Author Topic: Asterix & The roman underworld (demo available)  (Read 18268 times)  Share 

Re: Asterix & The roman underworld (demo available)
« Reply #20 on: 19 May 2006, 17:01 »
graphics are looking sweet on this one !

lo_res_man

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Re: Asterix & The roman underworld (demo available)
« Reply #21 on: 19 May 2006, 19:39 »
this game looks great! There have been other Asterix games, I thought this link might help you with character design
http://www.abandonia.com/games/en/72/Asterix&Obelix.htm
(mods, this is to be a reference, I don't am not trying to promote abandonware)
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Re: Asterix & The roman underworld (demo available)
« Reply #22 on: 30 May 2006, 18:33 »
also if you check on the official site http://gb.asterix.com/  you will see there are quite a few games

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Re: Asterix & The roman underworld (demo available)
« Reply #23 on: 05 Jun 2006, 16:37 »
Nice work! :D Keep at it.

Re: Asterix & The roman underworld (demo available)
« Reply #24 on: 06 Jun 2006, 19:54 »
Good idea, but screenshot look like scanned wrom magazine.

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Re: Asterix & The roman underworld (demo available)
« Reply #25 on: 06 Jun 2006, 20:08 »
but screenshot look like scanned [f]rom magazine.

That's a good thing, since they're not. :=
Still waiting for Purity of the Surf II

Re: Asterix & The roman underworld (demo available)
« Reply #26 on: 06 Jun 2006, 20:15 »
but screenshot look like scanned [f]rom magazine.

That's a good thing, since they're not. :=

I like the the game, do not get me wrong.

Re: Asterix & The roman underworld (demo available)
« Reply #27 on: 09 Jun 2006, 17:37 »
im currently working on some characters. thats taking some time. expecially since all 10 of my computers are working on a project that puts food on my table and pays the bills and the only computer left is this crappy internet computer that can hardly run photoshop

Re: Asterix & The roman underworld (demo available)
« Reply #28 on: 01 Nov 2006, 22:14 »
Ive been super busy reacently working on an animated film and will be busy for the next year as well. I did have some free time today though and i popped up photoshop and just finished off this background.




im having a problem though. its been so long since i last coded that i forgot how to properly use global variables. I want to set up a time system when the beginning time = 1 then after that everytime you enter a room it adds 1 to the time then when you leave the room it does a conditional check on the variable. if the variable is less than lets say 5 (  <5   ) then going to the next room it loads the daytime room. if the variable is between 5 and 10 then it will open a night room. then if the variable reaches 10 it will load a day room then set the variable back to 1. is this possible?

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Re: Asterix & The roman underworld (demo available)
« Reply #29 on: 01 Nov 2006, 22:19 »
I want to set up a time system when the beginning time = 1 then after that everytime you enter a room it adds 1 to the time then when you leave the room it does a conditional check on the variable. if the variable is less than lets say 5 (  <5   ) then going to the next room it loads the daytime room. if the variable is between 5 and 10 then it will open a night room. then if the variable reaches 10 it will load a day room then set the variable back to 1. is this possible?

Yes it's possible.  Please post that question in the tech forums though!  Keep this thread about the production of the game!

Good to know you're still working on this ... even if slowly :)

Re: Asterix & The roman underworld (demo available)
« Reply #30 on: 02 Nov 2006, 01:58 »
ok the demo in my 1st post was updated so that it had the day/night setup.

points that i know already hehe.
**i know the bridge one isnt animating, i havent done that part yet

**i know the nightime on the bridge shows the lights on in getafix's house but they are off when right next to it. (ive got 2 night shots for each of those. one with lights on and one with lights off, i just need to code the part about getafix being home to get the lights to work properly)

**i know the interior of getafix's house is the same during day and night (i was lazy and havent done a night one yet)

**last but not least i know the characer sucks, I'm still working on the animated asterix

**another last. im having trouble downloading the demo, if anyone else is getting a screen of gibberish when they click on the link, just right click on the link, save as, save the htm file then just rename the htm to rar. beats me why thats happening
« Last Edit: 02 Nov 2006, 02:05 by Da_Elf »

