Would it be possible to add a flag to enable and disable single frames of a loop?
Right now I am generating sprites into a temporary view from two source views. As of now the function requires that the source and target views all have the same amount of frames.
The ability to enable and disable single frames would make it easy to allow animation of different lengths.
A possible workaround would be to allow to set the frame speed, but the enable/disable option would be preferrable.
Right now I am generating sprites into a temporary view from two source views. As of now the function requires that the source and target views all have the same amount of frames.
The ability to enable and disable single frames would make it easy to allow animation of different lengths.
A possible workaround would be to allow to set the frame speed, but the enable/disable option would be preferrable.

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