Updated January 11, 2011 Joshua Nuernberger presents
In association with
WADJET EYE GAMES2010 Independent Games Festival
Student Showcase Winner
GEMINI RUECOMING FEBRUARY 24, 2011
TRAILER 2!TRAILER 1TWITTERAWARDS Independent Games Festival 2010 - Student Showcase Finalist Featured at IndieCade 2010 @ E3Indie Games Arcade 2010PRESSIndiegames.com - Podcast (Dec 28, 2010):
http://www.indiegames.com/blog/2010/12/indiegames_podcast_14_diy_9021.html (48:30)
Attract Mode - Video Interview (E3 2010): http://www.indiegames.com/blog/2010/07/e3_video_gemini_rue_designer_i_1.html
Game Developer Magazine MAY 2010 - Interview: http://img148.imageshack.us/img148/6773/brgamedeveloperarticle.jpg
PCGAMER September 2010 - Preview -
Page 1,
Page 2DIY Gamer - Interview (Feb, 2010): http://www.diygamer.com/2010/02/future-gaming-boryokudan-rue/
IndieGames.com - 10 Indie Games To Watch Out For In 2010:
http://www.indiegames.com/blog/2009/12/10_indie_games_to_watch_out_fo.htmlFEATURESFull Voice Acting!
Developer Commentary!
Updated Character Portraits!
A full-length, science fiction/noir dual narrative
A fine-tuned action system, fair to both action and non-action gamers
An intuitive notes and names system for investigations
A traditional verb box point 'n click interface with the "KICK" Verb
4-8 Hours of Gameplay & over 80 hand-painted backgrounds
Neo-Noir soundtrack by Nathan Allen Pinard
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Starting today, Gemini Rue can be preordered in both downloadable and limited edition CD versions. The download costs $14.99 and will be made available to purchasers upon Gemini Rue's February 24 release. The limited edition CD, which will only be sold during the preorder period, costs $24.99 including free shipping worldwide. Expected to ship in March, the CD release will include the game, a full MP3 soundtrack, and professional packaging, as well as free access to the downloadable version when Gemini Rue launches online.To get a first look at the game or place a preorder, visit the official Gemini Rue website at http://www.geminirue.com.---
NEWS:
January 11, 2011- GEMINI RUE is coming February 24, 2011, under Wadjet Eye Games (
http://pc.ign.com/articles/114/1143516p1.html)
December 28, 2010- GEMINI RUE is on the indiegames.com Podcast
http://bit.ly/hFV39W!
September 15, 2010- GEMINI RUE will be at the Indie Games Arcade!
August 1, 2010- Added IGF, Indiecade, & Interview links
June 27, 2010- Announcement: Gemini Rue is now the title!
January 30, 2010- Important Announcement: Boryokudan Rue will be a commercial Release!
January 18, 2010- Boryokudan Rue has been nominated as a student finalist in the 2010 Independent Games Festival! Check here for more details:
http://www.igf.com/10studentfinalists.htmlNovember 18, 2009- Updated Game info.
- New Blog post.
February 5, 2009- New screenshot + updated old screenshots
- Added/modified game info a bit
- Changed classic Lucas Arts font
- Release date: I'm not going to give one for fear of it biting me back, but I will say that a large majority of the work is done. The game has been in production for just over a year now, and things have been somewhat on schedule for the most part. There is a 90% chance it will be completed at the MOST within a year.
September 18, 2008Current team includes myself, and Nathan Allen Pinard on music. I'm trying to remain somewhat reclusive about the game's story and features, and leave that for a surprise when the game is released. The game has been in production for about eight months now, but I won't announce any tentative release dates yet.