Thanks a million for your feedback, KodiakBehr!
I'd like to share with you all a little story about the development of this game
In April there was, here in Naples, the first Italian Indie Game Development Contest (www.bravenewgame.com
). I made this game from scratch in 10 days just to take part in the contest. My main goal was not to win but to MEET all those indie gamedevs that I met before only through internet or those I've never met at all! I really believe in the power of Networking, something that, IMHO, lacks in Italy where many (obviously, not everyone) want to achieve success in any possible way and in the less time possible.
This game really is a whimsy to me, but I really appreciated every single feedback that the AGS community gave me. It really improves my whole experience
EDIT: Emotioneering is a word crafted by David Freeman
who wrote a book about this: "Creating Emotions in Games: The Craft and Art of Emotioneering". By the way in the past months I've targeted a more appropriate term for my aspiration: "Narrative Designer". Sounds better, to me.