This game had a great feel to it even though I played the silent version a couple weeks ago. Helluva first game. I look forward to the next one.
Thank you very much Stumblebum, I'm glad that you enjoyed it.
Your recent publicity boost will generate downloads (congrats on the coverage btw). These downloads will propagate. You will find your game copied to many sites. The version people stumble on is going to be the version that propagates onto the nets, so the faster you can get a polished version on-line the better.
Calin: I'm not saying "make a deluxe version". I'm saying add basic simple feedback for some of the core "could be" puzzle solutions.
It's a game, it's all about feedback.
Again I want to stress that I think this was a great little game and it had me impressed in many ways, I don't want to come off as not liking it. I just believe a few extra lines of dialog in this case will make a big difference to the overall reception of the game. It's the only thing missing.
Thanks again theo, I really appreciate all the advice. I have the rest of the day free today (plus a couple of Hitchcock films on the TV to keep me company), so am going to do another pass over the game and add the extra interactions and responses. I figure that I want to do it at some point, and if I am ever going to do it, it'll be of most benefit right now - you're right. Plus I don't want to get involved with another game/idea only to have to come back to this one and not be in the right head-space for it.Edit: VERSION 0.5 uploaded.
Available through the game page.
Hopefully this'll be the final version. I've added extra responses to all the characters and inventory items, and all of the likely hotspot-interaction combinations. (If you try something that you think is a sensible action, but get no response, please let me know through a PM and I might add it later on). I could add some more nonsensical interaction to things like posters and so on, but I think I'd lose my mind doing so.