Hi everybody!
My name is Duje and I've lurked around here for a past decade or so...
Now I finally decided to actively participate in forum discussions, and what's a better way to do it than by announcing a brand new game!?
**** The Deadly Sunsets: A Sam Preston Adventure ****A point'n'click adventure set in post-war 1940s. Player takes the role of Sam Preston, private investigator, in a classic noir tale of DECEPTION!, INTRIGUE!, PASSION! and MURDER!
Here are some teaser character concepts:

The game is still in very early stages - story is finished, I'm currently working on graphics and AGS scripting.
Partial reason of me introducing it this early, and actually choosing AGS to make it in, is because of the community. I'm counting on you guys to
helpnag me through this!
It is intended as a commercial product and estimated release date is late 2012 (so you can still play it before the world ends).
Of course, I will be looking for beta testers and even some active team members. Background artists and musicians are especially welcome to check in as I still haven't entirely filled those roles. Proof readers will be needed too once it reaches final stages, since English isn't my native language.
So, I'll try to keep this thread regularly updated, and you can ask whatever you wish, obviously! I'll be more than pleased to discuss everything and anything game-related.
Cheers!
Duje
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Update 16.1.2012: Game ScreenshotsThis is current state of the game. Since in-game screenshots are mandatory, here they are. Yeah, I love to work in dark tones (and background artists are not cheap!).
Generaly, game is in its infancy, but some scenes are playable, such as this one, where two main characters meet.
... OK, some of the dialog lines here might have been modified slightly, for advertising purposes!

(You might want to download these, as I'm replacing them for shure, as soon as I get proper background art. Then later, when the game becomes global phenomenon, you could blackmail me.)


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Update 27.6.2012.
Long overdue update is finally here! Game is still going, albeit slower than expected (and I always wondered why it takes sooo long for people to finish seemingly simple adventure games).
There is a new team member who's doing backgrounds and GUI: Martin Arvidsson, fellow AGSer, who you might know from his game
Story of Joijo.
I'm adding some proper screenshots with GUI and finished backgrounds, and some more character sprites.



