Author Topic: MAGS April: "Time" (CLOSED)  (Read 6916 times)  Share 

Hudders

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Re: MAGS April: "Time" (OPEN)
« Reply #100 on: 04 May 2011, 16:08 »
I'm getting an error, mode7:

Quote
Unable to determine startup path: GetShortPathNameW failed. The specified game file might be missing.

Strange what os are you on?
Anyone else getting this error

I'm using WINE. I will try it on Windows when I get home.

abstauber

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  • abstauber worked on a game that was nominated for an AGS Award!abstauber worked on a game that won an AGS Award!
Re: MAGS April: "Time" (OPEN)
« Reply #101 on: 04 May 2011, 16:43 »
@Mode7: Absolutely terrific! Now you have to excuse me, I need to play Another World again until you get the full version done :)

the last door only only let me in after I tried for about 5 times

hedgefield

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Re: MAGS April: "Time" (OPEN)
« Reply #102 on: 04 May 2011, 17:15 »


Presenting




Weathered special agent Jake Brewer is called upon once more to secure the safety of his nation. But this time he only has 15 minutes before everything goes tits-up. ARE YOU A BAD ENOUGH DUDE TO STOP THESE TERRORISTS IN TIME?




Download the game HERE.



p.s. Thank god for sprite file compression. It sized the EXE down from 123 mb to 23 mb! Ironically if I zip them both up the resulting files only differ by 1 mb...


Mad

  • They're just jealous the voices only speak to me!
Re: MAGS April: "Time" (OPEN)
« Reply #103 on: 04 May 2011, 18:13 »
@Mode7: Fantastic! You've done the game that obviously inspired this absolute justice, but I had the same problem as Abstauber:
I actually needed a lot more goes at the final hurdle until I finally succeeded than Abstauber's very respectable five . Although the door was always far from fully closed, the character wouldn't enter! At the end, I think I cheated: I quit the game, as the protagonist was standing right beside the door. After starting the game up again, the autosave feature put the character in that exact same spot, and I could just effortlessly walk through the doorway!
So, maybe you'll have to look into that for the final game. (Please, sir, I want some more! ;))

Now on to hedgefield's entry, and hopefully some more...

WHAM

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  • WHAM worked on a game that was nominated for an AGS Award!
Re: MAGS April: "Time" (OPEN)
« Reply #104 on: 04 May 2011, 18:19 »
God I almost had a friggin' heart attack! No backups and AGS gave me an error how it was unable to compile the exe due to "currupt memory". One reboot later all seems well again. Phew.

Will post the actual game in a few hours, the competition looks tough, though...
Quote from: Ghost
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Re: MAGS April: "Time" (OPEN)
« Reply #105 on: 04 May 2011, 18:33 »
So, I had to rush it a little but managed to make a stable and hopefully bug-free version of RunAway.

Don't expect too much, I didn't start this for the competition and I only worked on it for approximately 7 days. It was just a little idea I had and started to work on. I had to cut back on a lot of things like music, two-player mode and the graphics in general, but in case I get enough positive feedback I might work on it again later on.

Get it here.



Re: MAGS April: "Time" (OPEN)
« Reply #106 on: 04 May 2011, 19:40 »
Awesome six entries thanks and well done to everybody. Wham the pressures on! :)

WHAM

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  • WHAM worked on a game that was nominated for an AGS Award!
Re: MAGS April: "Time" (OPEN)
« Reply #107 on: 04 May 2011, 19:50 »
http://www.bigbluecup.com/games.php?action=detail&id=1426

Of the Essence
Can you escape impending doom?



If I am not mistaken, this might also be the first AGS game to feature achievements! Correct me if I am mistaken!  ;D
I was mistaken...  :(
« Last Edit: 05 May 2011, 12:20 by WHAM »
Quote from: Ghost
My penis still talks to me in the dark of the night but that's okay, he always does that.

