Author Topic: 1-66 Lily Light Lane - Visit www.mrparkle.com  (Read 6317 times)  Share 

1-66 Lily Light Lane - Visit www.mrparkle.com
« on: 04 May 2007, 21:43 »
A first attempt... (32bit, 800*600).

Like I said: it's more an interactive story than an adventuregame. Thus expect lots of text and less of puzzles.

Story: Three students visits an orphanage located at 1-66 Lily Light Lane. The house has a bad reputation ever since several people dissapeared in it.

Build in 1926 ordered by Mr Sandersen, the mansion was first a place of joy. The man, Jacob, and his wife Abigail were both high-qualified doctors in neurology and biochemistry. They had one daughter: Eve, a beautiful sixteen year old girl with alas a seven year old mental state. To spend more time as a family her parents decided to quit their job.

Years passed in which the family Sandersen enjoyed pure happiness until destiny struck: both Mr as Mrs Sandersen disappeared. The only one who probably could have explained it was incapable: Eve.

Fortunately for Eve her parents left a will including what to do in such a situation. The mansion should be used as a small orphanage by a monastry so Eve could stay home. Once habited, children start to disappear...

Years later, the three students start to understand.









« Last Edit: 15 Dec 2007, 11:09 by MrParkle »

LimpingFish

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #1 on: 04 May 2007, 22:10 »
Looks very nice. The graphics look clean and professional.

Good luck with it. :)

Re: 1-66 Lily Light Lane: an interactive story
« Reply #2 on: 04 May 2007, 22:25 »
This looks beautiful! If it plays as well as it looks then this must be something special.

Will certainly look out for this when it's done!

JRock

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #3 on: 04 May 2007, 22:25 »
WOW!  this game looks very good!  Are you gonna charge for it (seems to be the thing these days  :-X)

anywho, i look forward to this one!

Good luck on future development!!!

Dualnames

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #4 on: 04 May 2007, 23:01 »
Those that did not notice it's the Sims graphical engine.

Re: 1-66 Lily Light Lane: an interactive story
« Reply #5 on: 04 May 2007, 23:09 »
I haven't said otherwise  ;)

I'm a storyteller, not an artist. As it's my first attempt at ags I googled all I could find about the gamebuilding engine and that's how I came onto several games using sprites from commercial (old) games. I thought further. To make music people uses keyboards and synthesizers, to draw I use the Sims. Easier and still a bunch of work too. But I like doing it and that's what matters.

LimpingFish

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #6 on: 04 May 2007, 23:22 »
Oh, I see. I didn't recognize it as using the Sims engine. Not that I'm too familiar with the Sims.

Still, it's looks consistent and well put together.

I await a demo with interest. :)

thewalrus

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #7 on: 05 May 2007, 01:29 »
     Good looking, very proffesional graphics is the first thing that I noticed. A most promising game..... Good luck!
Thewalrus

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #8 on: 05 May 2007, 07:54 »
Agreed, those graphics are indeed very professional looking. I especially love the reflection on the floor in the first one. Very well done ;)
Grundislav RULES!!!

Dualnames

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #9 on: 07 May 2007, 02:25 »
I don't want to sound harsh or anything. I just happened to notice it. Anyway keep working on it.

Re: 1-66 Lily Light Lane: an interactive story
« Reply #10 on: 07 May 2007, 18:26 »
Don't worry about it Dualnames, I'm not easily offended  :D
Besides, I should have mentioned it before - stupid me. I did mention it on the 'poster' as credits but it's very small to read naturally (however I think you can recognize it: second line, last words.)

Also, it seems easy but it's not. Naturally the Sims 2 Engine isn't used for this artwork so expect a lot of keying and photoshopping.  ;)

Re: 1-66 Lily Light Lane: an interactive story
« Reply #11 on: 08 May 2007, 10:33 »
When can we expect this great game though  ;D   ???

vertigoaddict

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #12 on: 10 May 2007, 09:48 »
I wanted to lean how to use those graphic engines and use the one in Sims, but I don't know a thing about scripting or anything technical like that so...

But I am good in making my Sims hehehe...

good luck on the game! I hope you'll let us play the full game free, cause I hate it when people sell their games, cause my parents think I'm too young to own a credit card and honestly I don't trust the net on money that much...

Re: 1-66 Lily Light Lane: an interactive story
« Reply #13 on: 17 May 2007, 11:00 »
I'm not going to set a deadline on this project as I often see too many people doing that and changing it multiple times (that annoys me  ;)).

The game will be freely available but I'd like to include voice-overs. Obviously I need volunteers for this (hopefully I can find them here) and there is a chance that I would charge the download for a buck or two. Than I can divide that small amount amongst the volunteers and me. Thus: the game with music will be free, the game with voice-overs will be very cheap.

I finally finished my inventory screen btw, so here is a screenie.


vertigoaddict

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Re: 1-66 Lily Light Lane: an interactive story
« Reply #14 on: 17 May 2007, 12:31 »
cool! I'll volunteer, and if you ever make any money out of this, keep it; I don't want money.

Re: 1-66 Lily Light Lane: an interactive story
« Reply #15 on: 18 May 2007, 10:10 »
I can't wait for this game. I am a big fan of the sims2 and this style of game you are creating. The best of both worlds. Thank you!

Re: 1-66 Lily Light Lane: an interactive story
« Reply #16 on: 20 May 2007, 04:11 »
This sounds great! And the Sims graphics look lovely. I can't wait to know more about the storyline. :)

Re: 1-66 Lily Light Lane: introsequence draft available
« Reply #17 on: 25 May 2007, 12:41 »
Oh my God!
Awesome story, awesome graphics, everything looks amazing!

vertigoaddict

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Re: 1-66 Lily Light Lane: introsequence draft available
« Reply #18 on: 29 May 2007, 21:56 »
I thought the intro was great, I posted a comment on youtube.

The song, it sounds like the intro song for that horror movie "Ginger Snaps" (The first one) were you inspired by it?

Re: 1-66 Lily Light Lane: Screenshots Intro
« Reply #19 on: 07 Jun 2007, 10:35 »
Here are some screenshots of the introsequence.







« Last Edit: 16 Aug 2007, 18:07 by MrParkle »