DESCRIPTION: On a deep blue day, as the dawn began to approach, little Ruby awoke to an empty house. There was no waft of tuna in the air to fill her nose. There was no blair of music nor crackle of television, nor even a hint of sizzling bacon to perk her ears. There was only silence, and a stale smell of burned rubber. Something was wrong. She was alone.
Help this poor lost kitten traverse across great obstacles, battle against vicious creatures, and discover what happened to her owner.
This is a Platform/Arcade-game entry for the MAGS June 2010 competition.
Err.. I don't really need an extension... My entry's been done for a few days, I'm just reluctant to release it early incase there's something I want to change/fix....
DESCRIPTION: On a deep blue day, as the dawn began to approach, little Ruby awoke to an empty house. There was no waft of tuna in the air to fill her nose. There was no blair of music nor crackle of television, nor even a hint of sizzling bacon to perk her ears. There was only silence, and a stale smell of burned rubber. Something was wrong. She was alone.
Help this poor lost kitten traverse across great obstacles, battle against vicious creatures, and discover what happened to her owner.
I'm not a fan of 8hour games. Yeah, they -could- work out.. But what 8 hours are we talking about? I live in US, other people live in the Russia. There's a huge time difference -- Would I be having hours between 10pm and 6am so they can work between 1pm and 9pm? Or what? This is my current trouble with the Hour games! X_X
24hrs gives everyone an equal chance to do it at their own leisure within a time period and makes them feel less stressed for time when their wife/kids/husband/friends/ex-roommate pops in and needs their help with something for an hour or two. There may be some people who take full advantage of the 24hrs, but I don't think it's a big deal or that common for a short time frame. ^_^
Yeah, I thought your painted backrounds were very well done. ^_^,
I just couldn't help thinking that
There was a princessess still waiting her loved one to return home safetly. Sure, he's taking better care of the ecosystem.. but at the expense of treating the one he loves, their familes, and the entire kingdom Dx.
Other than the depressing Endings.. (both of them Dx), the GUI was the only thing I actually -disliked- about this game. If you had a custom GUI, you would have secured my vote. xD The game also lacked animations in comparison to the other two, though it's not really a big deal since it's a MAGs game and you had the best Artwork.^^; When first playing through, I thought, "Why is there this huge empty space in the middle of the area that does nothing?", but that was excused later. :x All the puzzles were solvable and logical (Booyah, I got it without any help! ), the Atmosphere was -very- nicely put together via the artwork music and writing.-- speaking of which, all three of them were done very well. Nicely done Crimson. Oh; No bugs found and the game was in the bounds of the rules, so again, Nicely done!
--The North Crown-- Absolutely Bestest Best: -- Writing. You rock at this. Good: -- Story, Atmosphere, Artwork Weakest Aspect -- Lack of Music*, Making Sense? Heh.. Comments:
There was no music/sound effects? Or did I just not get that in the download? @_@ Made me very sad as Music is very important to me to set up the atmosphere. However, you did Very well with including the Atmosphere in both the writing and backgrounds. If you had any hint of music, I would have said you had the best atmosphere out of all the other games since the quality of the other two were high. Oh well ;_;. Other than a little few bugs, the game played out well. Or so I think. I'm still a little completely lost in what happened. A few parts of the story are still blurry/unclear to me. On the up side, you have ABSOLUTELY FANTASIC writing. And you were obviously within the rules.
Aside from the fact that it was made in German, there were a few, what I felt was inappropriate or misleading responses when combining / using items or trying to use/look at certain things during certain parts of the game. That may be due to translation problems though so I excus'd those. ^^;. Other than that, the Ending was kind of sudden and didn't feel very satisfactory, to -me- at least. Though it did make me laugh a little. ^^; The Artwork didn't seem as good as what Cold Mead had, but that could just be me. @_@
I wasn't sure whether the game was trying to have a comical or 'dangerous' atmospheric mood half the time, between the music, writing, and artwork.. so it gave off a kind of confused feeling overall, though individually worked well . There were also a few small bugs, bugs similar to the ones found in Cold Mead which made me a little sad that those same bugs existed. @_@; On the other side, the game -really- shines in its puzzles. Very, very creative yet logical, though sometimes difficult, . The finely salted humor was also a nice break from the other two more serious-ish games. It was more ''fun'' playing this game than any of the others!
Who to vote for? I'm not really sure. All of the games were excellent. @_@;... I think I'm going to go with
The Deed, as the story and atmosphere appeal to me more than the other two. ... ^_^ ... though I wish I could have found a happy ending. :p Ditching a loving princesses and the right to rule a kingdom to become a secluded farmer surrounded by magical red flowers that have very cruel magical thorns...or... desecrating the magical holy-like land the flower grew on0 just to give one of the flowers away a 'wedding present'..... .... ...yeah both are sad. ;_;
So long as you don't post who you're voting for, and list a (more or less equal number of) things good/bad about each game, I believe things should be okay.. ...And since Crimson is a participant, we know he's slightly biased.
...Though I could just feel this way because I agree completely with Crimson's assessment of my entry's general flaws..... and want to create my own list of comments later today.. xD