Game authors and players, please read this thread!

Author Topic: Development Studio and Publisher  (Read 1094 times)  Share 

mylesblasonato

  • "Give up is to fail as sacrifice is to succeed"
Development Studio and Publisher
« on: 10 Nov 2011, 07:52 »
Hi guys!
I wanted to introduce Capptive Arts, a small independent developer of Apps and Games.
We are exploring publishing; if you have something, don't hesitate to get in touch!

Kind Regards,
Myles Blasonato.
« Last Edit: 02 Jul 2012, 15:28 by mylesblasonato »
Creative Director, Capptive Arts.
@mylesblasonato
@capptivearts
http://au.linkedin.com/pub/myles-blasonato/26/600/a38

Mods

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Re: Development Studio and Publisher
« Reply #1 on: 10 Nov 2011, 08:21 »
icuygames! And have you noticed how your logo is almost identical to Wadjet Eye Games?

Website is very minimal in content and information, but still - best of luck.

PS. Don't forget to add these details to this thread:
http://www.bigbluecup.com/yabb/index.php?topic=30351.0
« Last Edit: 10 Nov 2011, 08:43 by m0ds »
Mark "Mods" Lovegrove - Screen 7

qptain Nemo

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Re: Development Studio and Publisher
« Reply #2 on: 10 Nov 2011, 10:01 »
A couple of questions, please:
1. What are your normal terms of working with people who produce art/music/writing/stuff for/with you?
2. What kind of deal somebody who needs funding would get from you?

Dualnames

  • AGS Baker
  • Dualnames worked on a game that was nominated for an AGS Award!
Re: Development Studio and Publisher
« Reply #3 on: 10 Nov 2011, 10:11 »
1. Why is your nick mylesb ?
2. State sexual preferences please.

poc301

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Re: Development Studio and Publisher
« Reply #4 on: 10 Nov 2011, 14:08 »
1. Why is your nick mylesb ?
2. State sexual preferences please.


BWAAAAAHAHAHAHAHAH!

I was thinking the SAME THING!  I, unfortunately, don't have the tact or couth to ask in a polite way.  I'd have made some reference to carpeting or something.

-Bill

Snake

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Re: Development Studio and Publisher
« Reply #5 on: 10 Nov 2011, 14:46 »
1. Why is your nick mylesb ?
2. State sexual preferences please.

BEST
FUCKIN'
POST EVAR!

I wish there was a better "LOL" for how "out loud" I really laughed.
"What are ya doin'? You're naked, you're chasing a cat around... there's cool whip..." - Chris Hanson, Dateline NBC, "To Catch A Predator"

Tabata

  • mouse-fetishist & smiley-maniac
Re: Development Studio and Publisher
« Reply #6 on: 10 Nov 2011, 20:28 »

May I be of service with ...

         



... 'cause that's , what I did  ;D
 

mylesblasonato

  • "Give up is to fail as sacrifice is to succeed"
Re: Development Studio and Publisher
« Reply #7 on: 11 Nov 2011, 07:24 »
@m0ds:
Thanks! I have added the details to the other thread. We are in the process of updating our website.

@qptain Nemo:
1. What are your normal terms of working with people who produce art/music/writing/stuff for/with you?: We would get a quote from the person and then if we decided to proceed, we, both, would sign an NDA and the work produced belongs to us.

2. What kind of deal somebody who needs funding would get from you?: If you want us to publish your game, we will need a demo. This shows us the products market potential so we can make the right offer.
« Last Edit: 02 Jul 2012, 15:31 by mylesblasonato »
Creative Director, Capptive Arts.
@mylesblasonato
@capptivearts
http://au.linkedin.com/pub/myles-blasonato/26/600/a38

Buckethead

  • No m8...
Re: Development Studio and Publisher
« Reply #8 on: 11 Nov 2011, 07:39 »
Your website states that your outsourcing partners did assets for both Uncharted 3 and Batman: Arkham city. That's really kind of vague. Who exactly are those partners? What have they contributed anyway? Is the screenshot relevant to their contribution? What does your company have to do with all this?

It's completely possible that your company did oursourcing work for both games, as they are big titles who often use lots of outsourcing. But the way you present it, it's hard to take it seriously.

Nikolas

  • just me in awful resolution
Re: Development Studio and Publisher
« Reply #9 on: 11 Nov 2011, 07:47 »
Myles: You probably are not seeing this: MyLESB... which is what duals asked you about your sexual preferences, as a joke. And the fact is that you actually came out of the closet by mentioning 'female'... (if only you were a female yourself)...

Other than that I'm just hoping that you have enough funds... I have a game in mind, but it would probably cost quite a lot to fund! :)

mylesblasonato

  • "Give up is to fail as sacrifice is to succeed"
Re: Development Studio and Publisher
« Reply #10 on: 12 Nov 2011, 04:21 »
@Buckethead:
We have a partner studio overseas that we outsource work to that have worked on AAA titles. My actual team includes members that have worked on numerous AAA titles.
« Last Edit: 02 Jul 2012, 15:37 by mylesblasonato »
Creative Director, Capptive Arts.
@mylesblasonato
@capptivearts
http://au.linkedin.com/pub/myles-blasonato/26/600/a38

Dualnames

  • AGS Baker
  • Dualnames worked on a game that was nominated for an AGS Award!
Re: Development Studio and Publisher
« Reply #11 on: 12 Nov 2011, 04:43 »
1. Why is your nick mylesb ?
2. State sexual preferences please.

BEST
FUCKIN'
POST EVAR!

I wish there was a better "LOL" for how "out loud" I really laughed.

:D :D

Wonkyth

  • Liscence to Misspell.
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Re: Development Studio and Publisher
« Reply #12 on: 12 Nov 2011, 07:29 »
 :D
"But with a ninja on your face, you live longer!"

Re: Development Studio and Publisher
« Reply #13 on: 12 Nov 2011, 11:07 »
You seem to do more Wintermute stuff? I didn't see AGS on your list.

mylesblasonato

  • "Give up is to fail as sacrifice is to succeed"
Re: Development Studio and Publisher
« Reply #14 on: 13 Nov 2011, 01:24 »
Yeah Wintermute is our platform of choice for Point and Click Games however we know AGS.
Creative Director, Capptive Arts.
@mylesblasonato
@capptivearts
http://au.linkedin.com/pub/myles-blasonato/26/600/a38