Re: MAGS April: "Time" (OPEN)
« Reply #108 on: 04 May 2011, 19:52 »
Awesome six entries thanks and well done to everybody. Wham the pressures on! :)

i'm awaiting the proofreading badly, so the pressure is on me now, i guess.  :P

Re: MAGS April: "Time" (OPEN)
« Reply #109 on: 04 May 2011, 20:33 »
Wow! Very strong entries! Good theme I would have to say



Re: MAGS April: "Time" (OPEN)
« Reply #110 on: 04 May 2011, 21:14 »
Nice work, Mode7, but I already told you that.

I can't seem to get through the closing door though, even when it looks like I'm quick enough.

Re: MAGS April: "Time" (OPEN)
« Reply #111 on: 04 May 2011, 21:59 »
City of Thieves: Rescue Sandy




Burglar Simulation


Download the game HERE.
« Last Edit: 05 May 2011, 18:07 by Rocco »

Bulbapuck

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Re: MAGS April: "Time" (OPEN)
« Reply #112 on: 04 May 2011, 22:19 »
OROW VI: Get the games here!
Get head over heels by cat! I made the music :D

WHAM

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  • WHAM worked on a game that was nominated for an AGS Award!
Re: MAGS April: "Time" (OPEN)
« Reply #113 on: 04 May 2011, 22:23 »
Had a quick try at all the games. Good stuff in here. I'll write short few sentence reviews on all of them and post here. At the moment I feel very good about two games, and will give those two a lot more time before deciding on who I will vote.
Quote from: Ghost
My penis still talks to me in the dark of the night but that's okay, he always does that.

Arj0n

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Re: MAGS April: "Time" (OPEN)
« Reply #114 on: 04 May 2011, 22:24 »
@Bulba:
use an inventory item on them

Ascovel

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Re: MAGS April: "Time" (OPEN)
« Reply #115 on: 04 May 2011, 22:29 »
Wow, so many games! :o This is a great edition of MAGS - too bad I didn't have enough time to participate.

Arj0n

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  • Arj0n worked on a game that was nominated for an AGS Award!
Re: MAGS April: "Time" (OPEN)
« Reply #116 on: 04 May 2011, 22:37 »

Khris

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Re: MAGS April: "Time" (OPEN)
« Reply #117 on: 04 May 2011, 22:50 »
Wow, a total of seven games, that's got to be a record!

15Minutes:
Very stylish, great overall concept, a bit too easy though.

City of Thieves:
Just finished it, is it possible to get the 20,000? I'm pretty sure I got all the money out of both locations.
Wow, I definitely see you spending all your nights creating this, can't imagine the amount of work you put into this. The minigames are nicely done and
I felt actual tension when the police showed up during the second burglary
:D

Concurrence:
Damn impressive, coding the movements must have been a nightmare. The graphics are beautiful, love the birds whooshing by closely in the intro.
I'm still stuck at the screen with the two little platforms. I managed to run-jump to the second one, but I can't jump from standing, he always makes a step first and plunges to his death. Help?  

Of The Essence:
I finally managed to play through this using JoyToKey, the scripted events were perfectly paced, digging the artillery explosions. Now add diagonal walking and native Joystick support ;D

Run Away:
I couldn't get far, I'm constantly getting stuck behind trees or houses and there seems to be a bug with shooting the bazooka upwards (the nine fields include the one I'm standing on and it's game over).
Will give this another try once I understood the controls properly.

Mirror for OF THE ESSENCE
« Last Edit: 04 May 2011, 22:52 by Khris »
http://whathaveyoutried.com/

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Re: MAGS April: "Time" (OPEN)
« Reply #118 on: 04 May 2011, 22:53 »
So many entries, great! When was the last time that a MAGS had this many entries?

Congrats to all of you on finishing (or finishing a reduced version)!

Haven't played any of them yet, but will do so tomorrow, probably. :)

Hudders

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Re: MAGS April: "Time" (OPEN)
« Reply #119 on: 04 May 2011, 23:11 »
I thought 15 minutes was hilarious!

Of the Essence is also a lot of fun.

Concurrence is nicely styled but I found the controls awkward and gave up on it in frustration after falling to my death for the billionth time. I'm still stuck in the same place as Khris.