UPDATE 10/07/08: Hey everybody! We're back in full swing on Q2EAQ after the successful release of Damsel, and we've got a couple new little tidbits to titillate you, plus an update on our overall progress and a request for assistance!
We're at just about 60% completely finished backgrounds, with the rest medium-drafted...I know it seems lower than our previous progress, but after the positive response before, we expanded the game with a few more rooms, characters and puzzles that add to the plot and make it even more fun.
The scripting's progressed pretty far too, all the many, many room responses are completely done, and we're at about 60% with the dialogues and in-game events. We're looking at probably another...6? Months? Maybe? We hope? Before release.
Our composer Jaroban is coming up with a *spectacular* musical score for the game, here's a short sample:Tell me this doesn't make you want to grab a sword and run over plains in slow motion!
We're also looking for a character animator to help us handle the large quantity of animations in our game...if you're handy with pixellated (and very detailed) art, and want to learn more, you can get all the info here: Search for an Animator!
Here's a couple more finished screens:Circe, Semi-Retired WitchPinky the Elephant in her natural habitat:
And it's official, we're definitely going to be casting voice actors for the game a few months before release, so keep your throats warmed up!
Thanks for taking a look, we'll keep you posted! Original Thread:
Strange Visitor Productions and PPA Entertainment are proud to present...
Quest to End All Quests!
Balder! Hero of a thousand adventures! Well, actually seventy-two adventures, but still! Balder has spent his whole life as a barbarian hero, going on one Quest after another, rescuing lost treasures, saving scantily clad princesses and defeating evil monsters and wizards. And what does he have to show for it?
Arthritis, a bald head and a lot of scars. Who wouldn't be tired of solving other peoples' problems all the time? And now that he's old and wants to put his feet up and enjoy his elderly years, dang if people aren't *still* pounding his door down day and night with more quests!
Well, enough is enough. Balder is going on one last Quest to find out what higher power is dragging him into these messes over and over, and put a stop to it. What happens when heroes get old? What happens when monsters lose their teeth and the villains sell out? Find out, in a Quest of existential enlightenment, a Quest of naked leather-clad muscle power...
...a Quest to End All Quests!
Conceived in the Shower, Written, and Scripted by: Strange Visitor
Magnificently Arted, Charactered and Animated by: Pijin
Melodically Composed by: Jaroban
Fancily Special Art Moments by: MashPotato
Backgrounds: 60% (All medium drafted, and 50% final drafted!)
Story, Puzzles and Hoopla: 100% (No making it up at the last moment for *us*!)
Characters: 50% (Balder seems to only be wearing 10%. Barbarians.)
Scripting and Writing: 70% (There's always room for more jokes!)
Estimated Release Date: Early 2009-ish
This project has been tons of fun to work on so far, and we really can't wait to get it out there. It's been in production since November 2007. Once everything's 100% complete we'll be looking into voice actors for it as well. We'll keep you posted!
Eensy Update: In response to the posts on here and a bunch of messages I've gotten, I wanted to tell you...believe it or not, Pijin did all that artwork on *Microsoft Paint*, using only his mouse. *gasp!*
I originally did the art to look like KQ1-3-ish, and the original 16-color blocky bg's and chars will be released as an extra. But Pijin's work was so freaking impressive that the game grew larger and got more characters and puzzles just to keep up! He's busting himself hours every night doing all those amazing details.
A quick example of just how far he's improved over my old artwork: :o
Also, yes, I'm a huge Pratchett fan, although I swear I wasn't trying to rip off Cohen. He started as a really old looking parody of King Graham. It wasn't until I'd changed his original character and went, "Hey! It's so much easier to make him a little old man in a posing pouch!" that I realized he looked like Cohen. Plus, there are going to be moments in the game when you'll hear a "glingleglingleglingle", which started as a coincidence, but is now an homage.
And yes, the shortened nickname for the game is Q2EAQ, which we pronounce "Q-tweak".
Weensy Update: Really, I swear, other than his accidental resemblance (how many ways can you draw an elderly barbarian?) and the old-hero theme, this game will be nothing at all like The Last Hero.
For all those who asked:
And yes, we will probably release a demo a couple months before the finished product.