Thalia James, member of the Earth Anti-Encroachment League for over twenty years, has contacted a bizarre disorder during an inspection of a distant planet. Now it seems that danger is always two steps behind her as she continues what she once considered a relatively mundane job. It seems as if there is something rotten in the state of the Milky Way...
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That was the summarizing paragraph for the adventure game I was going to star in...before it got cancelled.
However, for a game character, being cancelled is hardly the end of the world. In fact, there's an entire universe beyond the one that you Outsiders see on your screens whenever you start playing our games...and for the first time, you're going to get a look at it...

This is my first AGS project. It's taken a total of almost a year to finish, and I hope that it will be worth the wait.
The paragraphs above are pretty much the best way I've found to describe this game's plot without giving too much away. I feel that going into too much detail about the plot would ultimately spoil the experience, since the premise of this adventure game is a somewhat unique one (at least, I hope it is).
To elaborate somewhat: My first game, Area 50.5, was meant to appeal not only to people new to adventure games, but to people who love adventure games as well. Adventure: The Inside Job, however, was designed to appeal to people who not only love adventure games, but have played
too freaking many adventure games.

Here's some good news and bad news about what you can expect from Adventure: The Inside Job -
The bad news:-This game will have ripped sprites, ripped backgrounds, and ripped music.
-The game's storyline is copied from an idea conceived by an author to such an extent that fans of said author would be screaming "RIPOFF!" five minutes into this game.
-This game is pretty big (and I don't mean "big" in terms of story, length, budget, or puzzle volume).
The good news:-This game has ripped sprites, ripped backgrounds, and ripped music for reasons quite different than the usual "I can't draw/compose music very well"/"I don't have time to draw/write music for this game" excuse, for reasons you will soon see once you start playing. And the game DOES have some original sprites/backgrounds/music.
-This game is meant as a homage to the author mentioned above, in fact, one of his books is hidden in one of the game's screens, and I intend to give him and his idea full credit in the credits.
-This game's size is primarily due to its vast quantity of (original!) animations and its high resolution (640X480!).
In some ways, ATIJ can be considered a fangame, which would make it one the few fangames that includes ripped graphics and music yet
isn't a sequel, a remake or a spinoff.

Yes, it's been almost five months, but at long last, this game is now ready to be downloaded and (hopefully) enjoyed by the masses! Have fun, everyone.
Download (66 Mb compressed, 337 Mb uncompressed)
Alternate downloadAdventure: The Inside Job Website