jan 2010, 07:15 »
Thanks everyone, and happy australia day for tomorrow!

I did want to do a voice pack for DQ2, I'd recorded a few people's lines, some really good stuff too.  Unfortunately after the 4+ years it took me to get it finished quite a few of the characters have moved overseas, and I don't really see others anymore, so it'd be no small task to organise it.  Also probably the only reason I finally got it finished is because the company I was working for went under (recession proof industry my arse)  and I had a couple of months without work.  Now I've got another job (at the much more reputable firemint) so I don't have the spare time again.   :'(

18
For your consideration...

DuzzQuest2


     


For:

  • Best Game - It's just that good.
  • Best Player Character - It's me guys! C'mon!
  • Best Programming in an Adventure - Slick GUI, Mini-games, you name it!
  • Best Music / Sound Effects - DQ2 contains a lot of original music and foley!
  • Anything else - Whooo!



19
Completed Game Announcements / Re: DuzzQuest2
« on: 14 Oct 2009, 07:05 »
Sweet!  Well done :=

20
Completed Game Announcements / Re: DuzzQuest2
« on: 13 Oct 2009, 12:59 »
Duzz - the shooter sequence had me puzzled for a little while, as did the giant robot... another very entertaining game, thanks!  ;D
Thanks, glad you enjoyed it. :)

Thanks a lot.. thats the wat to go ) i did it !! :)

Good you got it working in the end.

I've put up a DuzzQuest2 Walkthrough now too.  I split it into objectives and tried to make it non-spoilery, if you want a full walkthough there's already a one at http://gamesolutions.efzeven.nl (someone works fast :D)

There's also a secret alternate ending that I don't think anyone has found yet.  I'll see if anyone can find it before I add it to my walkthrough.  There's only a small window of opportunity to get to it, near at the end of the game.

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