I am using the FollowCharacter feature to put different heads on different body models. It works perfectly in theory. The head pops right on the body and follows it normally. However, when the body turns the head doesnt turn with it.
The head has it's own up,down,left and right loops. It seems like the head should "turn" when the body character turns, but that doesn't seem to be happening.
I know that it's possible to set the loops equal to each other in repeatedly_execute, but I will be doing this with nearly every character in the game so that could get really messy.
The head has it's own up,down,left and right loops. It seems like the head should "turn" when the body character turns, but that doesn't seem to be happening.
I know that it's possible to set the loops equal to each other in repeatedly_execute, but I will be doing this with nearly every character in the game so that could get really messy.

Logged