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Re: Asterix & The roman underworld (demo available)
« Reply #31 on: 02 Nov 2006, 06:47 »
Hey the screenshots look really good and even though I dont know Asterix comics (I will be looking it up and reading their comics on the net to get an idea :):) ) and I can't wait to play this game. The thing is, how do I get the RAR file to play once downloaded? I have a few rar file games that I can't get to play and I am good with computers but the rar file confuddles me! New things to learn!!! Lol anyway tell me how I can get the rar file to work, thanks :).
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Re: Asterix & The roman underworld (demo available)
« Reply #32 on: 02 Nov 2006, 09:21 »
@gypsysnail: Did you try using the latest version of WinRAR? (and may I ask you how you can be good with computers if you can't open RAR files?)

Re: Asterix & The roman underworld (demo available)
« Reply #33 on: 02 Nov 2006, 12:34 »
you never heard of asterix?? shame on you!! hehehe
sorry about the rar file. its just that it compressed much better than the zip

gypsysnail

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Re: Asterix & The roman underworld (demo available)
« Reply #34 on: 03 Nov 2006, 01:30 »
@Gord: careful man, dont be too quick to judge me or I will be quick to snap you :P! I may be a female but I am very good with computers, I just had a lapse of memory, my memory isnt that good at times when I have so much to do. I know what winrar is!! And there is no crime in me asking what I asked. Have you ever forgotten something temporarily too, Gord? It's Human Nature! :). The file just did not look familiar as it has been awhile. I built my own pc and I am quite good with pcs, using them for 27 years of my 27 years, so please do not judge me ok. Have a good day Gord! :)

Lol Da_elf, I knew you would say that :D It seems Asterix was very popular and I had a look at the official site and I am like wow and intrigued by the concepts of the artist. Thanks for introducing me to the comics.
« Last Edit: 03 Nov 2006, 01:38 by gypsysnail »
Believe in afterlife! It's true in a metamorphical way ;)
Ken & Roberta - my inspiration!! 20 years.
U are what you love doing and passionate about - keep up what you love most.

Re: Asterix & The roman underworld (demo available)
« Reply #35 on: 03 Nov 2006, 06:46 »
@gypsynail: Okay, I apologise. Yeah, I forget lots of things about PC, too.

[intopic] This game looks very sweet :) I look forward to play. [/intopic]

Re: Asterix & The roman underworld (demo available)
« Reply #36 on: 03 Nov 2006, 16:12 »
started this yesterday. unfortunately normal work has caught back up to me and i need to start working on my animation again so this is where I'm at in this latest background.


« Last Edit: 03 Nov 2006, 19:25 by Da_Elf »

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Re: Asterix & The roman underworld (demo available)
« Reply #37 on: 03 Nov 2006, 16:22 »
Da_Elf, could you maybe reduce the size of the last two pics, as they're huge and are throwing off my browser and probably all the browsers... I've got a 17" screen... :P

Other than that the screens look maazing, and haven't had a chance to download the demo... :)

Re: Asterix & The roman underworld (demo available)
« Reply #38 on: 03 Nov 2006, 19:22 »
sorry about that. ive made them smaller and also made the  full size working version available as well which is actually larger than what i had posted before.
http://www.elfpro3d.com/Asterix/obelix2.jpg
« Last Edit: 03 Nov 2006, 19:29 by Da_Elf »

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Re: Asterix & The roman underworld (demo available)
« Reply #39 on: 03 Nov 2006, 19:26 »
Hey Da_Elf, I don't normally take the time to look at the GIP threads, but I was bored so I figured I'd look around. I must say I like your artwork. Somehow it makes me think of Dr. Seuss :D
Let's be honest. Most people suck at coding. I suck at coding, but at least my code is readable. To Hell with anyone too lazy to maintain consistent formatting in their code. I could deal with bad interfaces and structure if I could even read your horrible code. And that's putting it nicely. -monkey