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Author Topic: Photoshop Phortnight (Until 24.6.07): Game Anagrams  (Read 5349 times)  Share 

Darth Mandarb

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Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #20 on: 22 Jun 2007, 00:13 »
Best. Photoshop. Contest. Ever ...

Redwall

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Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #21 on: 22 Jun 2007, 02:53 »
What happened to the second GF entry (I can't remember who did it off the top of my head)? I liked it. :(
aka Nur-ab-sal

"Fixed is not unbroken."

Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #22 on: 22 Jun 2007, 05:36 »



Vince Twelve

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  • Vince Twelve worked on a game that was nominated for an AGS Award!Vince Twelve worked on a game that won an AGS Award!
Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #23 on: 22 Jun 2007, 05:40 »
I must reciprocate!

What?  Couldn't think of a good anagram for "What Linus Bruckman Sees When His Eyes Are Closed?"  :=

Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #24 on: 22 Jun 2007, 06:05 »



Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #25 on: 22 Jun 2007, 07:12 »
ROFLMAO!

Brilliant, agreed Darth this is the best ever! LoL @ all the entries.

Goodluck choosing a winner.

Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #26 on: 22 Jun 2007, 08:22 »
What happened to the second GF entry (I can't remember who did it off the top of my head)? I liked it. :(

Perhaps the person in question realized that the anagram had already been used by one of the SomethingAwful entries which SpacePirateCaine linked to.
« Last Edit: 22 Jun 2007, 08:27 by GarageGothic »

Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #27 on: 22 Jun 2007, 11:53 »


play as a thug, preacher, gentleman, navvie, brigand or transvestite geisha.

Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #28 on: 22 Jun 2007, 13:04 »
If it's too obcscene, I'll withdraw my entry--with puns aside, It wouldnt win anything anyway. 



easiest box edit ever >__>

nihilyst

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Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #29 on: 22 Jun 2007, 23:25 »
Not an entry ^^



cheers
nihilyst

Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #30 on: 23 Jun 2007, 06:06 »
I was reaaaaally bored...


monkey_05_06

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Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #31 on: 23 Jun 2007, 23:30 »
Just FYI, I'm still working on my entry. I should have it in sometime tonight (not sure if "until 24.6.07" meant until midnight on the 24th or the 25th; either way I'm in GMT -6:00). If possible, please wait for my entry before judging! I have to go right now, but when I get back home (~1 hour) I'll continue working on it and, again, should have it in sometime tonight.

Thanks! monkey
Let's be honest. Most people suck at coding. I suck at coding, but at least my code is readable. To Hell with anyone too lazy to maintain consistent formatting in their code. I could deal with bad interfaces and structure if I could even read your horrible code. And that's putting it nicely. -monkey

kaputtnik

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Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #32 on: 27 Jun 2007, 13:03 »
I must reciprocate!

What?  Couldn't think of a good anagram for "What Linus Bruckman Sees When His Eyes Are Closed?"  :=

If anyone wants to photshop this:

"Beware ye, sir: Heathen Chinese Slam Dunk Locusts hew!"
I, object.

Akatosh

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Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #33 on: 27 Jun 2007, 14:48 »


... yeah.

SpacePirateCaine

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  • SpacePirateCaine worked on a game that was nominated for an AGS Award!
Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #34 on: 27 Jun 2007, 15:10 »
I'm afraid the heathen Chinese slam-dunk locusts, and "Reason Anus" will have to wait until "Game Anagrams 2", since the day has come and gone. I'd just like to say I'm impressed with the turnout for this competition, and I'm definitely glad I did it. I wish I'd thought of the theme myself, since that would be very awesome, but at the very least, I brought it to the AGS forums, and I'm very happy with the work that went into it.

Of course, with so many entries, I'm finding it very difficult to choose a winner. However, without a winner, there can be no next contest, and I'm already past the date. So I'm gonna stop waffling, and give it to Vince Twelve with:

"Banjo Nerd: A Real "At Mast" Virgin Porno" For the win! Congraturation, Vince:
Producer at ACQUIRE Corp. | Life in 8-Bit Color. | Life's much too short to be pessimistic.

Vince Twelve

  • Why can't I hold all these trophies?
    • Best Innovation Award Winner 2006, for 'What Linus Bruckman Sees When His Eyes Are Closed'
    •  
    • I can help with scripting
    •  
    • I can help with story design
    •  
  • Vince Twelve worked on a game that was nominated for an AGS Award!Vince Twelve worked on a game that won an AGS Award!
Re: Photoshop Phortnight (Until 24.6.07): Game Anagrams
« Reply #35 on: 28 Jun 2007, 01:19 »
Oh, I forgot all about this!  Hilarious entries all around!  Definitely one of the best Photoshop contests we've had in a long long while.  Well done SPC!  And thanks for the win.  I'll start a new one as soon as I can think of a good topic.  Hopefully we can keep up the momentum.