I can't play it and can't stop thinking about it at the same time.
I love the idea of the game, graphics, music, writing, yet I really don't want to go back to it.
It is, in my opinion, one of the best and most important adventure games / sims ever, and all the sorrier I am that something has gone wrong.
I think the idea behind the frustrating difficulty of gameplay is faulty.
You see, it is as if you wanted to teach someone about aggression being wrong by pounding him on the head with a baseball bat.
If you allowed the players to explore more on their pace, they would be moved by your superb writing and plot, and probably they would start thinking about ideology of success, people who have financial problems, etc. And as it is, playing Cart Life makes you angry -- not at the society, but at the game.
Of course, a simulator is a simulator, wanted to see how it is? Here you go. But I would love it much more if I could actually play it, not quit in frustration that once again I failed to pick up my girl from school; because Mel must live in her world, I don't.
These issues are, in a way, the issues of a player, not yourself. They don't change it how impressive is your project and how I admire you for making Cart Life.