I tried drawing a background in MSPaint, 5760px x 5760px*. It really bogged my computer down. I was wondering what is the limit as to what dimensions a room's background can be?
I did a little bit of digging, and I found this old thread
Also, I came across this as well:
CJ: The maximum room height is 1400 pixels (at 320x200 resolution - you could have a 2800-tall 640x400 room).
I asked CJ for clarification:
CJ: The pathfinder uses an 1400-sized array for storing potential routes, and there's one row for each line.
That means in 320x200 and 320x240 the maximum room background height is 1400 pixels, in 640x400, 640x480 and 800x600 it's 2800 pixels. In theory, there's no width limit.
However, the reason why I bring up this question, is because it's been quite a few years since that thread was posted, and AGS has gone through several upgrades since then, notably, the implementation of native coordinates.
Has this changed since AGS~2003, or is the background height limit still 1400px for 320x200 res (2800px for 640x400 res)?
*Just so you know: I don't actually need
a background that big, I was just experimenting, and would like to know what my limits are.