The Mega rich.
No doubt some and perhaps even many of them obtained their millions through intelligence, hard work, and brilliant ideas but when Walton Braddrick inherits his father's empire after a suspicious death, Nathan Carter is sure that this man is not one of them. Join Nathan and his recent acquaintance Mary Baker as they dispense a unique form of justice to a corrupt businessman who is beyond the reach of the law.
I am happy to present:
The Cast: Nathan Carter:A con-artist who targets only those who have caused some great harm and then used their vast resources and power to escape the consequences. This robin-hood complex that Nathan possesses often brings him into more trouble than it is worth. Not only is Nathan attempting to
relocate Walton Braddrick's millions but as well he is working to infiltrate and take down from the inside a dangerous criminal organization responsible for dozens of deaths.
Mary Baker:Mary is a criminal who is in the game of conning mainly for the challenge and thrill of it. (This is not to say that she dis-likes the money.) While helping Nathan con Walton, she is approached by a corrupt politician who leads her down a road that spirals out of control, leading her to question her beliefs and practices along the way.
Screen Shots:
Nathan convincing Mary to help him with Walton.

Mary and Nathan confirming the guilt of Walton.

A conversation by moonlight.... while breaking into a house.
The Team:Written and programmed by: Ethan Damschroder
Backgrounds by: Igor Donevski
Character sprites by: Shane Stevens (ProgZmax)
Character portraits by: Ian Schlaepfer (big brother)
Music by: Tony Franklin (Something13)
Poster Art: Karen Petrasko
Voice acting: I don't know yet... Suggestions?
Features -Two playable characters. (3 technically, but one is only for a single scene.)
-Action puzzles (It's not about reacting quickly, it's about thinking quickly.)
-Inventory/item puzzles to allow you to manipulate your environment to solve problems.
-The ability to add any item or character in the room to a list of clues to work out connections and special
actions like crying or playing piano. (Note: 'Ceiling fan' plus 'Chair' does not equal 'Create flying chair')
-Three story lines at the same time with connections between them.
-Dialog puzzles to gather information and gain the trust of others
Rough estimate on release date:Winter 2011/2012. This is my first commercial project so I don't have a good estimate for how long it will take. Here's hoping I can release it sooner!
I don't have a website but feel free to follow me on Twitter for more updates on development @edamschroder
Just a side note:
This story has no relation at all to my first game "A Night to Remember." I don't much like the story or construction of that game nowadays but I loved the character of Nathan Carter despite how abysmally I portrayed him so I brought him back for this.