Red Dwarf: The Game - DEMO NOW AVAILABLE!

Started by Blobby 101, Sat 06/03/2010 15:13:13

Previous topic - Next topic

Captain Lexington

Oh, and as for making Rimmer more distinctive - take that smile off his face! Rimmer never smiles except in self-satisfaction.

I'd almost recommend switch Rimmer and Lister's faces, but Rimmer doesn't scowl all the much either.

CaptainD

Quote from: Blobby 101 on Sun 27/06/2010 19:02:45
OK, thanks - I'm adding more responses and things at the moment, trying to make sure there aren't any actions you can do that just return silence any more - hopefully I'll be able to add some helpful comments in with these ;)

Looks good so far, apart from the dreaded "i" instead of "I" as a personal pronoun, the writing's pretty impressive - authentic but not simply copying from the show's dialogue.   ;D
 

Dualnames

Apart from some quirks in terms of programming, I'm still excited on this. The humor is in the right direction IMHO. I found some bugs if you're interested.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Blobby 101

Yeah, cheers ;)
What bugs did you find/ what did you mean by programming quirks? xD

DOWNLOAD

Dualnames

Quote from: Blobby 101 on Mon 28/06/2010 11:04:39
Yeah, cheers ;)
What bugs did you find/ what did you mean by programming quirks? xD

The lack of responses for starters. Also when I saved, i couldn't bring the pop-up GUI. Thank god TAB was left, and I could still play the game, when I used the first item from the two i got from the AR goggle (not the IO Module), on the Vidscreen, I went and I could still pick up the items.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Blobby 101

#65
QuoteThe lack of responses for starters.
Yeah, I'm working on making it so that every action will give at least some kind of response.

QuoteAlso when I saved, i couldn't bring the pop-up GUI
I'd noticed this. Turns out that when I customised the save feature, I'd forgotten to make the Iconbar visible again xD so that's now fixed.

Quotewhen I used the first item from the two i got from the AR goggle (not the IO Module), on the Vidscreen, I went and I could still pick up the items.
Ah, yeah - thanks. I hadn't thought about that. It's because I was using the Vis Chip in the players inventory to check if the items had been taken. You see I'm learning AGS scripting as I go along with this project so at the time of making that section of the puzzle, I didn't know how to use variables. I'll fix that now ;)


Also I've been thinking about the scope of this project. I have lots of ideas that I'd like to put into this game but I'm not sure how well I can make them all fit into the same storyline so I had an idea.
How would anyone feel about this being a reasonably short game (not stupidly short, just not a full length game) and instead did a Telltale Games thing where I make it like a Series of Short episodes? It'd be like a new season of Red Dwarf just in 2D, being a game and not being on your telly... :D

DOWNLOAD

Dualnames

 :D Good to know, you're already on those. Apart from that, I got the Red Dwarf feeling, and that's great. Plus you got CaptainD fairly excited. ;)
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

CaptainD

Quote from: Dualnames on Mon 28/06/2010 17:10:31
:D Good to know, you're already on those. Apart from that, I got the Red Dwarf feeling, and that's great. Plus you got CaptainD fairly excited. ;)

:o :o

H2G2 filled my comedy sci-fi adventure game yearnings for a while, but now that I've finished that...  ;D
 

CaptainD

Short but sweet.  The puzzle was logical enough, though the inventory handling seemed odd (I'll elaborate in a PM if I can work out how to describe it!  ::))

Looks good.  With the missing bits filled in and a good Dwarf plot, this will definitely be a game well worth playing.
 

Blobby 101

Still working on this bit by bit, In case anyone's interested I've decided to make this an episodic game instead of a single long game - It'll be like a new series of Red Dwarf :P
Not really much else to show, I've been working on making the initial puzzle a bit harder and sorting out various small bugs. Hopefully shouldn't be long before there's a finished game for you all to play ;)

DOWNLOAD

CaptainD

Quote from: Blobby 101 on Mon 02/08/2010 09:17:48
Still working on this bit by bit, In case anyone's interested I've decided to make this an episodic game instead of a single long game - It'll be like a new series of Red Dwarf :P
- Good decision!  ;D
Quote from: Blobby 101 on Mon 02/08/2010 09:17:48
Not really much else to show, I've been working on making the initial puzzle a bit harder and sorting out various small bugs. Hopefully shouldn't be long before there's a finished game for you all to play ;)
- Great news!  8)
 

CosmoQueen

OMG a Red Dwarf game! I'm really excited to play this. I really love this show :)
KPop and AGS....................that is my life.

Blobby 101

Wow - I can't believe it's been nearly two months since I was last on here. Took a bit of a break away from these forums for a while but now I'm back so it's time for some dwarfiness :D

There's not much visually to show most of the improvements have been fixing bugs and adding more responses to items) But I have come across a major problem which I don't understand. I've made a thread about it
here.


cheers, Rhys

DOWNLOAD

CaptainD

Glad to hear that this project is still going!  ;D

Better programmers than I (which means just about anyone...) will be able to help you with your coding problem, no doubt.
 

SMF spam blocked by CleanTalk