AGS Editor

Further development of AGS Editor

Bug Issue: Color depth conflict

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  • AGSer
  • Posts: 5,224
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« on: 10 Sep 2017, 22:36 »
It is possible to end up with a room where the primary background is 32-bit color and one of the extra backgrounds is 16-bit. This causes the latter background to display incorrectly. The editor should at least throw a warning on it; better behavior would be to change all extra backgrounds to the color depth of the primary, including when the primary is changed to another picture.

Pages: [1]

Issue Details

  • Reported
    10 Sep 2017, 22:36
  • Updated
    10 Sep 2017, 22:36
  • View Status
  • Type
  • Status
  • Priority
  • Version
    Adventure Game Studio 3.3
  • Fixed in
  • Assigned to
  • Category
    Room Editor


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