Your friendly Barbarian here.
I haven't been here in ages, and not sure if any of the "old timers" are still hanging about, or how many of youse might even remember me.
I was going through some old files I had, and happen to find some of the old games I made using AGS, which got me to thinking I should pop-in here and see what's going on and say hi.
I noticed that my old games in the library had outdated links and broken-images, so I went in and updated the the links and pics for my old games (the ones that I was still able to find):
Escape from Evergreen Forest: http://www.bigbluecup.com/games.php?action=detail&id=450
The Great Stroke Off: http://www.bigbluecup.com/games.php?action=detail&id=540
Dark of Night: http://www.bigbluecup.com/games.php?action=detail&id=637
Knight Quest for the Golden Ring: http://www.bigbluecup.com/games.php?action=detail&id=853
Well, life's been a real adventure in itself (but, I can save some of those details for another time). I was living over in SE Asia for several years, but have now since returned back "home" to Canada for a while now.
I'm still trying to figure some things out and get "back-on-my-feet" so to speak, but I'm working towards improving my situation.
I've still been fairly active in the creative-side of things though, but focusing on a different interest/hobby these last couple of years or so in that regards. I've gotten into RailWorks, which is a fairly realistic Train-Simulator that I enjoy using, and I've taught myself how to build Routes & Scenarios for it as well.
You can see my site for it over at: http://www.rryard.com/
if interested. I've made and released a few freeware projects for it, but have now just released my first Payware for it (a Scenario Expansion Pack which I hope to see some success from), and currently working on a High-Speed-Route project as well.
I was thinking I'd like to get back into making some Adventure Games again at some point with the AGS program.. but it looks like I'd probably have to re-learn and re-teach myself a lot of it, as it appears lots of changes have been made to the AGS engine & editor since I've last used it.
Anyways, that's just very briefly an update about what I've been up to these last few years.
It would be great for any of my old AGS friends that may still be around to say hi and get in contact with me.
Or, even if I don't know you, feel welcome to shout at me.