Author Topic: AGS Ezine Issue 12  (Read 881 times)  Share 

Vel

  • Quo non ascendet?
AGS Ezine Issue 12
« on: 27 Apr 2005, 14:12 »
Here it is, the new issue of the AGS Ezine.
This time:
AGS Awards special
ATC Special
Ben Jordan case 4 review
Buccaneer II preview

Download from here

Any kind of feedback welcome.

Re: AGS Ezine Issue 12
« Reply #1 on: 27 Apr 2005, 14:36 »
PDF, nice!

A good read, but I was surprised it was over after only 6 pages. I was expecting at least an epilogue.

I enjoy reading previews the most, interviews with the creators and so on.

Good job!

SSH

  • Flying round the world at the speed of haggis
    • I can help with scripting
    •  
  • SSH worked on a game that was nominated for an AGS Award!
Re: AGS Ezine Issue 12
« Reply #2 on: 27 Apr 2005, 14:41 »
Great work, Vel, thanks for keeping this going: but try and get more issues out more often!

Vel

  • Quo non ascendet?
Re: AGS Ezine Issue 12
« Reply #3 on: 27 Apr 2005, 15:10 »
Thanks guys, I've been a bit short on time lately, but I guess it's better a short issue than no issue.

Pablo

  • Connected appelsi
Re: AGS Ezine Issue 12
« Reply #4 on: 27 Apr 2005, 17:32 »
Nice, it's always interesting to read this kind of things. :)
"God is a man who has one beard and the gostos to agitate poles in dogs" -Rolf
"I'm trying to be as manly as I can when I'm shaving my legs." -Grundislav

Ishmael

  • I put AGS on my CV.
    • I can help with translating
    •  
Re: AGS Ezine Issue 12
« Reply #5 on: 27 Apr 2005, 18:57 »
Good read, as always Mr. Ivanov :) Keep it up!
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
|

Hobbes

  • Swashbuckler
Re: AGS Ezine Issue 12
« Reply #6 on: 27 Apr 2005, 20:19 »
Indeed a good read :) But how could I complain, seeing the coverage Buc2 got... again. ;)

Just one small edit, and that is that Buccaneer 2 will use the Fate of Atlantis interface. As I mention on my website, Depths of Clearbay will be using the GK1 interface. As I can't really get it to work yet, I've decided to shelve that idea for now.

But other than that, it's spot-on. Let's hope it's finished when December comes. *grin*

Serban

  • Guest
Re: AGS Ezine Issue 12
« Reply #7 on: 01 May 2005, 23:15 »
holy macro :)
i didn't knew about the zine. i shall read it! cool stuff guys!

Re: AGS Ezine Issue 12
« Reply #8 on: 02 May 2005, 09:56 »
Another great issue. Maybe a bit short though - it felt like something was missing. I don't know, maybe a tutorial on creating antialiased sprites or something like that ;)

VelUnplugged

  • Guest
Re: AGS Ezine Issue 12
« Reply #9 on: 02 May 2005, 13:37 »
Oh my god! Sorry GG, I totally forgot to put that when whipping up the issue... I promise to put it in the next one!

MillsJROSS

  • Mittens Knight
Re: AGS Ezine Issue 12
« Reply #10 on: 02 May 2005, 15:56 »
He aslo forgot to mention the P3N1S award...or Ace Quest

-MillsJROSS

HillBilly

  • rockin' on them killbillies
  • HillBilly worked on a game that was nominated for an AGS Award!
Re: AGS Ezine Issue 12
« Reply #11 on: 02 May 2005, 19:23 »
If you think the nob jokes were over-the-top in GSO, you should've seen the parts I made Barbarian remove.  :P And oh yes, I didn't like the GUI mixture much either, but you know... 2 months just wasn't enough.

LGM

  • I am the Thane of Whiterun
    • I can help with play testing
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    • I can help with proof reading
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    • I can help with story design
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    • I can help with voice acting
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Re: AGS Ezine Issue 12
« Reply #12 on: 03 May 2005, 01:27 »
I cancelled my subscription last year. Why am I still getting this rubbish!!?!?

:-D
« Last Edit: 03 May 2005, 01:40 by [lgm] »
You. Me. Denny's.

Ishmael

  • I put AGS on my CV.
    • I can help with translating
    •  
Re: AGS Ezine Issue 12
« Reply #13 on: 03 May 2005, 10:13 »
That's actually a good idea.. Vel, would it be too much trouble to mail the ezine to a number of subscibed people, so they would get it as soon as it's out? Personally, I wouldn't mind helping out with this, as I usually have enough free time to give to such very little time at a time consuming projects...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
|