Adventure Game Studio Official

Legacy issues related to previous versions of AGS and AC

Feature Issue: Enable/disable animation frames

Pages: [1]

Dr. Scary

  • Guest
« on: 19 Jun 2006, 11:47 »
Would it be possible to add a flag to enable and disable single frames of a loop?

Right now I am generating sprites into a temporary view from two source views. As of now the function requires that the source and target views all have the same amount of frames.
The ability to enable and disable single frames would make it easy to allow animation of different lengths.
A possible workaround would be to allow to set the frame speed, but the enable/disable option would be preferrable.

Crimson Wizard

  • AGSer
  • Posts: 2,534
  • not et suppotreD
« Reply #1 on: 28 Mar 2013, 15:07 »
.
  • Status changed from to New
  • Category changed from (none) to Views
  • Type changed from to Feature

Pages: [1]

Issue Details

  • Reported
    19 Jun 2006, 11:47
  • Updated
    28 Mar 2013, 15:07
  • View Status
    Public
  • Type
    Feature
  • Status
    New
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Views

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