AGS Editor

Further development of AGS Editor

Feature Issue: Default properties

Pages: [1]

Crimson Wizard

  • AGSer
  • Posts: 8,434
« on: 29 Sep 2014, 14:24 »
AGS should define default properties for all editable objects where this has sense.
This will make these properties selected when the object is opened for editing. The properties that are usually edited by user first are to be chosen as default.

Implementation is done using "DefaultPropertyAttribute" in C# (applied to class).
« Last Edit: 15 Jan 2015, 10:48 by Crimson Wizard »

Crimson Wizard

  • AGSer
  • Posts: 8,434
« Reply #1 on: 21 Jun 2018, 16:27 »
I think this was done, don't remember which version, 3.4.0 or 3.4.1 perhaps.
  • Status changed from New to Closed

Issue updated by Crimson Wizard
« Reply #2 on: 15 Oct 2014, 15:27 »
  • Issue renamed from "Wrong item gets focus in General Settings" to "Wrong default item gets focus in General Settings"

Issue updated by Crimson Wizard
« Reply #3 on: 15 Jan 2015, 10:48 »
  • Issue renamed from "Wrong default item gets focus in General Settings" to "Default properties"
  • Version changed from Adventure Game Studio 3.3 to Future version
  • Category changed from Editor UI to Properties Pane
  • Type changed from Bug to Feature

Pages: [1]

Issue Details

  • Reported
    29 Sep 2014, 14:24
  • Updated
    21 Jun 2018, 16:27
  • View Status
    Public
  • Type
    Feature
  • Status
    Closed
  • Priority
    Normal
  • Version
    Future version
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Properties Pane

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