I have a save button on my main gui that brings up the save gui.
That is working, however it is coded:
[code]
function btn_save_OnClick(GUIControl *control, MouseButton button)
{
gSaveGame.Visible=true;
mouse.UseModeGraphic(eModeWait);
}
[/code]
Do you think change it to "show dialog" would help with the text box?