Domithan, just make sure not to get a PSP-1000 because the port doesn't run well on it. A PSP-2000 with datecode 8B and below offers you the most options in terms of CFW.
Anyway, here is another update to R4.
This one adds midi music playback and sound caching for WAVE files. You might want to check out the Fountain of Youth demo again for the soundtrack.
For midi playback you need GUS patches. The best option is to download "Richard Sanders's GUS patches" from the Allegro website. Rename the file to "patches.dat" and place it in the same directory as the Eboot.
Links to the download and source are in the opening post.
Updates will probably slow down from now on until the older engine sources are released (*fingers crossed*).
Dear JJS - not only did you grant my innermost wish of playing AGS games on the PSP, you are also responsible for porting ABUSE.
I wish I could hug you over the internet, kind sir.
Thank you for the very frequent updates; can contain my excitement for earlier AGS versions to go open source as well.
Might I suggest two things?
1) Could you somehow code a FULLSCREEN/STRETCHED graphics mode? I know it slightly botches the aspect ratio, but some people (like yours truly) just like to have the thing fullscreen. Pretty please?
2) Could you consider making a 'cursor slowdown' button? ScummVM uses the right trigger, which - when pressed and held - slows the "mouse" cursor movement down, making it much more comfortable to hunt for one-pixel-items.
Other than that, the port is wonderful.
I've never been following a project actively so much, since Exult PSP.
Once again - thank you very, very much.