It seems that it doesn't appear when the project tree is on the left side.
Ah well spotted thanks, I'll get that fixed.
Variable Debugging-OMG I'd love to have this feature.
I'd love to have it too. But as I said, it's a *big* job and something that I'll probably just roll into the rewrite of the script compiler, whenever I finally get around to doing that.
Intellisense- When does this get compiled to use? I've tried to figure it out (Save, F5, etc) but so far I'm not seeing a pattern. But I'm also an idiot, so who knows?
The contents of the header files (.ASH) are updated in intellisense whenever you save or run the game.
Local variables within a .ASC file are only updated in intellisense when you open the script, and then when you switch to another tab and then switch back.
the auto-complete seems to get confused for elements that begin with an underscore
Yeah I've noticed this before, I should really get round to looking into it. It's quite minor though, everything works except it won't automatically highlight the entry in autocomplete if it has an underscore.
Is there a way to disable the "automatic space after comma" functionality in the script editor (so that when I type a comma it won't automatically insert a space immediately afterward)?
What this means is, if switched off, the editor would no longer add the spaces after commas and it wouldn't move the closing brackets } left one tab-space automatically (that still irritates me), so it would be all like typing in Notepad. And by default it could stay on for all users who know and love these functions.
These are reasonable suggestions, I'll look into them. However I will be changing the behaviour of the } handling, because the way it works at the moment is quite annoying.