We have all been there, I suppose. We start a project, or have an idea and then we move on to something else. After years, you have a closet full of adventure games that have never come out of the wood-work. Lets face it, that was me as well.
I have worked over the years to create Two Simpsons games which have ever only made it to demo's. I have of course created a Simpsons Template for AGS 2.71 which I am proud of that can fully be used to make a game, if someone wanted to. I will upload that template at some point for you all again. That is my pride and joy for AGS. It contained about 9 characters, 40 rooms, tons of GUI's and such and much more. I think though, with lack of drawing talent and resources on the web for what I am looking for, that template has reached its limit of what it could be. And to be honest, over the years, my interest in the Simpsons games and project has diminished. Of course if someone would make a game using the template, I would certainly play it.
Lets not forget that there were other projects I never fully finished such as my very first project before I even knew of AGS, which was my Zak McKracken sequel with Maniac Mansion Crossovers. I had gained some popularity with that game on the web. I was considered at the time one of the main Zak 2 projects and actually had some rooms designed and was using Maker R2 to code it. But of course, for being a teenager, that was also an ambitious project and I was falling way behind the other projects out there. So I dropped it.
I had tinkered with the idea of creating a RON game, but that faded quickly. I even thought of creating a video game based on the tv show Psych. Unfortunately I dropped that as well.
My problems with all these games? Lack of graphics artist. I could not draw for the life of me. I couldn't even draw a simple four wall, baron room in sierra AGI style. I always had a difficult time even finding artists to help with my projects. Even when attempting to draw stick figures I would fail at that as well.
So, for the last few months, I have been trying a new approach to things. USING FREE CUSTOMIZABLE RESOURCES. The best way I found to do that, is to use 3D software. I seem to have better luck with that that with anything else. I have been practicing and though I am not a great 3D artist, or even a good one at that, I have been able to create some things that have impressed me. So I dropped all these other projects, or at the very least put them on hold until I finish my next project: Justice League: United. Its a game based on the heroes of the DC Comics brand.
Its ambitious, but I am letting go of my other projects for now to work on this. I am using DX Studio, Poser, Daz Studio 3D, Bryce, Blender and XWorld 3D to create my graphics. I have tinkered with a few scenes and I like how I have developed them. Keep in mind, these are not going to be mind blowing graphics, but they will atleast allow the game to be playable.
So, I ask for encouragement as I try this new phase of Adventure Game Development. Hopefully, some time in the near future, I would have completed my first full AGS game.