Adventure Game Studio Official

User reported issues for officially released versions of AGS

Bug Issue: When a UI element's text begins with an &, the text doesn't fully display.

Pages: [1]

greg

  • AGSer
  • Posts: 34
« on: 05 Dec 2018, 14:03 »
For label or text box foo, when foo.Text begins with an ampersand, foo's text doesn't fully display.

For example, for label foo, where foo.Text = "&123 Hello", the label's on-screen text will display just "Hello".

Crimson Wizard

  • AGSer
  • Posts: 8,719
« Reply #1 on: 05 Dec 2018, 17:34 »
Hmm, are you saying this happens when the text is assigned to a label on GUI? Perhaps it unnecessarily converts &XXX to the voice-over index (http://www.adventuregamestudio.co.uk/manual/ags13.htm#VoiceSpeech).

greg

  • AGSer
  • Posts: 34
« Reply #2 on: 05 Dec 2018, 17:37 »
Yep, that's what I'm experiencing.  (It occurs whether the characters following the & are numbers or letters.)  Thanks!

Issue updated by Crimson Wizard
« Reply #3 on: 05 Dec 2018, 17:37 »
  • Category changed from (none) to GUI

Pages: [1]

Issue Details

  • Reported
    05 Dec 2018, 14:03
  • Updated
    05 Dec 2018, 17:37
  • View Status
    Public
  • Type
    Bug
  • Status
    New
  • Priority
    Normal
  • Version
    AGS 3.4.1
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    GUI

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