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Author Topic: Cthulhu Dungeon hack  (Read 626 times)  Share 

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Cthulhu Dungeon hack
« on: 06 Feb 2011, 00:10 »
Just wanted to share mockup with you all, it's an idea my brother and I had for a Lovecraft inspired game, styled after EOB and Lands of Lore. It'll probably never get past the mockup phase, so I thought why not shed some daylight on it before it gets tucked away for good.
Classes would have been stuff like medicine man, firefighter (starts with a fire axe) etc. +1 beaded vestments and moccasins. Long rifles and pepperbox pistols. A detailed character generation system and leaning more towards sand-box roleplaying style than EOB would have been the order of the day.




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Re: Cthulhu Dungeon hack
« Reply #1 on: 06 Feb 2011, 00:17 »
AWESOME!!

Now back to work!!!

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Re: Cthulhu Dungeon hack
« Reply #2 on: 06 Feb 2011, 00:27 »
You'd probably want to optimize the text area since games like that are text-heavy, but aside from that I like it.  It sounds like a project worth investing some time on!

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Re: Cthulhu Dungeon hack
« Reply #3 on: 06 Feb 2011, 00:35 »
I love Lovecraft, It's a shame Shadow of the Comet and Prisoner of ice are so lame.
I have an idea for a Lovecraftian game, but it's not more than an idea.  ;D

Good luck with your project!
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Anian

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Re: Cthulhu Dungeon hack
« Reply #4 on: 06 Feb 2011, 00:53 »
Well I think your style definitely fits HPL type story/game. Btw. that city looks like it came from a Discworld novel cover, I think those are Josh Kirby's illustrations.
If something comes to pass, you can count me in at least as a tester or quest ideas or something.  ;D Don't why I didn't try Echo bazaar already.

And I don't know how many people have this opinion, but I think I like the worlds and ideas that Lovecraft inspires more than his actual stories. While the style is fun to read, most stories have weird structure and, at least to me, sound a bit "unpolished". But it's not "polish" as in it's reflected in the quality, just that while today's stories are mostly very formulaic, it's still kind of a habit to read them, while Lovecraft and let say Poe and AC Doyle offer a view into a different story telling atmosphere.
Especially since steampunk appeared, add to that horror, urban fantasy and similar topics, all this things really spawned from those and similar ideas. Even if you mention Lovecraft, people who read his works (and many who didn't) know what kind of a world it is....
ups, it's late and that was a bit of a ramble, I apologize.
« Last Edit: 06 Feb 2011, 01:00 by anian »
The impossible often has a kind of integrity which the merely improbable lacks.

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Re: Cthulhu Dungeon hack
« Reply #5 on: 06 Feb 2011, 01:03 »
I am a fan of everything you've mentioned and, as usual, art is exquisite. Thumbs up! I quote progz in the text area.

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Re: Cthulhu Dungeon hack
« Reply #6 on: 06 Feb 2011, 01:14 »
@Dual

Hey, I made the putty icons today jeez!

@Anian

Josh Kirby is the man. I'm surprised how much that illustration calls him to mind (A lot of the non UI stuff, including that city, I did ages ago for the now defunct indie RPG 'Cyclopean').

@Everyone else

Thanks for the kind words, although I doubt I'll ever get this project past the idea phase. A lot of the graphics would be kinda dull to paint (walls, walls, walls) and the code is way to much for me. Plus, I have a better idea for my next game anyway:)

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Re: Cthulhu Dungeon hack
« Reply #7 on: 10 Feb 2011, 08:35 »
Plus, I have a better idea for my next game anyway:)
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Re: Cthulhu Dungeon hack
« Reply #8 on: 10 Feb 2011, 12:05 »
Good job! I love those graphics!
In other hand, I'm not sure if Cthuluh and Dungeon Hacks fit too much together. But if you make a game out of it I'll definitively play.
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Re: Cthulhu Dungeon hack
« Reply #9 on: 10 Feb 2011, 12:06 »
Good job! I love those graphics!
In other hand, I'm not sure if Cthuluh and Dungeon Hacks fit too much together. But if you make a game out of it I'll definitively play.
Is it time to make a group on Steam yet?  ;D
Though I'm not sure if multiplayer would work, not everybody reads at the same speed etc.

Damn, I'd really like to play this kind of game (I won't mention higher resolution, I promise  ;D ). Been playing Echo Bazaar (unpaid ad: pm me for friends to play with) for a few days and I am kind of dissapointed, by the lack of stories and variety it offers so far. Don't get me wrong, some of the ideas are inspiring and cool, but it's a lot of grind in the way, maybe I was expecting a more...can't believe I'm saying this, but I wanted to read more while playing a game. This game would probably have more atmosphere.
« Last Edit: 10 Feb 2011, 12:14 by anian »
The impossible often has a kind of integrity which the merely improbable lacks.