Suggestion: More frames for background animation

Started by Mats Berglinn, Sat 30/07/2005 18:34:52

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Mats Berglinn

A couple of days ago I was for fun and for test my skills recreate stuff from Day of the Tentacle and one of the stuff I stumpled on that when I tried to use a background animation on the front of the mansion where you can see the river flowing next to the mansion's entrance. The full animation of river had seven frames and you can only have five backgrounds per room (the original plus four more). Sure, you can make it as an object animation but what if you want to make a such animation that requires that many frames? I think that they should at least have eight or ten as a maximum of backgrounds per room so that it's possible to this way (you know that objects CAN slow the game down, especially when there are a lot of them which all of us obviously want to avoid).

Do guys agree with me about this? If not, then why?

DoorKnobHandle

I believe we've had this discussion a lot of times before.

Why don't you want to make an object out of it. It's almost no extra work even in Paint. Then you just place the object's baseline very high and that's it. Noone's gonna notice.


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