StarTrippers: Episode 1 (ADULT CONTENT) Updated: May 29th

Started by cheeba, Thu 04/05/2006 18:05:27

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Afflict

Its looking good however i think the pin up needs some work  :-\ the legs look wierd.

Ishmael

I usually dislike everything even a little animeish. Just out of principal... But... I think I might even like this game. :=
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

cheeba

Cool, hope I don't disappoint ya there :). Although the visual style's very anime, the characters and writing are going to be much more western in style.

Sorry for the lack of updates over the last couple of days, I've currently got my head buried in FL Studio, working on the soundtrack. So far it's been coming on pretty well, I'll have some updates on that front within the next day or two so you can judge for yourselves. As I always wanted the game to have a full soundtrack and don't fancy getting sued, I'm writing some original songs to go with the actual ingame score.

And afflict, yeah, you've got a point about those legs, the feet don't quite sit right :-\. It'll be fixed one way or another for the first release demo.
ST Episode One Production thread (WARNING: Adult content)

Cluey

This game is foul, digusting and morally corrupt.

Naturally I can't wait :P
Aramore
My webcomic.

HillBilly

If you can match sex with a good story and gameplay, I'm impressed. Hopefully it won't end up like Lula 3D.

Right now I'll just wish you the best of luck.

Kaelem Gaen

#25
Ooo, Nice looking game, same as Above,  and it would be nice to see a game like this that had a Censored version... like Knights of Xentar, and I'd be getting that...

Unless you have some hot Yaoi scenes in there....

If not. yay Censored.... and followed up by... "Where the Yaoi Cyberpunk Adventure games at?!"

But I digress,  The Art looks good, and I hope to play this game at sometime
~ Chaos, panic, disorder...  My work is done here. ~

deftonesrule

GET RID OF THE BLUR !!!!! SEND ME NON BLURRED VERSIONS !!!

Disco

Quote from: cheeba on Wed 10/05/2006 00:26:17
Sorry for the lack of updates over the last couple of days, I've currently got my head buried in FL Studio, working on the soundtrack.

FL Studio? For most of the scenes you'll only need a guitar and autowah pedal :P.

I agree with Ishmael in that I find anime completely uninteresting..however, this game does look and sound just the opposite. I'd quite like to take this for a spin.

ManicMatt

"StarTrippers across the universe!"

Is "our friend's electric" a Gary Numan reference?

I'm not into the whole hentaii yaoi whatever you wanna call it stuff, but the artwork looks so good that I might check it out anyway.

cheeba

Yep, well spotted on the Numan reference there. I thought it was a catchy title.

And though the game does have some explicit sex/hentai scenes, rest assured that it doesn't revolve entirely around it. I hope :P. And unlike quite a lot of hentai, it's gonna be very much consensual, none of that nasty 'forced' stuff.
ST Episode One Production thread (WARNING: Adult content)

Kaelem Gaen

-blinks reading the words in one of the screen shots-  Okay,... I just noticed the "You said it sister   
Is that like an incest shot, or like that "You said it dude." cept calling her sister cause Dude is mainly ment for guys?
~ Chaos, panic, disorder...  My work is done here. ~

Squinky

It's slang. It dosen't always mean a sibling. She appears to be some sort of sex-android from the shots, so I doubt she is anyones relation.

cheeba

Pretty much exactly right. It's just slang, and yeah, she's a sex-bot of sorts (or at least starts out that way when we first meet her).
ST Episode One Production thread (WARNING: Adult content)

Kaelem Gaen

Ah okay then. 
I'm hoping again, that the game has more meat than sex, just cause you can find Porn games easily with some searching, but most of them have little to no story, and that is probably one of the larger Down falls of the the Adult Entertainment Industry.
~ Chaos, panic, disorder...  My work is done here. ~

Afflict


Theeph

Love your art cheeba. Just out of curiosity, what sort of time would you put into each cell?

I'm working on that anime feel atm, and the time factor really bites. Would love to know what it takes a pro like yourself.

