To be clear, my post was more directly about what Dave is also referencing.
fuzzie has created a fork that if for no other reason than the license alone is completely incompatible with the trunk and official development branch. I don't mean to discount the work that's being done there, but it isn't what I was talking about, as I will explain.
JJS was already developing those ports before any of the aforementioned "momentum" of "managing the development of the engine", etc. set forth. Yes, what he's doing is good and beneficial, but it again is unrelated.
Calin, to say that I have done nothing is simply inflammatory without cause.
I've already made it clear that I don't feel I have the same technical proficiency with C++ as those like JJS or fuzzie. I have made that very clear (from the very first post in this thread!!). So, I don't have as much to show for my efforts as they do (if indeed anything at all).
Still, I was referring to the sense of direction that we finally had built up, that someone was actually going to step in as a lead of the project, that someone was going to take charge of the technical aspect therein. Individuals creating incompatible branches and forks is not what I was referring to.
Aside from the likes of JJS and fuzzie who are working, much like myself, but with greater proficiency in C++, as individuals with their own thoughts, feelings, ideas, and goals in mind, there is no single person currently taking charge of AGS as a whole to move the project forward.
Calin you posted while I was typing, and this "fear of a backlash" is exactly what I was referring to. If nothing else, organizing a team from the forum community would be better than leaving it to a few sparse individuals to bear the weight on their own. As AGS is open source, there's nothing preventing anyone from trying to take it in a new direction, but the fact of the matter is that the move forward has been so slow as to negate the work that has and is being done.