1. Does the game have to be an adventure game?
Well, this depends on the definition of "adventure game"... AGS offers a lot of possibilities on creating games (from text parser to platform and further more) and ALL is allowed to enter MAGS.
Now for this competition we have the "no text" limitation. There are game types that easily come along without text, let's say something like tic-tac-toe or even a platform game. Everyone knows what to do and so it's no big deal to leave out messages.
For this competition - and I think that's what bluber had in mind (please correct me if I'm wrong) - you should create a game that usually needs text or where you are used to see/read texts to solve the puzzles and finish the game. But this time you have to come along without messages. This could be a classic point-and-click adventure but it doesn't mean you're not allowed to also post a platform game for example. Anyway it shouldn't just be collection some stars and reaching the golden bowl at the end. You see what I mean?
2. Can we have english in the 'Help' section?
Info text in the introduction or as aked in the help section are allowed as they are no real ingame messages.
I was wondering, can sounds be displayed as text? I.E "BAMM" "ARGHH" "CLANG" "ZOOM" "GRUNT" Lame stuff like that.
I'd say "yes" as it's no real language.