Can't wait for the game. Sounds awesome. Story all the way.

cheeba

Time-wise, it's been a strain, yeah. The main "front standing" frame for an ingame chara usually takes about 20-30 minutes for a principal 'brainstorm' sketch (to settle on the basic look/build, jewellery/accessories and costume design), an hour for a refined inked sketch, and maybe another 2-3 hours for the colouring (although to be fair, a good portion of that time is spent deciding on the colour schemes for the chara). Full animation would take me the rest of my life, so for the conversation/interaction scenes the charas usually just have a static frame with 'talk' and 'blink' overlays, with cutaway and alternate angles here and there to take away the static feel. Where it's needed, animation is done using a mix of moving/scaling/rotating limbs, except where alternate frames are really needed (such as the case of hmm, bouncing bewbs or similar :P ), where they're drawn and coloured as individual sections and edited in place. I've played a lot of older commercial japanese anime games where charas do little more than blink and change expression occasionally, but I wanted a wee bit more than that. Backgrounds tend to take longer, as I'm not as well practiced and find it a real drag doing them, but still want to keep the layout interesting and not too generic.

As for cutscenes, I usually have one or another in mind mind for most of the day, thinking on camera angles, scripting tricks and shortcuts to get the point across with a minimal amount of resources. For example, when you first see the ship Shutterbug, it's crawling slowly across the screen, with an animated starfield in the BG blurring past, and alpha-blended speed/thrust lines blazing past the front of the camera at an ever faster rate. Coupled with some looped engine fx and a little bit of camera shake, it gives a fairly good illusion of speed without having to bog the filesize down with loads of extra frames or a pre-rendered animation.

And for people worrying about the sex getting in the way of the story, don't. In it's current state the game has one (quite lengthy) sex scene fairly early on, the rest of it's dedicated to the story and characters. It's highly unlikely to end up a 'sleep your way across the stars' kinda game, the sex in-game is more of a "look, it doesnt have to be a porno to have sex scenes" statement. I've played a few adult games before, and believe me, I'm taking care to avoid the common pitfalls there. Though luckily, most of them were so utterly, irredeemably awful that I'd be hard-pushed to do much worse ;D
ST Episode One Production thread (WARNING: Adult content)

ManicMatt

I bet you like Red Dwarf, Cheeba!

As for sex scenes did you see the one in Fahrenheit?

Bouncing boobs? Like in every other videogame since dead or alive came out? I always "sigh" about such things and then find myself drooling.

cheeba

Yeah, quite a big Dwarf fan, especially the older series. Most of the 'nods' currently in the game weren't actually deliberate, until I stood back and noticed I had a ship called something-bug and the protagonist's dead best friend as a hologram, aiiiegh :P. So Cipher's being rewritten as a living, breathing crew member now, not least because I was kinda stuck with what to do with a holo that red dwarf hadn't done (and done better) before, and I couldn't make him a cyber, as another one joins the crew fairly shortly in, and it wouldn't really work.

I haven't actually played farenheit yet (though I've been dying to). About the only other sex scene in a mainstream game I could think of was in (the quite excellent) Mafia, though that was pretty brief.

Finally got a plot/story arc I'm happy with now anyway, and been keeping myself busy working on a massive amount of lineart for the first few scenes (new shots soon, once they're CG'ed). Most of the settings and narrative flow are in place now (at least in my head), I've just gotta work out a few more links between scenes in the intro and it'll just be a matter of getting it all done.

I know the demo's taking a while, but I wanted to give a good indication of the gameplay and style, and not just your typical quick "two rooms and a prayer" alpha test. At the current rate, the first release demo will be a beta version containing a good chunk (if not all) of the first episode. And once the script's refined enough, I'll start scouting around for voice talent. Provided, of course, that I can find someone game enough to play Cheri ;)
ST Episode One Production thread (WARNING: Adult content)

cheeba

Minor update with a couple of new screenshots. Really getting stuck into development now, as there's still no end of stuff to trawl though. It's times like these you start to regret having a one-man team :-\
ST Episode One Production thread (WARNING: Adult content)

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