[03/08/2012 - Hunting the Hunter prologue gameplay video on YT]
It's been a long time, isn't it?
Well, just to show that we're still alive and the project is paused but not dead (we've put too much time and energies to just abandon it - we *have* to complete and release it someday), we uploaded on YT a gameplay video: it's the beginning of "Hunting the Hunter".
It's a small part of what we released to Italian beta testers around three years ago.
We hope that you enjoy it!
So, click here
to watch the video on YT!
[05/08/2009 - Hunting the Hunter portion given to italian beta testers]
About a year after the last update of this post, I'm here to tell you that the first part of our game has been released to italian beta testers.
It's our first "big" release, after the old tech demo and the prologue (to italian testers) about a year ago.
We are now waiting for feedback and of course we would appreciate any of you AGS guys (able to understand italian, of course) joining the beta testing, so if interested just step here
If you want, you can support our recently opened facebook page
, we'll post some minor news and background material there, at least until we go for a site
So, SOTE is *alive*, slowly approaching the complete public release.
Trust us: we worked too long and hard to abandon the project, so, someday, the complete, international release will happen.
Dusk & Hexence
(yeah, we changed "Death Star Games" to something less fan-boyish...
[08/08/2008 - Hunting the Hunter screenshots]
Isn't 08/08/08 a nice date to show you a pair of screenshots from Hunting the Hunter
?Hunting the Hunter screenshot 1Hunting the Hunter screenshot 2
I hope that you like it as I do!
Well, since more three years are passed from the Tech Demo release, just a few words about the state of our project:
first, SOTE is *not* dead as often they ask us. We had many work/studying slow downs in the past years, but we're not gonna let the project die. And in this August we're working passionately to complete the first episode of the full game, that we named "Hunting the Hunter".
While it covers just part of the SOTE storyline, it should feature some hours of gameplay (with a pair of little surprises).
We hope to start the beta testing/translation phase in a few weeks, so if you're interested in helping just step into our forums
and let us know.
I hope to post some other news in the near feature!
Dusk & DSgames
[26/05/2005 - Tech Demo 1.1 online]
So, did you like Episode III? We did
By the way, a quick update to announce that the Tech Demo 1.1 is online for download... http://dsgames.guerrestellari.net/sotedownload.php
the website hasn't been updated yet because BobaFonts is busy with Episode III stuff for guerrestellari.net ... by the way, the archive in online (a tar.bz2 one, use winrar on windows and "tar xjf sote_adventure_tech_demo_1.1.tar.bz2" on linux).
Who should really download it?
- Linux users, because it contains fixed scripts and the updated engine by EvilTypeGuy, and the game doesn't crash anymore.
- German players, thanks to Dennis "Hurrican" Pauler translation
We're a bit busy with work/university at this time, but work on SOTE (slowly) goes on.
Bye! Thanks for the 6000 and more downloads of the SOTE Tech Demo!
[01/01/2005 - Tech Demo released!]
Finally, the SOTE tech demo download. The site hasn't been updated yet, but the archive is there, ready to be downloaded! http://dsgames.guerrestellari.net/sotedownload.php
Epic new year from Death Star Games - we hope you enjoy the game! : )
Mods: the tech demo is in practice a complete short-game... can we insert it in the AGS Games page?
[18/12/2004 - Tech Demo beta ready]
Ok people, we (almost) did it.
We released a first italian-only beta of the SOTE Tech Demo to a limited number of testers a few days ago, and we plan to upload a new beta as soon as the English translation will be complete. We fixed what we could, but we still have a pair of problems, maybe engine related (we'll ask in the Tech Forum as soon as the beta2 is uploaded).
We won't publish a download link here on the forums because we'd like to have a bugfree public release, I hope you understand us. By the way, if anyone of you wants to be added to the tester mailing list to help us, this is a good moment to ask.
Two updated screen shots for you:
(I remove the old ones to keep the page loading quick.)
Bye tech demo screenshot 1tech demo screenshot 2
[03/09/2004 - first announcement]
I'm very happy to finally introduce on the AGS Forums "Star Wars Shadows of the Empire: Graphic Adventure".
We're working on it since April and now we have enough stuff to introduce our work, including about 40 backgrounds and a working multi-character personalized interface that required many hours and many hundred lines of code.
Today we've opened the SOTE:GA website
, that I hope you'll give a look, where you can find more info.
I hope we'll release a tech demo soon and a game playable demo around Christmas, but nothing is sure at the moment.
The plot is an expansion to the union of the Shadows of the Empire book/comic book/action videogame, and in our plans it will be a really long game.
In the future (and on the Critics Lounge forum, of course) I'd really appreciate the help of the AGS community regarding any critics, ideas, suggestions about the game and, as the AGS scripter of the project, discussion about improving the code (I'll post some stuff soon, on the Tech Forum). Help with eventual poor english on the website (writing from Italy
) is also really appreciated. Thankyou
Here you are two screenshots, we don't put them on the website because characters and objects you see in it in are temporary/incomplete... and may change completely, but.. better that nothing
[old screenshots removed]