Frank the Farmhand Part 1: version 1.03

Started by fovmester, Tue 13/04/2004 10:02:52

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fovmester

Hi!I'm glad you're enjoying it!

Here's a tip:

Spoiler
Getting into the professor's apartment will get you going. It's not really complicated to get in. Just use the mailslot to reach in and unlock the door. Now investigate his apartment and you'll be able to go to another location in the city.
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Nostradamus

Spoiler
How do I get the cottonball from the cat?
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jane

This has been answered in the earlier threads -


Posted by: cittymom  Posted on: 15 Apr 2004, 21:16  
Spoiler
The ski makes a great catapult.
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Nostradamus

Spoiler
But I don't have the ski - I need the blanket to look like KKK to take it . I thought I needed to use the cat's ball to make a string, tie it to the hurl and then I could get the blanket. Guess I was wrong. So how do I get the blanket?
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fovmester

How to get the ski:

Hint:
Spoiler
You don't need to get rid of them. They might give it to you if you're somewhat on good footing with them.
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Answer:
Spoiler
Give the steak to fat-KKK-member and he'll let you take the ski.
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anony4434

highlight text below to read my message

Spoiler
ive completed the game, I got the propeller,toolbox and freed ben, then the game exits abruptly after sailing away, it would have looked better if there was a "to be continued" screen after this, but its not neccesary

note: I also found a bug, one you put on your modified sheet and the clansmen run away, you can put it the sheet on again and the voices of the clansmen show up on the screen (even though they arent there) and then the game crashes, might want to check this out "(global script line 1525) Error:Movecharacter: Character not in room

nicely done btw, nice cartoonish graphics and sounds, although the racial overtones &language might put some people off its definately a classic
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rtf

I just finished the game!  Definatly one of my favorites!  I loved the puzzles!  Don't write a walkthrough, I want people to figure it out by themselves.
The use of sound efects was really good too.

I loved the humor, too.  I died of laughter when the KKK guys got scared.   :D
I fail at art.

foz

Not finished yet but what i`ve seen is impressive ....

A good attention to detail and i was impressed with the amount of NPC you had put in and with quite a lot of animations too...

Music was good...

I was surpised you did the intro using FLICs which racked up about 2mb of the overrall file size......I think you could have done the same intro with abit of scripting.....and saved most of the 2 Mb...

That said this is well worth playing and i have enjoyed what i`ve played...

Look forward to seeing more...

MrColossal

am i forgetting something about AGS or is there no antialiasing of the sprites with it checked in winsetup?

can't figure it out
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Gilbert

Heh eric I think you know about it now, but I'll post here for clarification. From manual of V2.6SP1 :

Quote
NOTE: Currently, alpha blended sprites cannot be antialiased, so if you have the Anti Alias Sprites option turned on in Setup, it will not be applied to alpha-blended characters.

I think that's it, unless you're not using alpha blended sprites (I haven't played teh game yet, so I'm not sure.)

fovmester

#30
To anony4434:

You're right! That's a bug. I'll fix it right away. Thanks a lot for telling me.

foz:
QuoteI was surpised you did the intro using FLICs which racked up about 2mb of the overrall file size......I think you could have done the same intro with abit of scripting.....and saved most of the 2 Mb...

This is something I considered for a long time. Should I just script it or should I use flic? In the end I used flics for most of the scenes because it just looked better. I scripted some of them but it just didn't look right. But if you look closely at the closeup of when Frank is driving the car you'll see that it's actually a scripted scene and not a flic. I did that because that particular scene was about 2 megs as a flic (have no clue to why, though) and maybe 100K as a script.

Mr Colossal
Quoteam i forgetting something about AGS or is there no antialiasing of the sprites with it checked in winsetup?
No, you're not forgetting anything. I looked in my script and saw that I had game.disable_antialiasing=1 in my game_start script. At this time I don't know why I put it there but I'll look into it. I mean, people should be able to have antialiased sprites if they want to, right?

fovmester

Over 750 people have downloaded Frank the Farmhand now! :D I can't believe it! I never thought so many people would be interested in my game!

