Author Topic: about not the explainable  (Read 678 times)  Share 

ig299

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about not the explainable
« on: 27 Jun 2012, 02:56 »
so you think not the explainable should be remade?

ig299

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Re: about not the explainable
« Reply #1 on: 27 Jun 2012, 03:36 »
you couldn't download it?

Re: about not the explainable
« Reply #2 on: 27 Jun 2012, 03:45 »
I believe both of your games (Unexplainable and Drugs and Aliens) must be remade if you want them to be, well, playable.
Here's little list of what you should think about first:
- Graphics. Really, you can't just place some random rectangles around infinite gray space and call it a background. There are things like buildings, sky, streets, sidewalks, street lights, drains, neon signs, shadows. You can't express those things with just gray space.
- Characters. You know, walking doesn't look like just rising your right leg and puting it down. It involves both of your legs at least. And walking left looks little different than walking back or ahead. And there are more than MSPaint's default 16 colours (and at your skill level you probably should use them - working with only 16 colours is pretty difficult).
- Interaction - you know, PnC adventures aren't about walking right (nor walking left). What everybody likes is looking at hotspots, talking to characters, solving puzzles, this kind of things. Let us have fun with your game!
- Dialogs. They are fun. They tell us about the plot, the characters and the world of your game. You should use them. And if you want to use linear dialog about geting high on human blood (Drugs and Aliens), don't bother using dialog tree. If you do, it makes no sence (if I play the dialog out of order it looks like this:
I: What do you need the blood for?
Junkie: To get high.
I: What can I do for you?
Junkie: Bring me blooood!
- Spelling. I know, my English isn't perfect but if you want to publish a game, you ought to make sure your audience understands it.

EXERCISE:
Remake the first part of your game. Like from the beginning to the point where you kill the strange looking guy. Make it the best you can. When you do, publish it here and ask for feedback. This place is full of kind souls ready to help. Use it.
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Re: about not the explainable
« Reply #3 on: 27 Jun 2012, 04:05 »
Urp Urp is right. Practice makes perfect.
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ig299

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Re: about not the explainable
« Reply #4 on: 27 Jun 2012, 04:20 »
thanks for the support i'll think about what you said

Khris

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Re: about not the explainable
« Reply #5 on: 27 Jun 2012, 04:25 »
I still think this is an elaborate troll. It's too outlandish to be real.
Still funny though, "not the explainable" makes me giggle every time. It just so perfectly hits the nail on the head, regarding the game itself and the situation and threads as a whole.

(Sorry if you are for real, Igor, but seriously, how oblivious can one be? I mean, there's a space in the email address you put in your profile's facebook field, and even if it wasn't there, you'd still have to get a facebook username for that to work. It's just the amount of cluelessness that makes me not buy this. Again, sorry.)
http://whathaveyoutried.com/

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Re: about not the explainable
« Reply #6 on: 27 Jun 2012, 05:25 »
thanks for the support i'll think about what you said

Don't think. Start doing!

I still think this is an elaborate troll. It's too outlandish to be real.

Do you really think guy would make two ~150MB games just to troll us? True, those games are pretty impossible to play and the packs may be as well filled with garbage just so the "game" seems bigger and real, but still. And I don't want to bash him if he's the next Ed Wood of computer gaming  :)
Maybe someone will play those games for more than 5 minutes and try to find out if there's any way to progress? Or maybe Igor will post Let's play on youtube for our entertainment? In return I promise to give feedback every time I'm asked for it.
Born to the sound of marching feet,
Trained as a military elite.
Each of us drilled and singled out to be,
An Urpney.

Khris

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Re: about not the explainable
« Reply #7 on: 27 Jun 2012, 11:18 »
Alright, I played Drugs & Alians.
First of all, Debug mode is still on, so that allows a closer look. The walkable area is drawn inverted. Everything is blue, except the place that's supposed to be walkable.

Then I looked at the inventory (Ctrl-S) and ended up with this:


What can I say? Except:
Maybe this isn't a really dragged out April Fool's joke, but if it isn't, ... I don't know.
http://whathaveyoutried.com/

The other day on yahoo answers:
"Can you print colored images with black ink? If so tell me how please Thanx Kimberly"

Re: about not the explainable
« Reply #8 on: 27 Jun 2012, 11:46 »
Strange - my inventory looked like default AGS. I had one black square there and using it on the junkie made him give me some key.
Born to the sound of marching feet,
Trained as a military elite.
Each of us drilled and singled out to be,
An Urpney.

Khris

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Re: about not the explainable
« Reply #9 on: 27 Jun 2012, 12:44 »
If you press Ctrl-S you get all inventory items. It's a debugging command.
http://whathaveyoutried.com/

The other day on yahoo answers:
"Can you print colored images with black ink? If so tell me how please Thanx Kimberly"

ig299

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Re: about not the explainable
« Reply #10 on: 27 Jun 2012, 18:02 »
has anyone noticed how he called him  marked one that was a referents to stalker 

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Re: about not the explainable
« Reply #11 on: 27 Jun 2012, 18:19 »
It's always sad when a game is so bad at conveying ideas that the developer has to come in and ask people "did you get it?".
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Re: about not the explainable
« Reply #12 on: 27 Jun 2012, 19:20 »
Thanks for writing some positive replies, but as much as I too am fascinated by stick people - Igg is on a temporary ban for continuing to disregard basic forum rules, so I'm locking this thread.

Consider it explained..
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