The fall of European Undersea Facility 02 [FINISHED]

Started by WHAM, Sat 06/08/2011 22:02:54

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WHAM



> Pick up and put on OXYGEN MASK

You pick up the OXYGEN MASK from the locker and carry it with you, placing the mask on your face.
As you ensure the mask is secured to your face and the air is flowing without issue, the woman appears to begin to stir, blinking confusedly as she stirs.



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Ryan Timothy B

I still say we open the 1st locker before talking to her. It likely has another tank, but who knows.

oraxon

> Say "Emma Watkins, wake up. Say my name if you can hear me."

WHAM



> Say "Emma Watkins, wake up. Say my name if you can hear me."

The woman begins to stir and opens her eyes. She looks confused and ill, and begins to cough.

Emma: "A- Andrey, thank God."

She pauses to cough some more before calming down and taking a few deep breaths.

Emma: "Glad to see you walking about, we were worried about you. Judging by the oxygen mask on my face we're even, the last thing I recall was getting a mask over your face before I fell out of my chair and... Well, it's allright now. How do you feel?"

You weigh your options for a moment before responding:

You: "I'm okay, the hallucinations have passed and the pain is barely noticeable."

Emma: "That was probably the lack of oxygen and the onset of a co2 poisoning. If you start to feel more sympoms, just calm down and take a few deep breaths from the mask. Anyway, glad to hear you're feeling well. Not everyone survives a shot in the head, even if it only causes a minor skull fracture. I had a bit of an argument with Jack about whether or not we should even try to save you considering... No, nevermind that now. I noticed you'd managed to administer some morphine before I got back to you, where did you dump the rest of the ampoule?"

You: "I... uh... I don't remember."

Emma: "Hm, waste, anyway, I took the other ampoule and stored it in the first-aid kit in case we need it later, best keep such supplies in one place for now, we might be seeing more injured coming in later, if we can open up a route down to level four again, that is. But first we need to get some oxygen in here, and we need to get the co2 scrubbers back online, and I need you to help me with that. You think you can do that, or do you need a minute?"



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TomatoesInTheHead

What's with her eyes? In the first picture, she has a one-pixel shadow below the eyes, now there's two pixels. Could this mean something (bad), because why else should our game engine make an effort to change her eyes?

Big GC

>say "I think i will be alright to help you, but, Emma I dont remember anything before waking up on level 4. Until just now I didnt even know my own name. Who am I"
Making a game - this should be easy......?

WHAM



> Say "I think i will be alright to help you, but, Emma I dont remember anything before waking up on level 4. Until just now I didnt even know my own name. Who am I"

Emma looks at you, clearly confused and worried.

Emma: "You... Oh no, that might be the concussion. You don't remember anything? Mike talked about amnesia when he called for help, but we though he was talking about himself. We don't have much time so I'll keep this short, we can try to fix you up better once we are safe."

Emma looks incredibly tired and sick, you wonder if she is losing consciousness again, but she shakes her head a few times and continues:

Emma: "Okay, listen, my name is Emma Watkins and you are Andrey Winogradski. You work as an IT specialist in this facility. We are now on Level 1 of the Main Facility, as far as I know, it's just the two of us up here and on Level 2. There are more survivors down on level 4 and below, at least I hope there are, but we are separated from the because Level 3 is flooded and sealed off. We need to get to them, but if we choke to death before that happens, it's no good, so first order of business is getting the air flow runnig and the co2 scrubbers working again. Thing is, the door of the maintenance room is locked with two latches, one near the floor, another neat the ceiling, and I couldn't get up to the top latch. The maintenance room is on Level 2, down the stairs. I have the key that will open up the maintenance space ins... Wait, where is the key?"

You sheepishly dig your pockets and reveal the small metal key you took from the woman earlier. She looks a little bit flustered, but let's the matter go for now.

Emma: "Oh, ehm. Okay then, looks like you have the key, then. You didn't take anything... else?"

A moment of silence passes, as if to mourn the passing of your reputation in the eyes of this woman.

Emma: "Nevermind that now, get down to Level 2 and see if you can find out why there is no air. Keep an eye out for fuses while you're down there, most of them were blow when the explosion flooded Level 3. I'll rest up for a bit, catch my breath, and see if I can do something up here. Maybe I can get communications working and contact the lower levels..."



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Frodo


WHAM



> Open first locker

You open the first locked from the left, and discover it to be identical to the previously opened one.
Emma moves up to the nearest desk and tries to relax.



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Ryan Timothy B

> Take the second tank and then check how much air is in Emma's tank.    (I'm assuming the tanks have a gauge)
It's possible that's why she's looking mighty tired. The next step should be to go to the maintenance room on level 2. But if her tank is low, we'll have to give her the full one we're just picking up.

WHAM



> Take the second tank and then check how much air is in Emma's tank

You grab the second tank and carry it with you as a spare. You decide to have an all-around air supply check. Your own tanks both show almost full.

You: "How's your air supply?"

Emma: "Looks like it's about half full, so I should be fine for an hour or two. Each tanks holds enough breathable air for about five or six hours."



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Eric

#891
> As the two of you you head you the door for the maintenance room level 2, apologize for going through pockets by trying to get her to see how crazy a day it has been for you, amnesiac in the midst of a terrorist situation, not knowing who to trust. (Also, inquire as to whether Mike made it.)

LTGiants2000

#892
Time to move on!

>Leave Emma there and go to level 2 by yourself

Tabata

Please change your command LTGiants,

... because Emma wanted to work on the communications:
Quote from: WHAM on Sun 27/05/2012 18:30:52
Emma: "Nevermind that now, get down to Level 2 and see if you can find out why there is no air. Keep an eye out for fuses while you're down there, most of them were blow when the explosion flooded Level 3. I'll rest up for a bit, catch my breath, and see if I can do something up here. Maybe I can get communications working and contact the lower levels..."

... That makes sense and so she better should stay there.  (nod)

Ryan Timothy B

#894
Because Emma wants to be left there, I want to override the two previous commands

> Leave Emma there and go to level 2 by yourself

There is a radio in that room, when the power is back on, it could be handy to have her there. Or we may need to use it to talk to her.

Eric

Quote from: Ryan Timothy on Tue 29/05/2012 17:15:15
There is a radio in that room, when the power is back on, it could be handy to have her there. Or we may need to use it to talk to her.

Given our experience so far, I believe we will be able to use the radio to tune in to hear Emma getting shot.

WHAM

Been feeling a bit ill, so no energy to draw up new rooms. Will conjure up an update tomorrow.
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WHAM



> Leave Emma there and go to level 2 by yourself

You give Emma a quick nod and walk off to see what you can do on level 2.
You enter the final door in the main corridor and find yourself in the staircase. You take the stairs down.



Is that the sound of running water I hear again? The pitter-patter noise makes you nervous.



You attempt to get away from the perceived source of water and head through the door, leaving the water behind you. However, your ears are not permitted any kind of rest, as an equally shrill alarm to the one upstairs is now thrusting at your eardrums vigorously.



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oraxon

This isn't a priority to investigate, but...is that blood dripping from the A/C vent in the corridor? There are similar marks on Level 1.
Maybe something's stuck inside?

Ryan Timothy B

> Enter the BRK room
(Which is either a break room or breaker room)

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