THANK YOU ALL FOR PLAYING!

You make it all worth it!


fovmester

I've released a new version of part 1. Now you can use anti-aliasing if you want to. I had disabled that before. Why? I've got no clue.

download it at my homepage or in the full length game- page.

Primus

Fovmester:

You don't need to thank us: we, players, are the ones who MUST thank you for a classic! :-)

Pls release part II ASAP!!!  :D

Minds are like parachutes. They only function when they are open. (Sir James Dewar)

fovmester

I got a message from Queen Kara that I found so interesting I just have to share it:

Quote
Will Ben be treated nicer in part 2 and will there be a choice of who to play as?
I'm sorry but I didn't enjoy part 1 very much ,
although I know that you did it to show why racism is wrong and stupid.
I love the art and all , I just couldn't get into the story and I
don't like Frank very much , even though he seems to care to a certain extent ,
he did an awful thing to Ben and they're supposed to be friends...
I know games don't always have to be nice ,  but it would be cool if there was a nicer version of the story.

I'm sorry to hear you didn't like part 1 of the game, Kara, but I can understand why you didn't like Frank's behaviour towards Ben. They're friends and I agree that it was an awful thing to do to ones friend. What I meant by putting it in the story was to make Frank more human. He's not supposed to be someone that's a perfect guy with high moral and a hero's feeling for ethics! He's just an ordinary kid that does bad things to friends, take advantage of strangers and so on. It's only when it comes to BIG moral questions that Frank shows his good sides (I'm talking about saving his friends when they're in danger, and standing up against racism). 

This is of course what separates Frank from his enemies, and what will ultimately make him a hero. He's not a hero yet, though. He's just a guy who managed to save his, and his friends' hides. But I can reveal that, later on, his good sides will grow and the bad sides revert. So maybe now you can more appreciate what I'm trying to do with the game. The whole story hasn't been told yet and hopefully it'll all come together nicely in the end.

What do you all think?
Do you like Frank or dispise him?
Does an adventuregame-hero always have to be the perfect human-being?

Queen Kara

"Does a hero always have to be perfect?" :

No , I've played lots of games where the hero wasn't exactly what one would call perfect and liked or loved them ( ie the thief in Quest For Glory , the avatar in Ultima : Pagan , Locke from Final Fantasy , the guy you play as in Grr! , ect. )

Many games require you to steal at some point and for some reason you rarely have to ask permission to go into people's houses. Or , even if you can't get their permission / because you don't have permission , you can still sneak in.
Just think of all the items you get in a game that just seemed to be around for no apparent reason other than furthering the game...alot of times you don't have to ask permission to take things and there's nothing about them belonging to somebody else.

Klaatu Verata Niktu?

Primus

Well, a plain character is always boring. Frank is an ordinary guy, with ups and downs, as everybody and everyone else, and also anti-hero posture and actions. For plain characters, well, even Brother Grimm's tales show main "angel" characters performing not-good-at-all actions. Almost EVERY main character on a game - even the ones I call plain ones -Ã,  have had to perform dubious actions to advance on a game. That's a point of view. But I tossed my lungs off while laughing the effects of Frank's action on Ben..., as I LOVE comedy. Good actions are never comic: only the bad-ridiculous-whatever ones. Watching a few comedies will made anyone understand this point of view.

Minds are like parachutes. They only function when they are open. (Sir James Dewar)

Arasan Nayamu

A bug!
When on the pier, after the cat is gone, I put twine and lure together and the game crashed and said
"invalid inventory item"

:(
~~ How does one get to Durasia you ask? By not asking how, child. ~~

fovmester

I can't find any such bug. Sorry. Try it again as it might've been some random thing.

n3tgraph

hey I enjoyed your game :)
just wanted to tell you
* N3TGraph airguitars!

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