Author Topic: BUG:(AGS 3.1.2) Translations  (Read 1428 times)  Share 

Re: BUG:(AGS 3.1.2) Translations
« Reply #20 on: 01 Jun 2009, 14:50 »
No extra commands were used (speechfont...) only text translation..


edit: I found it, there is a typo under //#NormalFont as the CJ suggested...

thanx
« Last Edit: 01 Jun 2009, 15:34 by Sektor 13 »

Pumaman

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Re: BUG:(AGS 3.1.2) Translations
« Reply #21 on: 08 Aug 2009, 15:56 »
  lLife.Text=String.Format("VIDA: %d %",Vida);
  lBullets.Text=String.Format("BALAS: %d/%d",Balas, TotBalas);

I tried this and it worked fine for me. String.Format should definitely translate those lines if they're in the .TRS file. Did you manage to solve this in the end?

Joe

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Re: BUG:(AGS 3.1.2) Translations
« Reply #22 on: 13 Aug 2009, 11:22 »
No I didn't, but you mean it should work in AGS 3.1.2? I really thought it was a bug you'd fix in a future version as you said
« Last Edit: 15 Aug 2009, 19:27 by Joe Carl »

Pumaman

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Re: BUG:(AGS 3.1.2) Translations
« Reply #23 on: 15 Aug 2009, 14:18 »
No, the bug I was talking about fixing was the one that Dualnames reported.

I haven't been able to reproduce your problem ... could you upload something that demonstrates the problem?