AGS Editor

Further development of AGS Editor

Feature Issue: Add "Clickable" option to Objects in Editor.

Pages: [1]

Calin Leafshade

  • AGSer
  • Posts: 3,513
  • Long live King Cat!
« on: 12 Jul 2014, 16:17 »
Clickable should be a parameter in the Room editor.

Crimson Wizard

  • AGSer
  • Posts: 8,548
« Reply #1 on: 12 Jul 2014, 20:47 »
E: nevermind, I got what you mean.

Maybe there are other properties that could be displayed in Editor as well?
« Last Edit: 12 Jul 2014, 20:49 by Crimson Wizard »

Gurok

  • Rottwheelers
  • AGSer
  • Posts: 1,758
  • When life hands you lemons, combine them with the mop
« Reply #2 on: 13 Jul 2014, 15:43 »
I have a pull request to expose .Clickable. It was very easy to implement. I think pretty much anything can be exposed for objects, but .Clickable is by far the most useful. There are other areas where it would be nice to expose more properties. For instance, GUI controls would benefit from exposing .Enabled, .Clickable and .Visible, and I might have a go at that. I also have a 50% complete WIP to allow locking of objects in the room editor (as it's done in the GUI editor).

Crimson Wizard

  • AGSer
  • Posts: 8,548
« Reply #3 on: 19 Aug 2015, 21:24 »
This was done for 3.4.0.
  • Status changed from New to Resolved
  • Fixed Version changed from (none) to AGS 3.4.0

Issue updated by Crimson Wizard
« Reply #4 on: 21 Jan 2018, 07:19 »
  • Status changed from Resolved to Closed

Pages: [1]

Issue Details

  • Reported
    12 Jul 2014, 16:17
  • Updated
    21 Jan 2018, 07:19
  • View Status
    Public
  • Type
    Feature
  • Status
    Closed
  • Priority
    Normal
  • Version
    Future version
  • Fixed in
    AGS 3.4.0
  • Assigned to
    (none)
  • Category
    Room Editor

Tags



Powered by: SMF Project Tools 0.5.4 © Niko Pahajoki 2007-2011