This bug is for reporting crashes of Resonance on Linux.
Porting AGS to various platforms; platform-specific issues



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Yes, but given that most people running Resonance on Windows don't seem to have this problem, I would first ask for a verification.How many people could run windows version of Resonance using JJS's branch? Personally I find this not very probable anyone did, since there was no reason to use newer engine.
the game passed that point that devadatta had problem with.
I've had the same issue using ags built from the main branch of the github.com/adventuregamestudio/ags under Ubuntu 12.04
What's interesting is that if rebuilt the ags changing gcc optimization level from O2 to O-0 the game passed that point that devadatta had problem with.
Hope that helps,
Piotr

C-Script run-time interpreter (c) 2001 Chris Jones
You must DISABLE OPTIMIZATIONS AND REGISTER VARIABLES in your compiler
when compiling this, or strange results can happen.
I've had the same issue using ags built from the main branch of the github.com/adventuregamestudio/ags under Ubuntu 12.04
What's interesting is that if rebuilt the ags changing gcc optimization level from O2 to O-0 the game passed that point that devadatta had problem with.
Hope that helps,
Piotr
NOTE: the "O" & "0" symbols combo make afro-smile
Anyway, now when you mention this I remember I've read following in commentary to engine source:QuoteC-Script run-time interpreter (c) 2001 Chris Jones
You must DISABLE OPTIMIZATIONS AND REGISTER VARIABLES in your compiler
when compiling this, or strange results can happen.


